Kane
I have many names
Addentum, it will require three patches before becoming playable.
Addentum, it will require three patches before becoming playable.
Addentum, it will require three patches before becoming playable.
You got a point. It would require five patches (or two expansions) before becoming playable.
But but but
it's a Paradox game!
Manchukuo being a puppet was a very good way to force Japan to garrison the border, as historically the whole Japan-Soviet front was basically an undeclared warzone ready to flare up at any moment. Also fuck united china. Serious WTF Paradox? Are they seriously sucking the PRC's cock to get this past the censors?
4:10 in the video.United China? Where are you seeing that?
Manchukuo being a puppet was a very good way to force Japan to garrison the border, as historically the whole Japan-Soviet front was basically an undeclared warzone ready to flare up at any moment. Also fuck united china. Serious WTF Paradox? Are they seriously sucking the PRC's cock to get this past the censors?
I posted a question on their previous Youtube video, they said China and the east are still WIP (2nd comment)
https://www.youtube.com/watch?v=mOWrZqlsJBw
EDIT: Saw your 2nd reply, ignore.
They delayed the game's release though, might be a good sign that they might continue working on the east.
For example, there hasn't been any mention of whether they would update the combat engine or if it's going to be the exact same silly slugging fest that was originally created for HoI1. Which was an acceptable abstraction for a game that tracked individual divisions but does not work well with a game that tracks individual battalions. They should take some of the stuff from CK2 combat model and implement them to HoI4, that already would improve it a bit - ie phases: recon phase, artillery duels, assault phase, delay/chase phase. Have divisional leader skill affect how many battalions of his division manage to take part in each phase and we have just justified their existence, plus it would bring a better reason for different battalions. Your division has a miserably recon rating since it lacks dedicated recon assets? The enemy will win the recon phase leading to increased number of ambushes and surprise attacks. Which is the reason the German Panzer divisions had both an armoured car battalion and a motorcycle battalion - to have plenty of recon power.
But nah, combat events won't probably make it to vanilla HoI4 and instead of phases we'll just have the divisions lined up against other and taking turns throwing their soft attack against toughness, with a small "combined arms" bonus if the division passes certain arbitrary requirements.
Ideally it involves some hard choices about whether you prioritize war material for exercises, new units or resupplying the front.Battle exercises are actually potentially pretty interesting as a mechanic.