Also i just failed casing the joint because some dude on another floor got alerted...
classic
last time i played, i made a quick save a split second before a guard came out of a staircase right in front of me
Also i just failed casing the joint because some dude on another floor got alerted...
Similar thing here, i was jumping from rug to rug and Gareth decided touch the marble floor. And thus panic ensued on the upper floor, but i couldn't hear it and quick saved.Also i just failed casing the joint because some dude on another floor got alerted...
classic
last time i played, i made a quick save a split second before a guard came out of a staircase right in front of me
I dunno, I think I feel more positively about the game than that. I don't objectively think there are too few stealth segments; it's just that the undead maps make it feel that way. Mechanically, I think the stealth in Thief Gold is infinitely better than any game to come out since (for reference, I've been playing Dishonored here and there at the same time and the AI is uncannily smart; the whole room knows where you are if you give one guy a sleep dart). That's why I get burned out at the undead parts. Because in those moments, it's something other than the greatest stealth game ever made.I'm pretty much in McPlusle's camp, I love stealth games (with Chaos Theory being my absolute favorite) so I went to play Thief Gold the past year expecting stealth gameplay. I didn't find that pinnacle of stealth that people claim, because Thief is after all a huge exploration game before a stealth one. The stealth segments are drawn out and far from each other. That's not to say I didn't like the game, I definitely see its charm, the immersion and atmosphere was top notch... but I felt like I was playing a more intricate Tomb Raider than a Stealth game. The stealth mechanics were solid but as I said, so few stances of them. Again, not saying it's bad (it seems heresy to not completely idolize Thief here) but it wasn't what I was expecting. I can understand why you would love playing this game in release date having no expectations of what you're gonna find there. But when everyone tells you that IT'S the stealth game, well, it's different. Expectations matter I guess.
I haven't played Thief 2 yet, I know that it's more focused on stealth so I might like it more, but I got kinda burned out from trudging through Thief 1.
There are haunts in the catacombs under the cathedral in Eavesdropping. Also spirit haunts patrolling the prison in Framed (although they are non-hostile/impossible to interact with), the ghost of pirate captain wossname in Precious Cargo and the apparition haunting the library in Casing the Joint.
I never actually said it doesn't. I just forgot that it did.
Thief was always just a basic action / stealth game.
it's just a game broThief was always just a basic action / stealth game.
What do you mean basic?
Mechanically? Design wise?
I remember thinking Thief 2 was better after completing it, but I can't remember a single level from it. Whereas, I remember tons from Thief Gold.
How is it quaint? First off, a moderator is supposed to be an unbiased neutral participant in discussions, not a moron who tags people because they don't like a game you like.And then this absolute retard sends me a PM calling my dumbfucking him "abuse of moderator powers".
How quaint.
Maybe i will send to you a PM whining about your "abuse of moderator powers",after all i am fucked over by having the same tag as him. Can't you give him the "possible retarded" one?And then this absolute retard sends me a PM calling my dumbfucking him "abuse of moderator powers".
How quaint.
Really? It has so many unique missions, especially the second mission and the warehouse raiding punching in passwords and going from one to the other emptying em.
It feels most thievy,i really love it. Just going around stealing shit to pay the rent,nothing grandiose about it. Another great one was the rooftops one.Really? It has so many unique missions, especially the second mission and the warehouse raiding punching in passwords and going from one to the other emptying em.
This. Shipping and Receiving is one of my fav Thief missions actually.
How is it quaint? First off, a moderator is supposed to be an unbiased neutral participant in discussions, not a moron who tags people because they don't like a game you like.
Especially when that person makes many good contributions that you know nothing about because you are busy being blinded by your own self importance.
Secondly, a German should not be allowed to be a moderator at all seeing as you are all a) humorless cunts and b) proved to the world that you have no morals or humanity. Twice.
I never actually said it doesn't. I just forgot that it did. It happens when you play something forgettable 30 years ago.
Are you a German mate? Seeing how you pass on both standards.Secondly, a German should not be allowed to be a moderator at all seeing as you are all a) humorless cunts and b) proved to the world that you have no morals or humanity. Twice.And then this absolute retard sends me a PM calling my dumbfucking him "abuse of moderator powers".
How quaint.
What joke exactly? Getting tagged as "Dumbfuck"? Because that's not a joke. And it also doesn't work on a forum because people are bandwagoning sheep.* Can't take a joke
* Pompously accuses others of being humorless
This is prime stuff.
ZzzI never actually said it doesn't. I just forgot that it did. It happens when you play something forgettable 30 years ago.
So you played it 10 years before release. Yeah I guess that version might not have had water arrows yet.