The same as you, wasn't impressed at all. Party banters became really tiresome after a while, naive and childish. Won't install it next time.What did you think of it?
The same as you, wasn't impressed at all. Party banters became really tiresome after a while, naive and childish. Won't install it next time.What did you think of it?
Let's say as a fighter he had ** in bows and *** in long swords. As a mage normally he is prevented of using these weapons, will he able to use them when he reaches level 3 as a dual-classed fighter/mage?
If he can use fighter weapons, will he be able to add proficiencies to them and reach, let's say **** in long swords?
what happens if I put *** into quarterstaff as a fighter and then add one point when I dual-class to mage? Is that point lost when the fighter abilities are re-enabled?
oh man, ad&d...
Final question: can a dualed fighter/mage cast spells while wielding a shield?
So, the original IWD is FUCKING HARD. When I started I said, OK, I haven't played this for many years, but I've payed the shit out of all IE games, so I'll go with Insane difficulty and also install the tweak that gives all mobs max health. Just to have a bit of challenge... Yeah right.
-Tutorial quest: Find the Kobolds that scared little jimmy: Archers fucking Archers, they almost killed 2 of my weakest characters.
-First quest of the game: Go to that nearby cave and fight some low level gnolls: I Got completely raped. No way I could do this without hit and run and rest tactics.
-Hey, check out that disturbance at the cemetery: Fucking hordes of skeletons, Mummies, shades and various other undead. every damn step I took forward was absolutely painful.
-Money scarce. I can't even find some +1 arrows to buy, but even if I did I wouldn't have enough money.
-You know, I need a gem that's somewhere inside those volcanic caves:
1rst level: Armies of trolls. What? you only have a couple of fire/acid spells, 10 fire arrows and one sword that does 15% acid damage? Tough luck.
2nd level: Armies of undead. Because we like necromancers, we like them a lot.
3rd level: Yuan-Ti and a lot of fucking Yuan-Ti priests. I hate those guys. You used the haste spell? You're fatigued, and fatigue in IWD seems much worse than BG, your character can't hit shit. You want to rest? Nope, you can't. Walk all the way back.
But hey, I was getting good, my party was shaping up nicely so I was gaining some confidence. My fighter/druid kicked ass. I realized ranged combat is the way to go, especially bows. My fighter/mage was pretty good too... so yeah it was time to meet:
Yxunomei: Immune to all weapons below +3 and high magic resistance. FUUUUUUUUUUUUUUUU
The only weapon I had that could hit her was +1 hammer I had stolen from the blacksmith, that thankfully had the ability to bypass immunities. 1d6+3 maces/hammers can't actually hit her because they are considered +2 weapons. I learned that the hard way. It was fucking hilarious. In all this clusterfuck I ended up somehow tanking with my fighter/mage and killing her with my cleric who used this hammer.
As you can guess, I'm having a blast.
Shit, you're right at the vale I turned it back to normal and the game didn't seem easier. With all those dual classed characters I was struggling in the beginning, if I had double XP I would be much stronger in dragon's eye.The toughest difficulty mode is actually normal. Why? Because when you play on insane, you get double XP, and your characters level up more quickly. If you have a smaller party, say 4 people, you level up quick, and the game compensates by throwing more monsters at you, all of which give double XP. By the time you get to the Vale of Shadows, the game is completely broken, turned into a Diablo style hackfest.
Thankfully, the Enhanced Edition now has a mode that eliminates the double XP reward.
Wish there were more mods that add quests and story. While I like the games I could never finish more than half due to boredom of fight, fight, fight, rest...Fight, fight etc...
Ya that's one of the best spells made in the IE games. Only way to get the demon infested armor from burial isle.So at some point I realized I had this spell "contact other plane" and it's nice, since it gives you pointers about the area, where to find some important plot characters etc. but nothing you can't actually find on your own... that is until Market teleported away in Dorn's Deep. I believe this is the extended questline added from IWD Unfinished business and it's fucking great, only a bit surprising since the game up to that point is a straightforward dungeon crawler with very simple quests. So I contacted the planar creatures and they gave me a hint about what to do.