Sacred82
Self-Ejected
bros, fullscreen is set, but Grimoire deigns only to start in a window. Alt-tabbing of course doesn't work. Wat do?
Exit and enter game again.
lol thx
bros, fullscreen is set, but Grimoire deigns only to start in a window. Alt-tabbing of course doesn't work. Wat do?
Exit and enter game again.
Some stores sell herbs, vending machines have herbs in them (however, not sure how useful they are in this situation) andWow, I love how I got petrified, and the only cure seems to be making a potion using nightshade, some other flower, and mandrake roots. But the problem is I already sold the nightshade I think because I initially thought it was useless, and none of the stores sell herbs. I don't even know where to get the mandrake roots.
No one sells any depetrifying scroll or book. Is this how it is supposed to be?
The male/female bonuses and penalties are a good source of clueless butthurt. There is apparently some female-only gear in the game, is anybody going to get up in arms about that?
No? Oh, ok.
Some stores sell herbs, vending machines have herbs in them (however, not sure how useful they are in this situation) andWow, I love how I got petrified, and the only cure seems to be making a potion using nightshade, some other flower, and mandrake roots. But the problem is I already sold the nightshade I think because I initially thought it was useless, and none of the stores sell herbs. I don't even know where to get the mandrake roots.
No one sells any depetrifying scroll or book. Is this how it is supposed to be?.Mistral has stone to flesh
Thanks to this game I am playing Wizardry 7 for my initial play. I'm not good at it but mostly am just interested in these games. I'm a musician and I play these games to just learn about role playing in general, which I consider very interesting and imaginative. This release has had a big influence on me despite that I am not playing Grimoire, and can't even really play it right now since I use a Mac. I am also poor atm. I intend to buy it in the future after beating Wizardry 7.
That said I am honestly slightly curious how the fuck you guys figure stuff out, like story/puzzle wise. I like to think I'm intelligent but I think I am not getting deep into the game enough. I just want to keep killing shit and I have no idea where to look, get bored and look at a walkthrough. I doubt I'll ever really be the kind of person who plays entire games routinely just because my time is finite and mathematically there just isn't enough of it for me to play more than a few ...
I chose to put hundreds of hours into the seventh of the series over finishing the modern Fallout games because I felt that when reading about Grimoire, Cleve and others were onto something about Wizardry simply being a better and more rewarding gaming experience. I could play one or the other, but not both. I want Wizardry to be one of those games I actually finish, and I really think it belongs on the list of games that are widely known about today. I can't quite articulate why... it simply seems to me that until now this style of RPG had little mainstream following. I must say, once you can grasp what it's about, it's much more fun. I played Morrowind and I used to think that was the most dank gaming experience there was. I feel like if people had told me about this, and directed me in the proper direction, I would have saved a lot of my time and energy.
I feel like I can't be hardcore enough though. After an hour of wandering and leveling up and not being able to figure out who to talk to or whatever to do the next thing, I look at my wristwatch and think about how I am spending the small amount of time I have on this planet, and tend to look at a walkthrough. To be honest, I feel like that ruins it a bit. And I don't know to what extent that's my personal fault. I feel like to a large extent there is just absolutely no fucking way you could possibly figure out what to do next, and I'm at a major loss how people can play these games without folding and using walkthroughs. What the FUCK are you doing to progress without giving in and looking at the answer? Seriously. I hate to think of myself as a nerd or freak who sits around and takes games seriously, so that's probably why I am not giving in and getting all the way into it. This is some nerdy as fuck shit and I feel like the second I start getting that into it, I'll somehow render myself a permanently insta-virgin shut in. I mean I'm already halfway there I'm just scared to commit like that.
So just tell me how the fuck do you guys figure out how to progress in these games. I'm trashed
I really have to say, I am starting to hate the end-game battles with special passion.
Enemies that have 10 actions, killing half of your party, casting charm, sleep and all sorts of shit. Not because it is challenging, most often they can't kill the remaining half of the party.
So that just means really annoying, drawn out fight that takes ages to get out and takes ages to recover from (party members with -1000 health, requiring up to five uses of "Caduceus of Life" to get back in action.
I'm simply reloading certain enemies all together. You can either RNG a fight with rapesquad that takes five minutes or ?WORMS? that die before spellcasters even get to cast their spells...
There is apparently some female-only gear in the game, is anybody going to get up in arms about that?
Okay, recently only my top right member is being killed. I guess it's true enemies are always hitting there.
He is my strongest character and berserker.Okay, recently only my top right member is being killed. I guess it's true enemies are always hitting there.
It's not true, just sounds like he's being targeted for being weak.
Grimoire 1.2.0.17 Update
Version 1.2.0.17
----------------------------------------
A small change to the way an event stack worked broke the logic for a single NPC called Knok-Knok and his request for us to destroy "demm debil waspishs" in his forest. We never got rewarded for returning to him after completing this quest. This logic was fixed and now even if you have already completed this quest you can go to Knok-Knok for your reward.
This wasn't a critical bug or even a major fix but it restores something that is fun and intrinsic to this region as an experience. Knok-Knok is one of many odd characters we meet wandering around in these maps, some of them hostile, many of them friendly like the tree.
http://steamcommunity.com/app/650670/discussions/0/1471967615862858084/
Grimoire 1.2.0.16 Update
Version 1.2.0.16
----------------------------------------
Big fix to a big bug! This should solve all the problems with the "Chance Keys"
you sometimes get in a blue moon from monsters! It should also fix several other
mysterious crashes.
After examining this problem closely I fixed it. A month ago I installed a Borland C++
compiler 5.0 on a Win 7 machine to recompile a utility used to port the treasure mix
database. I didn't know it at the time but there was a bug in the installer that assumed
quadword alignment for structures which overrode my compiler switch to use 1 byte
packed alignment. When the utility was run it generated a terrible mess which incredibly
actually worked most of the time, concealing the fact it was botched up. That data has
sat there a corrupt binary just waiting to cause trouble.
I wrote a new utility to sanitize and clean that file and write it out again. That's a 20 year
old file that was originally written the first time in Windows 3.1 editor I created with ancient
MS VC 1.0 compiler. It is now back to pristine clean binary data.
This should be one of the last kinds of bugs that causes a real assert. The other problems I have checked today invariably turn out to be people still trying to use savegames left over from 1.2.0.7 or config files messed up by bad data in that same build.
Cleves been busting ass on getting out patches and fixes.Grimoire 1.2.0.17 Update
Version 1.2.0.17
----------------------------------------
A small change to the way an event stack worked broke the logic for a single NPC called Knok-Knok and his request for us to destroy "demm debil waspishs" in his forest. We never got rewarded for returning to him after completing this quest. This logic was fixed and now even if you have already completed this quest you can go to Knok-Knok for your reward.
This wasn't a critical bug or even a major fix but it restores something that is fun and intrinsic to this region as an experience. Knok-Knok is one of many odd characters we meet wandering around in these maps, some of them hostile, many of them friendly like the tree.
Nobody likes lovecraft. People like the Cthulhu meme.