I think I spotted DOS2 on the steam top seller list again recently. Three years after its release and it's still selling. Why is this such a mystery? WotC obviously wants a bite out of that pie.The more I look at gameplay of this thing, the more I hate it.
I have no idea why WotC decided to give their precious license that they held stuffed in their rear end for decades to a bunch of clowns who made two successful games without an art director and are now obviously making a third one without an art director as well.
Are there Larian devs on here? Can we tag them and let them know how shitty their game looks, worse than the original Baldur's Gate which came out 22 years ago?
BG3 uses 5E not 3E.Not looking forward to the Vancian straightjacket and quadratic wizards Vs linear warriors. Everything else looks great to me.
I would have much more positive feelings about this game if it was called "Larian Does D&D" or "Divinity & Dungeons & Dragons" or whatever, instead of "Baldur's Gate 3." It just doesn't look or feel like BG in the slightest, and I doubt the story has anything significant to do with it either. Might as well call every random D&D game "Baldur's Gate."
I have no idea why WotC decided to give their precious license that they held stuffed in their rear end for decades to a bunch of clowns
Well you gave yourself an answer, didn't you?who made two successful games without an art director and are now obviously making a third one without an art director as well.
It takes place in the city of Baldur's Gate.
He keeps saying they don't want too much complexity. [A]
The design philosophy seems to be: The most important thing is for people to feel like they are doing cool stuff.
It takes place in the city of Baldur's Gate.
I'm aware of that, and if the game was called "Baldur's Gate: Shadow of the Illithids" or whatever, then I also would have less beef with it. But it's called "Baldur's Gate 3," which implies it is a sequel to the specific, widely-beloved games Baldur's Gate 1 & 2. A sequel usually has some connection to its predecessors, either through story continuity or at the very least gameplay.
Remember that console hack-n-slash spinoff, Baldur's Gate: Dark Alliance? There's a reason they didn't call that Baldur's Gate 3.
Dragon Age Origins (yes you read that right) >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> this abomination
Combat mechanics, camera, and probably also story and c&c are better in DAO. People seem to forget how much c&c you had in DAO. More than Icewind Dale, Baldur's Gate and even the codex beloved Planescape Torment.
Stop putting retarded emojis, you retarded elex. You all goddamn know it is true.
It takes place in the city of Baldur's Gate.
I'm aware of that, and if the game was called "Baldur's Gate: Shadow of the Illithids" or whatever, then I also would have less beef with it. But it's called "Baldur's Gate 3," which implies it is a sequel to the specific, widely-beloved games Baldur's Gate 1 & 2. A sequel usually has some connection to its predecessors, either through story continuity or at the very least gameplay.
Remember that console hack-n-slash spinoff, Baldur's Gate: Dark Alliance? There's a reason they didn't call that Baldur's Gate 3.
There is some story connections, Bhaal is important to the plot of BG3, as is the city of Baldur's Gate, and the setting of the Forgotten Realms in general. Most likely a lot more things as well, but it's way too early to know about them all.
What does Bhaal have to do with BG3? I thought they long since moved past all that stuff in the intervening editions.
It takes place in the city of Baldur's Gate.
I'm aware of that, and if the game was called "Baldur's Gate: Shadow of the Illithids" or whatever, then I also would have less beef with it. But it's called "Baldur's Gate 3," which implies it is a sequel to the specific, widely-beloved games Baldur's Gate 1 & 2. A sequel usually has some connection to its predecessors, either through story continuity or at the very least gameplay.
Remember that console hack-n-slash spinoff, Baldur's Gate: Dark Alliance? There's a reason they didn't call that Baldur's Gate 3.
Some of them know I've been told. They have to hide it.Are there Larian devs on here? Can we tag them and let them know how shitty their game looks, worse than the original Baldur's Gate which came out 22 years ago?
Some of them know I've been told. They have to hide it.Are there Larian devs on here? Can we tag them and let them know how shitty their game looks, worse than the original Baldur's Gate which came out 22 years ago?
Decision as always are taken by a very small circle of people. Most team members are just grunts.
I talk to devs a lot and a lot of them have this mentallity about RPGs and I fucking hate it.He keeps saying they don't want too much complexity, but doesn't that seem a bit shit?
They aren't allowing enemies to combo you like you combo them, because it would "introduce too much chaos" and interrupt the battle plans of the player. But isn't that a good thing? Improvise, adapt, overcome?
The design philosophy seems to be: The most important thing is for people to feel like they are doing cool stuff.
Is it really the case that the average player will be frustrated and quit if their "cool plan" gets interrupted and they have to spend a whole "30 to 40 seconds" thinking of a new one?
Probably didn't see a difference at all due to this tbh, but it would be too hard to tell.I wonder how much having the BG3 deal is boosting their sales as curious BG and Forgotten Realms fans buy it to find out why every compares BG3 to DOS2.