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KickStarter Grim Dawn

Discussion in 'General RPG Discussion' started by JudasIscariot, Apr 16, 2012.

  1. holla_cabezas_de_mierda Arcane

    holla_cabezas_de_mierda
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    I just played with that combo too. Invest in that shield throwing skill (aegis of mehnir or whatever) so you have ranged.

    As an aside about using this class combo:

    in regards to devotion points I found targos hammer combined with shield maiden and then all the shield block recovery investment points I could invest in to be absolutely the most devastating combination of skills I have ever used in the game.
     
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  2. Reinhardt Arcane

    Reinhardt
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    That's exactly how my fight with reanimator in burial cave went - i was running circles and throwing shield hoping rng will chose him as target.
     
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  3. holla_cabezas_de_mierda Arcane

    holla_cabezas_de_mierda
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    lol, yeah thats how you have to do it at first. And the Aether crystal takes pot shots at you unless you can take it out from the edge of the bridge while running around and away from the animator and his hordes. Later you can fight differently and tear through mobs, but on ultimate at low level you have to just run around surviving.
     
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  4. Reinhardt Arcane

    Reinhardt
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    Now i'm just charging back and forth with oathkeeper skill and retaliation doing all the work.
     
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  5. Perkel Arcane

    Perkel
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    Ehh after spending some time with GD i think i am done with it.
    My main issue is level scaling. It is absolutely retarded in this game and effectively blocks you from playing build which aren't meta. The second issue is number bloat. Divinity this ain't but this is not far of from it.

    Case in point. I started yesterday build just for fun to kind of play like D2 paladin with Iron Thorns + i wanted to use mostly common items. Effect ? The more leveling i do the weaker i get. Areas i use for grinding (as challenge has risen) get more hard everytime i return and my goal of increasing my power to beat actual next obstacle is actually distancing from me. I get actually penalized for not following meta.

    I hope there will be mod that would remove level scaling from game.
     
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  6. Lacrymas Arcane

    Lacrymas
    Joined:
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    Pathfinder: Kingmaker
    Level scaling is reasonable on normal/veteran. You can't expect to not have infinite level scaling if you begin from level 1 on Ultimate. I've never felt penalized for not playing a meta build. I even think a retaliation build like you are describing IS a meta build, but don't quote me on that, I haven't checked their forums for a while. It was one of the most absurdly overpowered builds at one point.
     
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  7. Hyperion Magister

    Hyperion
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    Forgotten Gods made Retaliation Builds, which were already extremely powerful against anything non-ranged, more powerful and gave them the ability to kill ranged enemies in a reasonable amount of time by adding the '% of retaliation damage added' to skills, so they don't really have a glaring weakness anymore.

    Your described problem is more leveling much faster than you obtain useful gear, something that occurs in most ARPGs, but because of the level scaling in EVERY area, gets magnified. Especially if you're doing an Ultimate-only run - which I highly recommend because the game is just too goddamn bloated with content now.
     
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  8. Zboj Lamignat Arcane

    Zboj Lamignat
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    I never tried a retaliation build in GD. It's it as boring as playing summoner?
     
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  9. Reinhardt Arcane

    Reinhardt
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    Nah, to retaliate you at least still need to fight.
     
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  10. RoBoBOBR Cipher Patron

    RoBoBOBR
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    Retaliation builds aren't that good, because ranged damage wont trigger retaliation, and even some melee abilities wont as well.
     
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  11. Aeschylus Prestigious Gentleman Swindler Patron

    Aeschylus
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    Divinity: Original Sin Project: Eternity Wasteland 2 Divinity: Original Sin 2
    Reflect does work on ranged damage though iirc.
     
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  12. Lacrymas Arcane

    Lacrymas
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    Pathfinder: Kingmaker
    It works with a mod that I'm not sure functions anymore.
     
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  13. Cyberarmy Love fool Patron

    Cyberarmy
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    Divinity: Original Sin 2
    New class has some good skills for ret.style play. Both shield throw and charge can be modified with ret.damage which is more than enough for killing pesky ranged dudes. That build was one of my most fun and easy ultimate builds.
     
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  14. Zboj Lamignat Arcane

    Zboj Lamignat
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    So with ret build (which I assume is oathkeeper/soldier) do you focus on one damage channel? I guess the basics are: stack as much ret sources as possible + stack as much survivability as possible. Kinda sucks that oathkeeper's basic set is focused on acid.
     
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  15. Cyberarmy Love fool Patron

    Cyberarmy
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    Location:
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    Divinity: Original Sin 2
    I also got some bleed and int.tra.damage from gear and skills. Every little bit helps.
     
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  16. bloodlover Arcane

    bloodlover
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    Epic bump: Is this worth buying these days? I read somewhere on Steam that they officially stopped patching or adding DLC to the game.
     
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  17. Butter Arcane

    Butter
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    From what I understand, Path of Exile is the ARPG to play nowadays, being free to play and getting new league updates every few months. I've rather enjoyed Grim Dawn + the expansions though. I certainly don't regret the purchase.
     
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  18. Lacrymas Arcane

    Lacrymas
    Joined:
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    Pathfinder: Kingmaker
    Grim Dawn is probably the best hack and slasher of all time. If you like this sort of game (I usually don't, but I love Grim Dawn, so that's worth something and I've stuck with it since Early Access), you'll find some content you'll enjoy, be it the randomly generated dungeons (it sounds worse than it is), story content, the Crucible arena, the roguelike static dungeons, Super Boss runs, and other things. It also features an insane number of class combinations and playstyles, so once you get bored with something, there are other characters and builds to try which are always viable because you have so many different content options. I think the last patch was actually quite recently. But this isn't an online game, you shouldn't expect to have constant updates like Path of Exile.
     
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  19. Hobo Elf Arcane

    Hobo Elf
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    Grim Dawn is alright. Even if they never add anything new to it there is still a lot of things to do as a new player getting into it right now and then there's the modding scene, though I don't know how active it is. My biggest issue with the game is that most builds feel really samey in gameplay, with the only difference being better or worse performance in the combat calculations. This is why I don't have any desire to go back and replay GD ever again. But as a new player there's a lot to sink your teeth in, so why not get it if you like ARPGs and can get this one on sale.
     
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  20. Iluvcheezcake Liturgist

    Iluvcheezcake
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    Its a good game, buy it. You wont regret it :)
     
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  21. InD_ImaginE Arcane Patron

    InD_ImaginE
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    Pathfinder: Kingmaker
    There are even mods that porten Titan Quest class/skill trees to this game making its somewhat of 2 classes combination of out 20 different classes available.

    The amount of shit you try around are fun in this game.
     
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  22. Hyperion Magister

    Hyperion
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    Be wary of trying the Titan Quest skill trees. They're adapted for 50 points instead of 32, and have had additional abilities added to compensate. Others were merged into a single ability with passive modifiers to try to fit the balance of GD.

    In doing so they are completely, and utterly fucking broken. Storm, for example, gets a Whirlwind ability that does Lightning / Cold damage, and has another ability that obliterates enemy Lightning Resist pretty much passively, a health battery at low life, a Lightning / Cold damage aura with Damage Conversion and FLAT damage, and an Exclusive Aura that gives damage boosts. The sheer amount of self-sufficiency in one tree is absurd, so that the entire 2nd tree can be used for nothing but survivability.

    Played from 1-100 on Ultimate and completely steamrolled the game. Can't even remember my 2nd tree with that guy, but it was too strong, and did more damage with a Spear + Shield than GD classes can do dual wielded or 2h.

    Edit: Forgot to mention this was also using the Grimarillion mod with Quadruple Enemy and Hero Spawns. Every pack would have 8-12 Heroes in it, with multiple copies of all bosses except for the major Quest / Act bosses. Nothing was a threat.
     
    Last edited: Nov 1, 2019
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  23. Sore Loser Learned

    Sore Loser
    Joined:
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    At the very least they plan to release a pretty big update before the end of the year which should add new "roguelike" dungeon and will rebalance almost all blue items and green affixes. You can check some info about it here https://forums.crateentertainment.com/c/grimdawn/development-updates #162-164
     
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  24. DeepOcean Arcane

    DeepOcean
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    Depends of what you want, long term support, multiplayer focused game? Better go for Path of Exile. Want solid Diablo clone to play single player ? Pretty good, recommend.
     
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  25. Perkel Arcane

    Perkel
    Joined:
    Mar 28, 2014
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    playing atm.

    I think i got finally what made game worse for me. Campaign. It is simply bleh. Once i focused on those random roguelike dungeons and shatered realms game became more interesting.
     
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