fantadomat
Arcane
Get a room you two!
Just min max your Paladin to 276 str problem solved. It was a shame they made stats hard capped going forward in the Risens, no fun allowed.Unrelated to the above exchange, apparently the Dragons' HP regen in Gothic 2 is tied to the FPS.
This would be an interesting situation for people playing unlocked and getting "hundreds" of FPS, effectively making it impossible to kill them short of one-hitting.
Anyway, this would be an interesting situation -- "How do I defeat the dragon? It's HP regen is too fast." > "Try to run like 10 porn vids at the same time in the background to kill your FPS."
Severance, a game that came out a month before G1, did most of those aspects I mentioned before so well that even today it still has a great combat system (better than anything by FROM).
So while Nosferatu migth not be able to use seduction (and other powers), and there will certainly be quests where this class is big disadvantage to the player, the quest can still be completed with him but through other means - even if they don't wield ideal results. And there will also be quests where he is the class with less difficulties in succeeding, as well as content that he can only complete because said content is specifically tailored for him and no one else.
Anyway, this would be an interesting situation -- "How do I defeat the dragon? It's HP regen is too fast." > "Try to run like 10 porn vids at the same time in the background to kill your FPS."
Just min max your Paladin to 276 str problem solved. It was a shame they made stats hard capped going forward in the Risens, no fun allowed.
Attacks looks extremely delayed and telegraphed https://youtu.be/DRuudjlr7RA?t=4379
For me immersion is what makes Gothic great and for you, being a good action game is everything who matters...
One thing that makes me rage is. Console games who receive remake/remaster get a similar experience to the base game. See Crash remake vs original and even Resident Evil. Hell, even rumors of Demon Souls that make me wanna a P$5. Why PC players only get a awful Gothic remake that put ALL ARCANIA BULLSHIT and all modern BS???? After ArcaniA din't the devs learned the lesson?
Nobody wanna Dialog Wheel, Sponge 5 minutes to kill a wolf combat, immersion breaking questmarkers, dissociation of inventory and the world, no animation/time to drink potions, dialog whee limiting how much dialog they can showl, and according to a reddit user who claims to be able to access magic whith cheat engine, will be cooldowns on the rune magic. Why? HOW many arcania clones we need before a proper gothic game????
Again, I said that the pursuit of immersion shouldn't be a detriment to the gameplay. And you can have a combat on the level of For Honor's quality and still have an immersive game.
Because it reeks of "designed by a committee" approach which generally relies picking up on what's currently present in other similar, big time titles and emulating it. Or even worse case this was the only way developers could please the investors aka get the funding they need. For Honor combat system is the weirdest inclusion for me, though.
Just one game with very "arcadeish" melee combat with telegraphs, stamina bar, etc who is actually a immersive game
Meh. Just make different rules for each type of damage the armor has to mitigate. If it's the slash of a sword then use AC (it hits the weak/unprotected spot of the armor for full damage or don't for nuts), if it's a contundent blow of a hammer use % reduction (the armor absorbs part of the impact) and if it's a piercing bolt use flat reduction (if the bolt is strong enought to pierce the armor it will do damage reduced by the thickness of the armor and if not do nothing). Give to each armor these three values, or only two if it is useless against a certain type of damage? Just give them what makes sense for their material and design.One says that % damage reduction breaks immersion because a tall orc will do the same damage to a full plate with a hammer as he will with a sword. The other says that flat damage reduction breaks immersion because you can hit something with a huge piece of metal and do 0 damage. Which one is right, which one is wrong? Both, and neither, because immersion is some abstract bullshit and everyone will claim what they like is the one thing that is totally immersive anyway.
Let's calm down. It's a playable teaser, not a demo of the full version. What we see is not what we get. I'm sure they'll desecrate the corpse of the original Gothic in quite different ways that we can't even imagine yet.
Correct me if I am wrong, bit it seems for you immersion means a grounded believable game world.
IMO immersion is to connect to the PC in such a way that you can disregard "gamey" aspects and game world inconsistencies. As such I think you can have a game that's immersive simply by it's mechanics.(...), 2 games that would fit that bill are Dark Souls and Kingdom Come.
Anyway, you are the UNIQUE guy that i saw who liked the idea of for honor combat for gothic...
*Your.You're sword