luj1
You're all shills
level 1: Trog: average, but then none of the lvl 1 units are exceptionalSo how come dungeon is low tier, is it because of the unit cost or what am I missing here?
level 2: Harpies: overrated, and garbage without the upgrade
level 3: Beholders: Inferior to Grand Elves and Orcs
level 4: Medusa: level 4 is not where you want a ranged unit, growth is not high enough to effectively horde. Awful.
level 5: Minotaurs: The only Dungeon unit that is top tier
level 6: Manticores: Probably a little underrated. At least they fly, so they are better than Dread Knights.
level 7: Dragons: One of the better level 7 units but so expensive
So overrall, Dungeon's army is top heavy and oddly fragile. Having garbage units in level 3 and level 4 is a crippling disadvantage, and even Manticores and Minotaurs die quickly when getting gangraped. Having 3 flying units and 2 ranged units seems strong in theory, but the ranged units are in the wrong levels and Dungeon really misses having a tanky, expendable ground unit.
I just had to address this retarded post
None of the tier 1 units are exceptional? Centaur captains? Halberdiers? You retarded?
Upgraded Harpies are incredible units. With Lorelei you can break into desert biome at Jebus Cross (standard PvP map) on the first day! (usually it takes 1 month for average players)
Beholders and Medusae are weak, yes
Manticores are ok, but better than Dread Knights? Lol