Moaning_Clock
SmokeSomeFrogs
- Joined
- Feb 7, 2021
- Messages
- 655
While some great RPGs focus a lot on puzzles and have them as an integral part of their gameplay (like LoG 1&2), many have only a few (like Morrowind or Skyrim) or even none (like DR).
I always like it when they are included (although it was a bit much for me in LoG 1&2) but I don't miss them when they aren't. Like a side dish in a way.
What does the codex think?
I always like it when they are included (although it was a bit much for me in LoG 1&2) but I don't miss them when they aren't. Like a side dish in a way.
What does the codex think?