- Nov 8, 2012
There are many reasons, as soon as Microsoft have enough of an infrastructure in place, more and more games will be online only with no download option, also, subscription services dont pay developers by units sold but by hours played, so, if gamepass or other subscription services becomes a dominant platform, this will push indie developers to focus on multiplayer games that have the most hours played and who determines the price of the hour is Microsoft. Do you like single player indie game? Hope you start to like multiplayer games to have something to play. I see indie single player games being buried by tons of casual multiplayer games like Fall Guys on those platforms. Also, tons of multiplayer games with grinding to have as much hours played as humanly possible.There is no reason to discontinue Gamepass. They can and will run Gamepass and XCloud next to eachother.XCloud, the one that will replace Gamepass slowly when all the sheep find more convenient to play through stream than downloading it. The ole boiled frog strategy on the works.
The sheep are buying on this consumer friendly bs from Microsoft, only looking short term, they dont know they might get fucked on the long term. It is this way humanity is so fucked, most people see advantage and go running for it like Lemmings without stopping to think for a second if that is truly a good idea and that something might be too good to be true. XCloud is the end game of Microsoft, that is ovbious, there is no reason to keep two systems that canibalize each other, gamepass is just the way to get there and they have no interest of keeping that once the transition is over. I prefer to keep buying my games but if too many people only have gamepass, game developers will feel the pressure to attend that market instead of the traditional model and while you might be able still to buy those games on steam, they were made thinking on milking gamepass.