Diablo is better. Diablo 2 is kind of shit, and features a bad character system. Thanks to it, skill threes have plagued rpgs for a long time.
Don't know what to say to that. Apart from having a more focused experience, D2 does every single thing D1 did (and far more, besides), but better. I have never - at any point - wanted to go back to D1 after D2 came out.
Please do not tell me you think that this is a better game than GD. Clunkfest 5000, with a gimmick that outwears its welcome in the first ten hours. The last game I bought from those people was Drox Operative, which was essentially the same thing in space.
an actual interesting story with good writan, and a whole bunch of other things that GD simply lacks.
Why, did you think that D1 had a 'interesting story with good writing'? Or Din's Curse? Again, who plays this genre for story?
Muh advancement. Newer games are always better eh!
Not at all - but this one is. Why strawman? In what way is GD not technically more advanced than TQ?
Who gives a shit if the gameplay is garbage, and brother, the gameplay here is garbage. Victor Vran, the dead Marvel heroes, diablo 2, even path of exile and a bunch of other titles feature a much better game feel.
I mean, that's laughable, and I've played all of the above. Victor Vran is a glorified stick shooter, Marvel Heroes was completely mindless (and fun, but mindless, nonetheless - the itemization in that game was utter garbage) and PoE is fine, but a live service game, which has benefited enormously from its business model and almost a decade of iteration. And if GD's gameplay is bad, how do you see PoE being better, exactly? It plays even faster and a successful build is - for all intents and purposes - a blender, where the only skill element is juggling potions. Or, in the case of its most successful build of the previous season, literally walk around doing nothing while your minion horde kills everything from a screen away.
Go play underrail if you want to sperg about builds, it is much better in every conceivable way. Not that its the only one, there are hundreds of games with better, more interesting character building.
Go read a book if you want an interesting story. That's about as good a piece of advice as you just gave me. 'LOL, go play a completely different genre to get your ARPG fix, bro'.
I saw none of that. But i only played like 12 hours of this shit. Show me something cool.
What's not cool about a post-apocalyptic scenario in which Lovecraft's Old Ones battle an eldritch invasion of alien entities, whilst a clutch of native gods scrap to keep what they have? And then there's you - a member of a ragged band of survivors - caught in the middle. That's about as much effort as I'm willing to go to in order to convince you that the setting is a good one.
You mean cool modifiers? Like what? Do you have skills from other classes available?
There are proc/item skills aplenty, if that's your thing. There are also skill modifiers, which fundamentally change a mastery skill. They can change damage type, range, area of effect, function, VFX... pretty much everything about the skill.