it's the opposite.
before selling new stuff, the old stuff should work. armored cars are paid dlc, but have tradeoffs that makes them de facto a false choice. superheavies are not, but have been effectively destroyed. air designer has resulted in stale designs. railway guns, which are paid dlc, have an auto-movement feature that is more or less unusable. speaking of which, nothing in the current patch notes so much as mentions correcting anything in the game's controls of descriptions...which is either an oversight (if those have finally been fixed) or a continued trend of gross/inexcusable prioritization.
selling us meme stuff while previous stuff doesn't work is already annoying. but making things that are either fantasy (thermonukes as implemented) or physically dubious (ratte) to sell us while the game's in such a state is abrasive. it is more important to add meme wonder weapons to sell dlc than it is to patch esoteric "exploits", per pdox priority. it is more important to patch esoteric "exploits" than it is to patch controls or lying ui, the latter which has lost numerous players hours-long achievement runs (either by lying in focuses or achievements themselves). these are the patterns pdox demonstrates.
it's not new, meme sa focus trees got priority over fixing a bug where a nation's own capital province can't supply the capital province. per pdox, meme this stuff is more important.
of course i'm going to argue agianst that. it is objectively less efficient to micromanage units or use strategic redeployment, right now, than it was in 2016. last i played, which was a few days ago, you could still get strat redeployment canceled by merely selecting units...a unique kind of shoddy. i can't remember the last time selecting stuff forcibly gave orders in any strategy game. again, the presumptive reason pdox made this change and (somehow) considered it acceptable is where priority is placed for the game.
making the ratte viable while historically useful vehicles are not, making near-impossible superweapons that damage infra + supply statewide when supply itself still doesn't work consistently, selling us physically dubious-to-impossible stuff when we can't even design an m18 hellcat or use ZiS-3s...all while the game still doesn't work properly...not a fan. a lot of people are, and it incentivizes this practice. i don't agree with it, but it is what it is.