merry andrew
Erudite
Well, I'm emo now.
Q: Can you play the game without doing any combat?
A: I never got a hard and fast answer on this point, though I did ask the development team about it. On a general level, they did say that they’re trying to build multiple solutions into almost any quest or situation you encounter, and that using stealth and diplomacy were very useable routes to overcome different obstacles. Whether you’ll be able to play through the whole game without committing any violence is a point they’re still hammering out, to my memory.
Q: I love Oblivion, and am hoping that Fallout 3 is just like that. Is it just like Oblivion?
A: No. There are definitely things it has in common with the game you like, but Fallout 3 is its own game, independent of previous releases by Bethesda or any other studio.
Game Informer Video Interview Introduction said:No this isn't the late great Black Isle Studios' triumphant return. In some ways, it's even better: proven next-gen RPG developer Bethesda and its crew of self-proclaimed Fallout nerds are finally ready to pull back the curtain on the rebirth of this storied franchise. We have the world-exclusive first look at the direction this post-apocalyptic, tounge-in-cheek, open-ended role-playing game is taking.
Christ almighty, kill it with holy fire.Game Informer Video Interview Introduction said:No this isn't the late great Black Isle Studios' triumphant return. In some ways, it's even better
It sounds almost exactly like the combat in Parasite Eve.stargelman said:after watching the second vid with a growing sense of nausea, I'm wondering more and more if VATS will be anything more than a combat minigame.
merry andrew said:http://www.gameinformer.com/Magazine/
Game Informer Video Interview Introduction said:No this isn't the late great Black Isle Studios' triumphant return. In some ways, it's even better: proven next-gen RPG developer Bethesda and its crew of self-proclaimed Fallout nerds are finally ready to pull back the curtain on the rebirth of this storied franchise. We have the world-exclusive first look at the direction this post-apocalyptic, tounge-in-cheek, open-ended role-playing game is taking.
Fez said:Since when did Bethesda have a crew of Fallout nerds? The Fallout nerds are all at NMA or DAC.
Todd is your typical dork that couldn't get girls in highschool
Did I ever tell you that you're giving them too much credit?Hazelnut said:I remember expressing concern that the style and theme (not even the canon) were all that Beth 'got', and a large percentage of players of the original as well for that matter.
Like the Fargoth quest? Yeah, once we see a quest carefully chosen if not specifically crafted for advertising a supposed quality of the game, it will be perfectly clear - to what lenghts Bethesda will go to deceive its prospective customers.elander_ said:This is something that will only be clear when they show us a good quest with plenty of options and the impact these options have in the world and factions. Something the quality of the quest to free Tandi would be acceptable.
However, if they were really such "big fans" of the originals as they say they are, they wouldn't be so concerned with "updating" every aspect of the game.Futile Rhetoric said:However, if they were really such "big fans" of the originals as they say they are, they'd offer the license to (some of) the original designers (what's the closest thing nowadays, Obsidian?) -- free of charge. You know, being such huge fans, and all.
Exploding body parts are death animations no more than ragdolls are.Elhoim said:And F3 has both... So I guess they love it too.
Is that how you remember JC? Funny.MF said:vault13.net, was run by a Canadian drug abuser.
Spectacle said:I must say I am pleased that Bethesda is being at least somewhat honest and coming straight out and confirming that they are making Oblivion with guns. They aren't making a fallout game, they're making a game set in the fallout world, and from what we've seen so far their understanding of that world is pretty poor, so the game will suck on all levels.
The thing that annoys me the most is that when this piece of crap is released, the gaming press will be fawning all over it, with multiple 95%+ reviews, and quotes like "Revolutionizes RPG's" and "a whorty sequel to Fallout".
and join LARP groups to score chicks
Rei said:it's like they're constipated... with information...
Claw said:Like the Fargoth quest? Yeah, once we see a quest carefully chosen if not specifically crafted for advertising a supposed quality of the game, it will be perfectly clear - to what lenghts Bethesda will go to deceive its prospective customers.
DiverNB said:So the combat could be pretty shit, but that MIGHT not be the end of the game. Example Arcanum.
What the fuck.Todd said:...that the spirit of that game... we've missed it, you know, it's 10 years old, we've wanted to see it in games again, you know, it's... you know, humbling and exciting all at once to be able to be the group that gets to make that game. It's something we've tried to do with our Elder Scrolls stuff, so... differences from what we do in the Elder Scrolls are pretty huge, you know, we approach it as it's its own game, we don't necessarily assume anything we did in the Elder Scrolls fits, but when we look at Fallout, it has a lot of the same things, you make your character, you go and do what you want, you go exploring a big world, so there are obviously things we do in the Elder Scrolls that we think work really really well...
Well, you know..Futile Rhetoric said:What the fuck.Todd said:...that the spirit of that game... we've missed it, you know, it's 10 years old, we've wanted to see it in games again, you know, it's... you know, humbling and exciting all at once to be able to be the group that gets to make that game. It's something we've tried to do with our Elder Scrolls stuff, so... differences from what we do in the Elder Scrolls are pretty huge, you know, we approach it as it's its own game, we don't necessarily assume anything we did in the Elder Scrolls fits, but when we look at Fallout, it has a lot of the same things, you make your character, you go and do what you want, you go exploring a big world, so there are obviously things we do in the Elder Scrolls that we think work really really well...