Sykar
Arcane
Oathkeeper is a fun mastery. Haven't tried the new content yet though, but read on the GD forum that the last boss is epic, 25+ minute fight.
Ran through the Forgotten Gods campaign on Ultimate with a non-meta Ulzuin Purifier. Seems both shorter and less difficult than Ashes, took around 3½ hours with no deaths. Found the last boss a disappointment, first try and the kill time was probably around 2 mins. Fucked around with Shattered Realm a bit, on first glance seems nearly identical to Diablo 3's Greater Rifts.
The quality of life improvements really help the game overall though, being able to start a frest toon straight on Ultimate is a godsend. The transmutation option is pretty damn sweet too, finished like 5 sets that have been laying around missing the final piece for ages.
So far I'd say that the expansion is worth the 15 shekels if you like the base game/Ashes. Gonna fire up something like an acid oathkeeper/occultist next for maximum heresy.
I think you are mixing it up with the new superboss, that one took people 25 minutes on their first try.but read on the GD forum that the last boss is epic, 25+ minute fight.
Has anyone started Ultimate with a level 1 char? Does it require a lot of twinking? Do all masteries work? I'd imagine starting as nightblade will be hell, but starting out as pet Necro a lot easier.
Don't you get all the devotion points when you boost a char up to Ultimate? That's what it says on the tokens.
I've taffed around with this game before, but now I feel like making a fresh start since the new DLC is out. But I also have a few questions I'd like to throw out to the pros:
# At what point should I start using the Crucible and its features?
# Any particular builds I should stay away from?
# I'm leaning towards an Inquisitor/Demolitionist build and going dual handgun. Probably not the most optimal build, but it sounds like loads of fun.
# Since this will be a fresh install, should I start on Normal difficulty, or shoot for a higher one? (Will I have the option now to start at a higher one?)
# Refresh my memory, is The Sentinel the douche at the end of the Hidden Path questline? The HP end boss was one of a handful of bosses to give me trouble during my last playthrough.
# And most importantly... will the loading screens rotate now so I won't be looking at the same damn loading screen all the time?
I like necro/occultist build. It basically turns the game into walking simulator - you can enjoy the view and get immersed into the game's deep lore while your skellies and dogs murder everything. Really cool.# Any particular builds I should stay away from?
The Oathkeeper's like someone is doing the 'I heard you like' meme with the Soldier. Shield focused? Check. Blitz equivalent? Check. Auto-attack replacer? Check. Physical/internal focus? Check.
The only real differences are the whirlwind attack (which comes very late, tier-wise) and the summon (ditto), as well as some interesting acid conversion. Even the exclusive skill is like some sort of weird hybrid of the Soldier ones.
Might be REAL interesting to level as a replacement for Demo support in a fire-based Nightblade build. Righteous Fire gives more tankiness, less damage and you can whilwind around like nobody's business with a summon that reduces physical resistance. Alternatively, forget the Nightblade and go Demo/Oathkeeper for some nasty fire damage. You could still dual with the right relics/items, although there's a lot of redundancy in this build (with two possible auto-attackers).