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Heroes of Might & Magic III 20th anniversary

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,167
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So how come dungeon is low tier, is it because of the unit cost or what am I missing here?
level 1: Trog: average, but then none of the lvl 1 units are exceptional
level 2: Harpies: overrated, and garbage without the upgrade
level 3: Beholders: Inferior to Grand Elves and Orcs
level 4: Medusa: level 4 is not where you want a ranged unit, growth is not high enough to effectively horde. Awful.
level 5: Minotaurs: The only Dungeon unit that is top tier
level 6: Manticores: Probably a little underrated. At least they fly, so they are better than Dread Knights.
level 7: Dragons: One of the better level 7 units but so expensive

So overrall, Dungeon's army is top heavy and oddly fragile. Having garbage units in level 3 and level 4 is a crippling disadvantage, and even Manticores and Minotaurs die quickly when getting gangraped. Having 3 flying units and 2 ranged units seems strong in theory, but the ranged units are in the wrong levels and Dungeon really misses having a tanky, expendable ground unit.

I just had to address this retarded post

None of the tier 1 units are exceptional? Centaur captains? Halberdiers? You retarded?

Upgraded Harpies are incredible units. With Lorelei you can break into desert biome at Jebus Cross (standard PvP map) on the first day! (usually it takes 1 month for average players)

Beholders and Medusae are weak, yes

Manticores are ok, but better than Dread Knights? Lol
 

Jason Liang

Arcane
Joined
Oct 26, 2014
Messages
8,518
Location
Crait
I just had to address this retarded post

None of the tier 1 units are exceptional? Centaur captains? Halberdiers? You retarded?
The only stat that matters for T1 units is speed. So yes, in that sense, Centaurs and Goblins are "better" than Trogs, Skellies and Gnolls. But the difference isn't going to change what makes an entire town good or bad. Rampart is a top town for Grand Elves, not Centaurs.

Upgraded Harpies are incredible units. With Lorelei you can break into desert biome at Jebus Cross (standard PvP map) on the first day! (usually it takes 1 month for average players)

Even upgraded, Harpies are essentially a pseudo-ranged unit that can't hit across the battlefield, have to waste a turn positioning themselves in the middle of the battlefield where they can't be protected, and has weak damage and defense.

Manticores are ok, but better than Dread Knights? Lol
Level 6 units that can't fly are inferior to the ones that can. Have you ever heard of the term "flying brick"?
Necropolis isn't a top town, not even in LoW&M where they get Skellie Archer upgrade. Worst level 7 unit, a level 6 unit that doesn't fly, a ranged level 5 unit and arguably the worst level 3 unit as well = fail town.
 
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Self-Ejected

Dadd

Self-Ejected
Joined
Aug 20, 2022
Messages
2,727
Necropolis has sick combos and abilities. That's what makes it strong.
 

Jason Liang

Arcane
Joined
Oct 26, 2014
Messages
8,518
Location
Crait
You are still a HoMM3 newb if you think Necropolis is "teh awsum". I've grinded thousands of matches on LoW&M.
 
Self-Ejected

Dadd

Self-Ejected
Joined
Aug 20, 2022
Messages
2,727
You need to check your hormonal balance if you think Necropolis isn't great.
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,777
Conflux - p. much everything (slight exaggeration).
Necro - mostly necromancy (duh) and all things related to it (particularly some heroes), but there is some additional crazy stuff there (like vampire lords being bonkers).
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,167
Location
Eastern block
Can anybody elaborate on what is exactly broken about Necropolis and Conflux?

Necropolis - sick unit specials, necromancy, heroes that further enhance necromancy (lol), immunities, super easy to play

Conflux - heavily superior regarding magic, fastest unit in the game (always play first), magic university, magic immunity for most creatures, best grail in the game
 
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Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,777
T7 is enough to make conflux broken and not only because of being the fastest unit in the game. Double growth (to this day I think it's a bug that devs left in the game because they thought it is "funny"), ridiculously easy to get even on impossible, fire immunity and stupid af special. If conflux manages to get their hands on arma (at least it's banned in their guild by default...) it's p. much instant game over regardless of the current situation on the map.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
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Location
Eastern block
T7 is enough to make conflux broken and not only because of being the fastest unit in the game. Double growth (to this day I think it's a bug that devs left in the game because they thought it is "funny"), ridiculously easy to get even on impossible, fire immunity and stupid af special

lol ...7th level with speed of 20 and 2 extra a week and capable of self ressurection
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
15,167
Location
Eastern block
Reading this thread made me reinstall this great game

Im using ERA 2.9.4 + HD-mod 4.208 RC4 + ERA scripts by daemon

Will post some screenies with some fun WoG map mutators
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,415
Location
Dutchland
The combat is with rectangles and not hexagons?

Literal unplayable trash. HoMM7/10.
 
Self-Ejected

NIGERundayoHater

Self-Ejected
Joined
Dec 19, 2021
Messages
16
Can anybody elaborate on what is exactly broken about Necropolis and Conflux?
Necropolis: Vampire doomstack being able to punch way above it's weight. You can solo fights you really shouldn't be able to solo with them. Then there's the steady supply of Skelebros after each eazymode victory gained by Vamps. Lich's aoe attack's pretty decent and unlike with Inferno it doesn't hurt your undead units. Tier 6 Knights are one of the best tier 6 units as well. Skeledragons are the only ones that are nothing special but you can boost their growth by sacrificing other dragons, making it easier to acquire doomstacks.

Conflux: Tier 1 unit with incredible speed, flight and most importantly no retaliation. It can punch way above it's weight if you're good. Tier 6 has an aoe attack, no retaliation and immunity to magick once upgraded. Tier 7 Growth has a wooping 2 per week compared to everyone elses 1, on top of that it can ressurect. As if that wasn't enough you have access to 2 shooters. The only really sucky units are Fire Elementals (that are still immune to fire hence they got their uses) and Earth Elementals (but there are 2 heroes that give them +2 attack, +1 def and 5 extra flat damage, which actually makes them alright to use).
 

Zboj Lamignat

Arcane
Joined
Feb 15, 2012
Messages
5,777
Ghost dragons are not good lvl7 units, but they're a tad underrated at the same time. They're quick, they fly and their special is p. nasty.

Never forget about storm elementals when explaining why Conflux is broken. Those things are khraaaazey.
 

Aemar

Arcane
Joined
Aug 18, 2018
Messages
6,310
The combat is with rectangles and not hexagons?

Literal unplayable trash. HoMM7/10.
hvihv.png


Also, only three initial factions: Castle, Dungeon and Necropolis. Rampart and Fortress as expansion packs. Tower as Kickstarter exclusive faction.
 
Self-Ejected

NIGERundayoHater

Self-Ejected
Joined
Dec 19, 2021
Messages
16
Also, only three initial factions: Castle, Dungeon and Necropolis. Rampart and Fortress as expansion packs. Tower as Kickstarter exclusive faction.
Naked Cashgrab. It's insulting that it even exists in the first place.
 

whocares

Savant
Joined
Nov 8, 2016
Messages
450
I will not eat the bugs. I will not live in a pod. I will not use 2FA.
 
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