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Hogwarts Legacy - Harry Potter open world action RPG prequel set in the late 1800s

JarlFrank

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Steve gets a Kidney but I don't even get a tag.
Wasn't it official from Rowling that even a basic shotgun beats master wizard and by extension the kids are lucky the bad guys are too xenophobic to employ muggle tech? I go back to my comment about protective spells that are only effective against black powder speed projectiles being the only way you could really make late 1800s Harry Potter work.

Late 1800s: all muskets are rifled now, giving them much greater range, accuracy and projectile speed. The first smokeless powder bullets appear. The English use Martini-Henry rifles, the Germans use the Dreyse Zündnadelgewehr. Smoothbore guns are pretty much obsolete at this point.

The wizard is already fucked.
 

deuxhero

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Smokeless is still pretty rare and very expensive outside of front line military by 1900. In the 1895 Montgomery Ward catalog the cheapest double barrel shotgun was $7.95, but the cheapest with a smokeless proof was $23.76. In same catalog a Remington Rolling Block in 45-70 was $11, but one in the smokeless .30 Krag was $23. You could also get a revolver in a full power cartridge revolver for $4.20, and one from a major American brand for $13, but period ads for the C96 had it for $35 (and from Bannerman you could still get a surplus percussion revolver, perfectly potent and usable if you never intend to reload it under fire, for less than 2 dollars). Remember that at the dawn of WW1, most military handguns were still using black powder or were repurposed cheap pocket pistols that were not invented til 1900.
 

Delterius

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Regarding ethnic diversity at Hogwarts: No doubt people could ramble back and forth saying "Teleportation and flight mean the magic world would be more diverse earlier than the non-magical!" or "Magic providing for most necessities kills many pressures that cause people to emigrate, so actually it should be less diverse!"
The dilemma is stupid, to be honest. The separation between the magical and the mundane worlds is not absolute in Rowling's books and the British Empire had the tendency of attracting preppy kids from all over the world to attend it's schools. Gandhi went to London College. Seretse Khama went to Oxford. And so on. Think along the terms of going to lily white Switzerland in the 1980s and attending a school for rich kids. You'd have run into Ahmed the Khaleej Crown Prince whose real networth is that of seventeen Bulgarias and his friend Bruno the korean-brazilian kid who's actually Kim Jong Un in disguise.

Hogwarts only has the appearance of a preppy school - it's actually tuition free and paid for by the state - which means that whatever magical family moves to Britain from, say, Bengal, might end up sending their kids to Hogwarts. The real controversy seems to be the erasure of south and southeast asian students.
 

Axioms

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Regarding ethnic diversity at Hogwarts: No doubt people could ramble back and forth saying "Teleportation and flight mean the magic world would be more diverse earlier than the non-magical!" or "Magic providing for most necessities kills many pressures that cause people to emigrate, so actually it should be less diverse!"

But the real reason that Hogwarts is more diverse in the 1800s or whenever this game is than it was in the books is that Ron "The White Hammer" Weasley has yet to stride the halls:
sqn7uh.jpg


Gameplay looks mediocre. This game will work by how well the flavour and setting is implemented in game.
When I played the Bamham games it worked for me, I felt like batman. When I played the mordor games all I could feel was disgust and how much Tolkein must have been turning in his grave.
I got a certain perverse enjoyment out of Shadow of War (the only Mordor game I played), seeing it as some kind of deranged "What if Michael Bay had created LOTR?" experiment. Though honestly I just treated it as a Generic Fantasy Setting game and liked messing around with the Nemesis System, which is a genuinely neat mechanic (as was the way Orcs could develop countermeasures if you use the same trick against them too often). In the end, Tolkien was already likely spinning enough to power a city electrical grid, so a pair of questionably conceived games added to the pile of things he'd loathe couldn't get me too upset.

Largely agree with your point though, and I think the game will struggle a great deal to capture the appeal of the setting. Translating magic into game mechanics systematizes and limits it in a way that's fundamentally at odds with Harry Potter's approach. Simultaneously, due to its success and multimedia milking over decades, the setting is too familiar— I'm not sure if it's even possible for anything using it to recapture the sense of 'discovering a magical world' which drew kids in to begin with.

Nothing this game does, aside from 3D will improve on Academagia. And even that had limits. Afterall the fundamental draw of the Potter fantasy was whimsy. Magic as a child sees it. Illogical, inconsistent, spells that exist almost purely for specific pranks in the boarding school. the funny magic food and candy, etc. How would that shit work in a videogame?
 

gerey

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Wasn't it official from Rowling that even a basic shotgun beats master wizard and by extension the kids are lucky the bad guys are too xenophobic to employ muggle tech?
Rowling also said that Dumbledore is a faggot and that Hermione is black. We can safely assume that everything she says is pulled straight out of her ass - which also pretty much describes how the plot of the Harry Potter books seems to work out.

Now, I'm no expert on the setting - having watched 3 or 4 of the movies, and not even in sequence - but if one of the two inbred numbnuts that follow Draco around can cast a magical fire snake spell that burns a massive room and everything in it, and does it without breaking a sweat, it's safe to say wizards could tapdance around non-magical people all day long.

There really doesn't seem to be a limit to the number of spells they can cast, and they violate the laws of physic with relative ease, can make themselves unnoticeable, can control minds, teleport at will, can blow up inorganic matter into dust, turn anything they want into whatever they need etc.

Now, sure, if you could get the drop on a wizard and fire off the first shot you're likely to win the engagement, but unless the wizard is a complete moron he will have taken the necessary precautions.

The dilemma is stupid, to be honest.
The dilemma is not stupid and everyone with a shred of sense knows why there's so many street-shitters, niggers, goatfuckers et al in the game, and it's not because the developers did research and found out preppy British schools were full of foreign nobility, but because they're woke Marxists pushing their disgusting ideology.

Also, and I guarantee you this, if you did a census of British public and private schools, and universities, you'd find out that the number of non-whites was minuscule.
 

Delterius

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Nothing this game does, aside from 3D will improve on Academagia. And even that had limits. Afterall the fundamental draw of the Potter fantasy was whimsy. Magic as a child sees it. Illogical, inconsistent, spells that exist almost purely for specific pranks in the boarding school. the funny magic food and candy, etc. How would that shit work in a videogame?
I do agree on the general inability for game systems to portray magic as it should be. Ie, mysterious and inconsistent at best. But funny magic food and spells that exist purely for pranks don't strike me as good examples of those limitations. Any game should be able to portray those.
 

gerey

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How would that shit work in a videogame?
If the devs were smart, and I'll bet you anything they're not, they would use Bully as a blueprint for the game.

Magical school with lots of secrets to uncover, teachers are the police, you learn spells from the books/movies by attending classes and completing minigames, you can brew potions with various effects with ingredients you collect in the forest, both potions and spells help you reach hitherto locked areas of the map, those cards of famous wizards are collectibles, you can learn forbidden spells by sneaking into the library, Quidditch and dueling would be among the side activities, you can get missions from students and teachers etc.

I mean, the Hogwarts is basically custom made to be turned into a game, and I'm pretty much amazed no developer capitalized on this by making a Bullyesque open-world game during the heyday of the Potter craze.

As for the magic being ill-defined and without an underlying system, that's to the game's benefit. It significantly simplifies how magic is handled and what it can do in the game.
 

Delterius

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Wasn't it official from Rowling that even a basic shotgun beats master wizard and by extension the kids are lucky the bad guys are too xenophobic to employ muggle tech? I go back to my comment about protective spells that are only effective against black powder speed projectiles being the only way you could really make late 1800s Harry Potter work.

Late 1800s: all muskets are rifled now, giving them much greater range, accuracy and projectile speed. The first smokeless powder bullets appear. The English use Martini-Henry rifles, the Germans use the Dreyse Zündnadelgewehr. Smoothbore guns are pretty much obsolete at this point.

The wizard is already fucked.
what if the wizards conjured the spanish flu as a warning shot to the deep state
 

Axioms

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How would that shit work in a videogame?
If the devs were smart, and I'll bet you anything they're not, they would use Bully as a blueprint for the game.

Magical school with lots of secrets to uncover, teachers are the police, you learn spells from the books/movies by attending classes and completing minigames, you can brew potions with various effects with ingredients you collect in the forest, both potions and spells help you reach hitherto locked areas of the map, those cards of famous wizards are collectibles, you can learn forbidden spells by sneaking into the library, Quidditch and dueling would be among the side activities, you can get missions from students and teachers etc.

I mean, the Hogwarts is basically custom made to be turned into a game, and I'm pretty much amazed no developer capitalized on this by making a Bullyesque open-world game during the heyday of the Potter craze.

As for the magic being ill-defined and without an underlying system, that's to the game's benefit. It significantly simplifies how magic is handled and what it can do in the game.

Academagia does most of this albeit in a menu rpgsim bases format. Actually there are semi open world Harry Potter games. There's a Mages of Mystralla-esque gameboy game that also had great RPG ness, cool spells, and choco frog fun times. Played that a lot as a little kid. There were also Gamecube games that were half decent with puzzle solving spells and the world was somewhat open. Obviously these games are 20+ years old so they can't compete with the stuff we have today. But they suffered from some of the obvious limitations of Potter-magic.
 

gerey

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Oh, I'm not disagreeing, what I'm wondering is why nobody gave Harry Potter the same treatment? That was around the time of the Star Wars Prequel Trilogy and the Lord of the Rings movies, both of which received games that weren't direct movie tie-ins so it obviously wasn't a novel idea.

By the time the movies were being made the franchise was massive, and in the decade or so it took to film all the books nobody bounced the idea around that they should make a Harry Potter game that wasn't a movie tie-in? And they decide to do it now, when the craze for the IP has died down, and when the creator has revealed her Nazi sympathies by claiming women can't have a penis?
 
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I've seen enough images from that one 'arry potta mobile game to know it has at least some type of fanbase.
Beats me what the name of it is.
 

Axioms

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Oh, I'm not disagreeing, what I'm wondering is why nobody gave Harry Potter the same treatment? That was around the time of the Star Wars Prequel Trilogy and the Lord of the Rings movies, both of which received games that weren't direct movie tie-ins so it obviously wasn't a novel idea.

By the time the movies were being made the franchise was massive, and in the decade or so it took to film all the books nobody bounced the idea around that they should make a Harry Potter game that wasn't a movie tie-in? And they decide to do it now, when the craze for the IP has died down, and when the creator has revealed her Nazi sympathies by claiming women can't have a penis?

They did have games. 2002 for the second gamecube game and I think they got to at least 5. There was even a, quite good and flavorful, trading card game.
 

Drop Duck

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This is cultural and civilizational

This is European whitewashing of saying racial.
So in your view the Islamic imperialist expansion and aggression was not just a cultural and religious force but a fundamentally racist project? If so then isn't Tolkien taking inspiration from these racists for the evil forces in his books a very progressive move?
I'm still waiting for a response to this, Morgoth. Would you like to explain this view or does your claim not handle interrogation?
 

Wirdschowerdn

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This is cultural and civilizational

This is European whitewashing of saying racial.
So in your view the Islamic imperialist expansion and aggression was not just a cultural and religious force but a fundamentally racist project? If so then isn't Tolkien taking inspiration from these racists for the evil forces in his books a very progressive move?
I'm still waiting for a response to this, Morgoth. Would you like to explain this view or does your claim not handle interrogation?

I gave you an answer and then you threw a strawman about Islamist conquest at me.

Are you denying European racialism and eugenic ideology that became mainstream from the 19th century forward? "White man's burden" and all those excuses to commit atrocities?
 

baud

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RPG Wokedex Strap Yourselves In Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
Wasn't it official from Rowling that even a basic shotgun beats master wizard and by extension the kids are lucky the bad guys are too xenophobic to employ muggle tech? I go back to my comment about protective spells that are only effective against black powder speed projectiles being the only way you could really make late 1800s Harry Potter work.

Late 1800s: all muskets are rifled now, giving them much greater range, accuracy and projectile speed. The first smokeless powder bullets appear. The English use Martini-Henry rifles, the Germans use the Dreyse Zündnadelgewehr. Smoothbore guns are pretty much obsolete at this point.

The wizard is already fucked.

long-range fire's useless when you can make area invisible to non-magic users or make them forget everything the moment they step in the enchanted area. Remember that Wizards were able to hide a fucking stadium within walking distance of a camping without breaking a sweat
 

deuxhero

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Plus how many video games even offer 100 yard engagement ranges without draw distance and level design stopping them? Even BP rifles are slower than modern pistols (a compact 380's projectile can outspeed a full length military rifle depending on exactly which you pick and which load is used)
 

Delterius

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you people are thinking small. rifles vs wands. lmfao.

the muggles would use ultra nukes and thermal vision laser satellites. the magics would conjure hyper covids and accelerate global warming.
 

Drop Duck

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I gave you an answer and then you threw a strawman about Islamist conquest at me.
There was no strawman, the topic was Tolkien and his stories relation to the historical, particularly to Christianity, which Tolkien was a part of.
Are you denying European racialism and eugenic ideology that became mainstream from the 19th century forward?
Racialism and eugenics were progressive movements yes, that's why I don't think the civilizational conflict between the Christian West and Islamic East previously could be described in these racial terms. It would be an after-construction, one which I don't describe as progressive out of opposition but because Tolkien would have been, his work being very Christian and anti-modern. You said, exactly quoted: "This is European whitewashing of saying racial.", speaking about the tensions between Islam and Christian Europe being described as civilizational. I asked you to expand on this view and you call this strawmanning? You literally said the Islamic conquests were racist in character and that European whitewashing made it less racial.
 

Drop Duck

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Dude, you're grasping for straws. I wrote nothing of that sort about Islamism. What I said is that culture is just used as a convenient excuse for latent racism.
Tolkien opposed progressive racism and did not think in those terms. If his view of culture is an "excuse" for "latent racism" then so is also the case in Islam or any other culture which operate in a pre-modern mode. So it's all just racism in your opinion then?
 

Wirdschowerdn

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I think you just wanna elicit a provocation out of me rather than having an actual discussion. Whether we talk about culture or racism, it all just comes down to an ill-conceived superiority complex. One festers under the surface and can be expressed in various forms of resentment, or rationalizations (like Tolkien), the other one can be fataly overt (genocide). Try to keep up.
 

Drop Duck

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I think you just wanna elicit a provocation out of me rather than having an actual discussion.
No, I'm baffled by how disconnected and seemingly out of the blue your remarks were and I am wondering if you're having a stroke or if there is something coherent behind it. When I say that Tolkien was probably influenced by the cultural memory of the fall of Constantinople and such, and you say that this is "whitewashed racism" then I earnestly don't know what to make of that. Are you saying Islam versus Christianity was a race war? Are you saying that both cultures were actually racist and even if not expressed? Or that Tolkien secretly was a racialist but only used his faith as a cover but that what came before was not racist?
Whether we talk about culture or racism, it all just comes down to an ill-conceived superiority complex. One festers under the surface and can be expressed in various forms of resentment, or rationalizations (like Tolkien), the other one can be fataly overt (genocide).
So genocidal people like Arabs and the Chinese are racist no matter what form their culture takes, even if race is never brought to attention? There is no difference between Han Chinese exterminating Uyghurs and early Chinese imperialist conquests when the modern conception of race did not even exist?
 

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