How many times did you lose to the AI in AOW3?
In the dlc campaigns (the only ones I've played) on normal difficulty it happened to me a few times. The AI is a standard fare tb AI so it usually plays to deal as many casualties as it can and is pretty good at killing your leader/heroes. It did have some retarded stuff, like not being able to use spells in tactical combat for some time, but it's patched now.
In heroes IV there was a statistic called :"shots" Once the AI is out of "shots" they're incapable of using a ranged attack, in which case it moves into melee.
No, that's not what I meant.
So, I wanted to play this game but it won't work on my shitty laptop. What's the consensus on the best HoMM? Three?
Anyway...
I - interesting as a gaming history lesson, not much point devoting longer time to it to be fair. Though the unit designs are worth witnessing.
II - good game, worth playing for the visuals and music alone, tons of charm. Bit rough around the edges, horrible faction balance which is a big deal in multiplayer.
III - improves on II in everything but the visuals (though they are still wonderful) and economics (too easy to get rich even on impossible). Not the best game in the world objectively, but definitely my most played one. Awesome in multiplayer and pretty much the perfect hot seat game.
IV - typical rushed cash grab, game was utter abortion on release. Later on I guess some things got patched and some people like it, but the game never really got an expansion that would actually expand and improve it, not really worth playing imo. Also the first game to drop the characteristic graphic style that made Heroes some of the very best looking computer games in history.
V - bland on release, some genuinely good ideas, some genuinely bad ones, horrible graphics. It has a standalone expansion, Tribes of the East, that is definitely the best HOMM game after the III was released.
VI - I liked the idea of hero development being a skill tree with 100% player control, it's something I always wanted to see in the series and I didn't even mind the fact that they turned spells into skills too (although I'd prefer them staying in the magic guild). And that's the only good thing about it. The rest is basically a big pile of perfectly soulless and uninspired content marred by many shockingly (and I mean shockingly) bad design decisions and some random, retarded "I shit on your grave" moments, like including an asian mmo faction in place of some iconic ones or actually naming the game Might and Magic: Heroes. Also doesn't work and they've dropped support a long time ago.