Vaarna_Aarne
Notorious Internet Vandal
Another major thing is that they need to spread out those resources a lot more evenly or minors will be 100% useless.
Ehh, consolidating resources into raw materials sounds like a really bad idea. Simulating the Axis lack of certain (hard to find) materials was a rather important part of HoI3. With a generalized resource model there is essentially no reason not to attack everyone and steal their resource deposits.
They aren't really being consolidated though, they are being split into strategic resources. There should be a strategic resource for every hard to find material that was necessary for war production so the game will still simulate certain countries lacking certain resources. Seeking access to(or denying an enemy access to) those resources should still be a factor in which targets you prioritize.
It would be overkill if you had separate strategic resources that were necessary for production on top of 3 different raw materials. With the introduction of Strategic resources there isn't really much of a need to have to track energy, metal, and rare materials separately. Especially since strategic resources would already be representing the rare materials resource and portions of the metal resource. They would be an unnecessary complication that doesn't really add much to the gameplay that the strategic resources aren't already adding.
The thing that concerns me is not being able to stockpile strategic resources. While I can understand how it can simplify gameplay and be more intuitive, it takes away some of the pre-war gameplay of HOI3(Stockpiling resources you know you will need for the war when your industry gets a massive boost) and the wartime consideration of how long your stockpiles will last.
Something tells me Finland isn't going to do well by this...Another major thing is that they need to spread out those resources a lot more evenly or minors will be 100% useless.
We must not have the same understanding of the dev diary. As I understand it you will be able to starve countries of resources just like it worked in HOI3. Raw materials are still stockpiled and consumed by IC when they are used. Just instead of IC consuming 2 Energy, 1 metal, and .5 rare resources they will just consume x raw materials(Most likely 1 raw material for ease of use). If a country doesn't have enough raw materials they will not be able to use the IC just like it works in HOI3.
Presumably by bombing or capturing the provinces that produce raw material or attacking naval convoys of that are carrying them. Same way it works in HOI3.
You will definitively have starving out. If you only have enough steel to make 500 tanks per year, you can only make 500 tanks per year.
Strategic Resources are not accumulated in pools.
That's what I said, so we are in agreement bro. Looking back on the last page, I realised that the only one I was really disagreeing with was Manatee, and it seems all my points were already addressed by darkpatriot anyway so it's all good.
I'm more worried that they're just going to pack majority of the surplus resources within Germany+Austria+Czech, Soviet Union and USA like they have a bad habit of doing.