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Grounded - shrunken kids first-person co-op survival game from Obsidian

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
Just slap a big fat red *NOT RECOMMENDED YET* sticker on it, write its because of the price and list the current complaints and I'd love that review.

Speaking of which



SkillUp was also the one most critical during last years showcase.
 

Duraframe300

Arcane
Joined
Dec 21, 2010
Messages
6,395
https://grounded.obsidian.net/news/grounded/august-content-update-notes

Update 0.2.0 will release tomorrow, August 26, 2020, around 10am PDT / 1pm EDT. Included in the update are the following changes and fixes we've made to the game

NEW FEATURES
To be announced tomorrow!

CHANGES / TUNING
Combat
  • Buffed damage on the Spider Fang Dagger so it's on the higher end of tier 2 weapons.
  • Buffed damage on Spike Traps significantly.
  • Spiders learned a new set of attacks to choose from instead of just their basic bite.
  • Added a brief forced delay between block start events, preventing the player from perfect-blocking by mashing the block button.
  • Slightly reduced the bonus damage given by the Eyepatch.
  • Adjusting larva blade poison proc so it's consistent.
  • Reducing the stun ratings of two-handed weapons.
  • Slightly reducing amount of damage the mint mallet deals so it's in line with tier progression.
  • Tier 2 insects now have a cooldown after being stunned before they can be stunned again.
  • Perfect Blocking no longer reduces armor durability.
Interface
  • Updated Raw Science UI icons to be more consistent across the game.
  • Adding shortcut for dropping items in the inventory screen (Drop Stack is in the context menu).
  • Adding "Deposit/Receive Stack" button on storage UIs.
  • Shift+clicking item stacks in the storage UIs will transfer the full stack clicked.
  • Dragging an item stack onto the paper doll in the inventory screen will drop the item stack in the world.
  • Crafting an item with a full inventory will now notify that the item was dropped in the world.
  • Storage and Flag marker icons have been revised, regrouped, and their colors have shifted (Requires a one-time tour of the yard to set everything back / new trail markers will be blank by default).
  • Slight revisions to a few SCA.B flavor schemes.
  • Canteen slurps available are displayed in the equipped item HUD element
  • Additional icon art
  • Added a highlight effect that appears on interactable objects when the player looks at them. This feature is controlled by the "Highlight Objects" Accessibility setting.
World
  • Revised clover cave layout and lighting, and moved entrance slightly.
  • Revised flooded area layout in southeast corner of yard.
  • Updated house electrical socket with final, non-blockout art
  • Items left in the world (not in a container, etc.) for 48-72 in-game hours will eventually despawn once out of range of all players. Items loaded from a saved game from version 0.1.x, will have all item timers start at zero to give players a chance to react to this change.
  • Players and critters now create ripples in the water while moving.
  • Kids are starting to throw Archer Cookies over the fence, along with their Billy Hogs and Apples.
  • Added a few footprints throughout the yard.
Buildings
  • Base buildings will now be more reliably anchored when built on top of objects such as the Baseball
  • Palisades will no longer immediately collapse when an attached building is removed.
  • Water Containers can collect falling droplets.
  • The player can now drink from Water Containers while holding weapons.
  • Stairs may now be embedded in the ground like scaffolds and ramps.
  • Walls that are sandwiched above by two floors will have their crenellations suppressed.
  • The camera will slide to the correct position when interacting with a Weapon Wall Mount.
  • Tweaked the placed position of the Weapon Wall Mount to be more centered.
Performance
  • Better Windowed-Fullscreen performance in Windows versions of the game.
  • Better UI/Inventory GPU performance.
  • Significant load game time improvement for games with large bases.
  • Better GPU performance during nighttime.
Other
  • The Voice Chat Activation setting is now properly reapplied when entering a game.
  • SCA.B flavor scheme collectibles now have a pulsing light and are slightly bigger to make them more noticeable.
  • Hedge Berries now float in water.
  • Prevented very large numbers of ants from being assigned the same task, such as killing a weevil.
  • Reduced the camera near clip plane fixing the camera clipping into the player when using high a high field of view.
  • Polished up spear movement and aiming animations for 1st person.
  • You should now see grass extend to the furthest reaches of the yard.
  • Ants now find and store lost Ice Caps.
  • Soldier ants can now properly drop ant heads as loot.
  • Tall woody weeds are now displayed as "Husky Weed." Dandelions and husky weed both still supply weed stems. Husky weed now respawns.
  • Ants will not be happy if you take their eggs.
  • The Resource Analyzer now animates when analyzing.
  • A couple of new smoothies can be whipped up at the smoothie station.
BUG FIXES - ALL PLATFORMS
Top Community Issues
  • Incapacitated players are now saved instead of ignored when a save game is made or they exit the game. With this, players that reload an incapacitated character will have their backpack spawned where they died instead of them just spawning without their inventory in the world. NOT RETROACTIVE
  • Items and insects will spawn under the world less. Cleaning up items/insects that have fallen through the level upon load. (This should help with insect population/egg spawning)
  • Insects should no longer spawn inside of the large Pond rocks. Any insect currently in the rocks upon load should be snapped out. (This should help with insect population/egg spawning)
  • Grass planks will no longer fall through the ground.
  • Fixed Hedge Berries appearing in incorrect positions for clients, making them very difficult to harvest.
  • Fixed torch sound effects.
  • Insects should no longer "walk through walls" when not looking at them or when they are at your far away base.
  • Fixed giant arrows sometimes spawning when shot into a large insect.
Major
  • Multiplayer clients will no longer crash when despawning droplets containing items.
Game
  • Optimized building collapsing so the game will no longer lock up when collapsing huge structures.
  • The game will no longer crash when collapsing very long structures.
  • Fixed issues where walls could get built in-between a wall snap spot messing up your wall grid
  • Gnats will now need a little more delta-V than a Bounce Web can provide if they want to go to space.
  • Fixed a problem where insects would not become appropriately hungry and sleepy after the players slept.
Items/Equipment/Resources
  • Standalone buildings that are attached to walls and floors will collapse as well if the floor or wall they are on collapses.
  • Large Rake Rock now has proper collision.
  • Soda pop can now be dumped from a canteen.
  • Fixed water droplets near sprinkler and oak tree that respawned immediately when you approached.
  • Fixed gas arrows not being one-time use.
  • Rotten Bee Armor can no longer be repaired for free.
  • Workbench light will no longer be disabled after loading a save.
World
  • Fixed wall crenellations appearing inconsistently on clients and the host.
  • Fixed wall crenellations appearing incorrectly after loading a saved game.
  • Fixed fingers moving on weapon hand during one handed movement animations.
  • Restructured 3rd person body aiming for unarmed punching.
  • Unfinished buildings no longer block the third person camera.
  • Swapping armor after having collected Raw Science no longer displays the material of the previously equipped armor.
  • Fixed issue with seeing fogless voids in the world after having emerged from a large body of water.
  • Puddle drinking animation and camera improved to address clipping issues.
UI
  • Fixed SCA.B Bugged scheme not appearing in list correctly.
  • The resting UI updates properly upon bedtime.
  • SCA.B won't flash thirst and hunger danger if levels are good.
  • Defrag button in Inventory can now be navigated using the Gamepad.
  • Less explosive results when using the Drop Stack action.
  • Fixed Clover Hood and Poncho description being the same as the Leggings.
BUG FIXES - WINDOWS 10 STORE VERSION
  • Fixed issues with 4k fullscreen resolution failing to work properly.
  • Fixed issues with Alt-Tab crashing the game.
BUG FIXES - XBOX ONE VERSION
  • Reduced screen edge artifacts / flashing.
OMINENT PRACTICAL TECHNOLOGIES
  • [REDACTED]

Thank you all for the continued reports, suggestion and feedback sharing, and support while we continue to develop Grounded. They are all appreciated as we read everything that comes in to help enhance your time in the backyard.

If you continue to encounter any of these issues after updating the game or stumble across a new issue, please first check our Known Issues List to see if your issue is known. If your issue is not listed, then either email us directly at support@obsidian.net or fill out the Contact form located on our Support Site and include the following information:

  1. Platform. (Xbox Console, PC Game Pass, PC Steam).
  2. Multiplayer or Single Player Game. (If multiplayer, can you let us know how many players in total in the game, and their platforms if you know this)
  3. Description of issue.
  4. Last thing you did in the game before the issue occurred, if applicable.
Thank you again, and have fun out in the backyard!
 
Last edited by a moderator:

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


Thank you so much for the incredible support! Millions of players have joined together to survive the perils of the backyard, and we are proud to present our first content update... With a special gift.

The August Content Update will go live today on Xbox Game Preview and Game Pass on Xbox one, as well as Xbox Game Pass PC, the Microsoft Store for PC, and Steam Early Access.
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


Join Shyla, Obsidian's Social Media Manager, while she shows off some of the new content added to Grounded. From new daily BURG.L quests, new recipes you can collect, stronger enemies, plus a new aquatic friend, UI changes and more, this update brings with it so much we really couldn’t cover it all in this video!

Watch this video, and then be sure to check out the August Content Update Notes to see everything that was added/fixed/changed in today's update: https://grounded.obsidian.net/news/grounded/august-content-update-notes

Jump to Different Sections
August Content Update - 0:00
BURG.L has More to Share - 0:21
An Ever Evolving World - 1:37
Crafting Additions - 2:45
What to Expect Next - 3:47
 
Last edited:

DalekFlay

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Joined
Oct 5, 2010
Messages
14,118
Location
New Vegas
Granted I am not involved in the communities that love survival games, but judging from general Youtube and news site content it seems like this game fell off a cliff?
 

Kazuki

Arcane
Joined
Aug 11, 2014
Messages
851
Location
Noodleland.
Survival game always had a significant decrease of playerbase since their initial release.

Is not like grounded is breaking anything new in the genre, so expect a decrease.
 

Infinitron

I post news
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Messages
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


Join Shyla, Obsidian's Social Media Manager, as she takes you around to look at the busy life in the backyard. In this vlog you'll gain insight into how the insects spend their days and nights while you aren't around. From finding food to making themselves happy, the backyard is full of life and personality day in and day out. Just take a look!

The next content update will be released on September 30th! Until then, stay safe, stay healthy, and stay Grounded!

Jump to Different Sections
A Day in the Life.... - 0:00
GOAP - 0:30
What Do They Do All Day? - 2:48
What to Expect Next - 3:50
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
That was quick:



Join Shyla, Obsidian's Social Media Manager, as she walks you through some of the new changes and fixes, exciting new content, and spooktacular surprises released with today's update!

The September Content Update 0.3.0 is releasing later today, September 30th, around 10am PDT / 1pm EDT. Included in the patch are the following changes and fixes we've made to the game: https://grounded.obsidian.net/news/grounded/september-content-update-notes

Jump to Different Sections
September Content Update - 0:00
Changes and Fixes - 0:23
Cool New Content - 2:12
Halloween Holiday - 3:43
What to Expect Next - 4:05
 

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
https://news.xbox.com/en-us/2020/11...yers-diving-into-the-all-new-koi-pond-update/

Grounded Continues to Grow: Join Over 5 Million Players Diving into the All-New Koi Pond Update

Today the team at Obsidian Entertainment has released the biggest Grounded update yet, introducing players to a brand-new biome – the underwater world of the Koi Pond.

This new area of the backyard brings new wildlife, new crafting recipes, and new mysteries, along with underwater gameplay mechanics that will allow players to go deeper than ever before.

Intrepid explorers navigating the depths of the murky pond will meet a host of creatures, including Tadpoles, Water Boatmen, Diving Bell Spiders (did you know certain spiders can swim?!), and the awe-inspiring Koi Fish. Additionally, players can craft recipes for a Slime Lantern, Bone Trident , Pebblet Dagger, Gill Tube Rebreather and much more, to help increase the survival chances down in the pond. We can’t wait for players to dive in and check out the new update!

Obsidian and Xbox Game Studios are ecstatic to celebrate that Grounded’s community has brought more than 5 million players to the back yard, which means we were able to cash in on a little bet we had. Watch as Xbox Game Studios’ Marcus Morgan shows his dedication to the game and gets a tattoo of BURG.L, a valuable little robot featured in the game. Helping celebrate this momentous milestone, listen as Senior Artist Mitch Loidolt and Art Director Kaz Aruga provide a bit more behind-the-scenes information about the making and design of the character here.



That’s not all!

Since today is Xbox Series X and Xbox Series S launch day, we felt like it was a good time to remind you Grounded has been Optimized for Xbox Series X and Xbox Series S, in case you missed it when we previously mentioned it here. Additionally, using Smart Delivery technology, players will get an automatic upgrade to the best version of the game for no additional cost. Grounded is running at 60fps on Xbox Series X and Xbox Series S, offering unparalleled gameplay performance for next generation console players, with full 4K support and improved draw distance and shadow quality on the Xbox Series X. Xbox Series X and Xbox Series S users will experience increased graphical fidelity, improved loading times, and HDR support.

Grounded is available now on Xbox Game Preview, Xbox Game Pass, Windows 10 Store, and Steam Early Access for $29.99.

For more information, please visit the official website.
 

Infinitron

I post news
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Staff Member
Joined
Jan 28, 2011
Messages
99,651
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


Join Shyla, Obsidian's Social Media Manager, as she dives into the content included with the Koi Pond Update. From news creatures to the discovery of new landmarks, new resources to gather and helpful items to craft, this update is our largest one yet!

The Koi Pond Update 0.4.0 is currently available to download and install. Included in the patch are the following changes and fixes we've made to the game: https://grounded.obsidian.net/news/grounded/koi-pond-update-notes

Jump to Different Sections
Koi Pond Update - 0:00
Changes and Fixes - 0:23
Cool New Content - 2:12
Halloween Holiday - 3:43
What to Expect Next - 4:05
 

Fenix

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Vatnik
Joined
Jul 18, 2015
Messages
6,563
Location
Russia atchoum!
You see, looks like the skills required to make decent or even mediocre RPG (that couldn't bring much money) are enough to make successful MOBA-YOBA maintream tadpole hatchery...
Which I suspected was always the case.
 
Last edited:

Reinhardt

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Joined
Sep 4, 2015
Messages
32,024


Join Shyla, Obsidian's Social Media Manager, as she dives into the content included with the Koi Pond Update. From news creatures to the discovery of new landmarks, new resources to gather and helpful items to craft, this update is our largest one yet!

The Koi Pond Update 0.4.0 is currently available to download and install. Included in the patch are the following changes and fixes we've made to the game: https://grounded.obsidian.net/news/grounded/koi-pond-update-notes

Jump to Different Sections
Koi Pond Update - 0:00
Changes and Fixes - 0:23
Cool New Content - 2:12
Halloween Holiday - 3:43
What to Expect Next - 4:05

171106110904-trump-feeds-koi-fish-4-full-169.jpg
 

GrainWetski

Arcane
Joined
Oct 17, 2012
Messages
5,366
I just saw some screenshot of a Twitter twat last week or so crying about 'ableist language' and that apparently included lame. Guessing that's why. Games will be quite the sight to see in a few years.
 

Zombra

An iron rock in the river of blood and evil
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Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
By the way, I tried this on the free weekend and it seems good. Nice crafting progression slope. Also starts out right away with mysterious locations like "figure out a way to get into this box" where obviously you're going to have to come up with some upgrade hours later to actually open it. It's very similar to The Forest except with more development resources so fewer rough edges and design gaps, and obviously with a much cuter atmosphere. Looking forward to playing "for real" it in a couple years when the content is actually done.
 

Infinitron

I post news
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Messages
99,651
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


Join Shyla, Obsidian's Social Media Manager, as she goes over some of the many changes made to the Pond and more that you'll notice with today's update. From changes to the Pond Lab, updates and changes made to combat, and even a few adjustments made to some building structures, this update is sure to improve the time you spend in the backyard!

To view the Patch Notes for this update in order to see everything that was included, visit our website here: https://grounded.obsidian.net/news/grounded/december-update-has-been-released

Jump to Different Sections
December Update - 0:00
Pond Revamp - 0:24
Changing Things Up A Bit - 1:16
Creature Updates - 2:44
Gimmie More Gimmie More - 3:22
What to Expect Next - 4:30
 

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