Oh ffs. Here we go again. It was released on consoles first, and a botch job port to PC was done half a year later by one guy after the company was mostly disbanded. It's like in your mind a game can't possibly be good if it isn't a PC game
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What if I told you "popamole mechanics" mostly came from PC developers more so than they did console? Objective markers, regenerating health, two weapon limits in FPS and all manner of shit decline was largely popularized by PC devs on their shit trash sellout campaign. For example Halo & Call of Duty. The root of most decline came when PC devs abandoned the PC like slimy scumbags and started targeting the consoles with utterly retard-tier cash cows marketed out the ass. This shit did NOT exist in console games prior. There are not many great old games I have not played. Can't tell ya one shooting game in the 90s with regen health. Two weapon limits? Unheard of in any FPS or TPS. Can't think of any notable game with objective markers except GTA1 (PC dev). And I'm not finished, since the retardation is too strong you need more schoolin'. Microtransactions, achievements and other modern decline? Also PC devs during their invasion of the console market. This lack of understanding of gaming history will never not be annoying. Your average console game was more hardcore than your average PC game in the 90s. Not so much in complexity, but definitely in challenge. PC devs alongside microsoft made popamole the modern standard. They set that precedent.
I bet you wouldn't even be able to handle many 90s console games. Go beat Silent Bomber (1998), see how that goes for you. Give Turok (1997) a try for one of the most hardcore FPS ever made, with savage platforming & towering verticality, massive levels requiring serious navigation ability, constantly respawning enemies as the default difficulty and no casual gamer infinite game saves in combination with an old school lives system. Popamole braindead gameplay is PC-born. Prior to their decline in the 2000s, console gaming was a hardcore gamer's paradise, whereas you'd go to PC for easier but marginally more complex fare (on average).