Luzur
Good Sir
Anyone of you seen Complex Doom mod? seems pretty hardcore with those legendary monsters?
Anyone of you seen Complex Doom mod? seems pretty hardcore with those legendary monsters?
Is there a way to remove dual wielding weapons from the Brutal Doom v20 arsenal? They are really fucking annoying to cycle through.
It's one of the best mods to play in a crowded multiplayer server. But the legendary monster are overpowered shit.Anyone of you seen Complex Doom mod? seems pretty hardcore with those legendary monsters?
You must use GZDoom >= 2.1.pre-901 or Zdoom >= 2.8pre-1399.
Is there a way to remove dual wielding weapons from the Brutal Doom v20 arsenal? They are really fucking annoying to cycle through.
Really easy way.
I think map 15 - The Path II is the pinnacle of difficulty in HRII. It has everything to be annoying: lots of damaging floors , all sorts of sniping monsters placed in a way that it is hard to hit them, hordes of revenants, ambushes in tight places and throughout the whole map you are constantl being attacked from all directions. I've never ragequit during my HR playthrouhgs, not once, in fact when I first started playing doom I launched those exact wads with brutal doom, may be that is the reason. I must say though that BD makes game easier because it greatly increases player's damage in significantly nerfs revenants.Hell Revealed II, however, is proving to be much more entertaining under Brutal Doom
I think map 15 - The Path II is the pinnacle of difficulty in HRII. It has everything to be annoying: lots of damaging floors , all sorts of sniping monsters placed in a way that it is hard to hit them, hordes of revenants, ambushes in tight places and throughout the whole map you are constantl being attacked from all directions. I've never ragequit during my HR playthrouhgs, not once, in fact when I first started playing doom I launched those exact wads with brutal doom, may be that is the reason. I must say though that BD makes game easier because it greatly increases player's damage in significantly nerfs revenants.
But... are you saying BD nerfs Revenants? Because it doesn't.
Well I remember that their projectiles deal way less damage in BD, sometimes I find myself just eating them, while in original doom even a single revenant hit really hurts. Also their tracking capabilities don't seem as ridiculous as before.And all that's before you factor in their damage output, which is boosted under BD.
I don't even try to understand them, the "reasoning" they provide is insane. What's funny about it is that it has been going on for years and I doubt it will stop.Ah, modder drama.
They're jelly as fuck because he could do what they didn't - put together a mod that made Doom worth playing again. It was so successful that one of its new additions (kill foes in melee to self-heal) became the core aspect of the 2016 Doom game.
Mark seems interesting however. I wish he knew about codex, I would've liked to see his behaviour on this site.
GoodHe's generally a butthurt faggot or an asshole from what I've heard.