True, there's even a commentary in Episode Two which describes one scripted sequence as being developped for Episode Three but it looked cool and was ready enough they decided to move it to the earlier episode. I wonder what exactly happened that derailed the whole episodic approach - I understand the time between releases wasn't short enough, which made the episodes make no sense, but something had to happen that made them stop working on anything new at all...
The way things are done at Valve is basically you work on what you want to work on. No one wanted to work on episode 3 or HL3. That's why it never happened.
I'd be surprised if they ever end up doing Half-Life 2 Episode 3 as a standalone project rather than just a quick 20 minute prologue leading into yet another time skip given that Epistle 3 is accepted as canon by the fans, Project Borealis being a thing and the team seemingly wanting to do something dramatically different.I'm sure there was an interview a while back where Gabe said people kept reviving the project and getting nowhere with it.
Point being, I'm not sure there was zero desire, but there seemed to be a lot of trouble getting anything off the ground.
Do you guys not have VR sets
I hope someone mods it so it's playable without the VR headset. I'm a poor potato and can't trade food for an entertainment device I already spend too much on games themselves.
I hope someone mods it so it's playable without the VR headset. I'm a poor potato and can't trade food for an entertainment device I already spend too much on games themselves.
The game was built around motion controls and the feeling of interacting with objects with your own hands, so if it gets modded it's gonna be a bastardized version that completely misses the point.
The game was built around motion controls and the feeling of interacting with objects with your own hands, so if it gets modded it's gonna be a bastardized version that completely misses the point.
I have zero interest in a game like that, and others who share my opinion should just accept the game isn't for you. You don't have to play everything.
You could play Crysis on a shit GPU. It was maxing it that was the problem. I played through it on a 1600XT with 256MB VRAM. The VR hardware situation isn't even comparable.
And all you had to do was upgrade your GPU. For HL:Alyx/VR games you need not only to upgrade your hardware but you also need special controllers©, headset™, and base stations® just to play a fucking game.You could play Crysis on a shit GPU. It was maxing it that was the problem. I played through it on a 1600XT with 256MB VRAM. The VR hardware situation isn't even comparable.
Well I had a GeForce 4 and I had a pretty shit time with it. It ran badly even on my GTS 250, which was basically a better GTX 9800. Finally, the frame dipped even on my 2011 HD 6970.
And all you had to do was upgrade your GPU. For HL:Alyx/VR games you need not only to upgrade your hardware but you also need special controllers©, headset™, and base stations® just to play a fucking game.You could play Crysis on a shit GPU. It was maxing it that was the problem. I played through it on a 1600XT with 256MB VRAM. The VR hardware situation isn't even comparable.
Well I had a GeForce 4 and I had a pretty shit time with it. It ran badly even on my GTS 250, which was basically a better GTX 9800. Finally, the frame dipped even on my 2011 HD 6970.
I want some innovation, I want the next big thing.