MadMaxHellfire
Arcane
but then we wuzn't kangz and shieeeeet.
That one makes game-sense if you view it as basically just archetypes and class-changing through stages. It's realistically bollocks, but it makes sense if you view Zulu, Roman, and Japanese as classes from a game standpoint, packaged into familiar names for easy consumption, like Fighter, Wizard, Cleric, and Thief.can't fix zulus transforming into romans changing into japaneses.
it still makes no sense starting as paladin, growing into rogue, turning into wizard, then switching to barbarian.
part of it broke off to found the studio that made solasta before this was made fwiwonce a promising studio
I can't really gauge whether their DLC is worth it or not compared to what they would put out for their Endless games. Only two culture packs since release.
Ah yes, the diplomatic military nemesis of the Eastern Romans (and later on the Prussia of the Balkans in modern times).Finally, we also get a bunch of cultures, all specializing in diplomacy. Apparently, among them there are Swiss, Scots, Singapore and :drumroll: Bulgaria.