So, again, if you ARE going to use Faust, you should go ahead and take Brimstone as your initial hack and put Central on your starting squad. Otherwise don't bother with Faust.
I want to try this game but it constantly gives out "MSVCR110.dll is missing error" no matter where i download it from. I guess i will try it out when it's on steam discount.
It's a good game, so... yes. The agents have stats so there you go. It's not as if FTL is very RPG like and it's on the list.So, should I put this on the curator? A bit hesistant because it doesn't say RPG anywhere in its description. Which is an interesting choice on Klei's part, because most games of this type are eager to adopt that label no matter how well it fits. They're comfortable branding it as a "tactical stealth game", period.
No.So, should I put this on the curator? A bit hesistant because it doesn't say RPG anywhere in its description. Which is an interesting choice on Klei's part, because most games of this type are eager to adopt that label no matter how well it fits. They're comfortable branding it as a "tactical stealth game", period.
I think it certainly fits in the tactical RPG genre, so I would do the same as with X-Com (I would have added both, but as X-Com is not there, I suppose Invisible Inc shouldn't either, if that makes any sense).So, should I put this on the curator? A bit hesistant because it doesn't say RPG anywhere in its description. Which is an interesting choice on Klei's part, because most games of this type are eager to adopt that label no matter how well it fits. They're comfortable branding it as a "tactical stealth game", period.
I think it certainly fits in the tactical RPG genre, so I would do the same as with X-Com (I would have added both, but as X-Com is not there, I suppose Invisible Inc shouldn't either, if that makes any sense).So, should I put this on the curator? A bit hesistant because it doesn't say RPG anywhere in its description. Which is an interesting choice on Klei's part, because most games of this type are eager to adopt that label no matter how well it fits. They're comfortable branding it as a "tactical stealth game", period.
The problem is that the codex is also one of the best place to visit for squad based games, regardless of their RPG-ness, so adding this sub genre could make sense.
Using lethal attacks is typically inferior because guards have an implant that raises the alarm when they are killed and because of ammo consumption (although there is an augment that prevents the alarm from being raised if you kill someone). Although it can be useful to have a gun in certain situations that would otherwise be very hard to get out of (although that depends how many rewinds you're allowed).Decided yesterday to give this a try after reading this thread. I've completed three missions so far, bought some implants/augmentations, upgraded Deckard and Internationale with Speed and Strenght. I have avoided buying pistols and other lethal weapons for now, but is it possible to go through the game without killing anybody? So far using stealth and some KOs is enough to go through the missions, but I'm aware that I'm only at the beginning and it's supposed to be easy.
If you have the augment that prevents alarms from raising, certain guards are definitely worth killing, mostly those dudes that turn into daemons when unconscious.Using lethal attacks is typically inferior because guards have an implant that raises the alarm when they are killed and because of ammo consumption (although there is an augment that prevents the alarm from being raised if you kill someone). Although it can be useful to have a gun in certain situations that would otherwise be very hard to get out of (although that depends how many rewinds you're allowed).Decided yesterday to give this a try after reading this thread. I've completed three missions so far, bought some implants/augmentations, upgraded Deckard and Internationale with Speed and Strenght. I have avoided buying pistols and other lethal weapons for now, but is it possible to go through the game without killing anybody? So far using stealth and some KOs is enough to go through the missions, but I'm aware that I'm only at the beginning and it's supposed to be easy.
I'm 95% sure that the one time I tried standing there to see what would happen I got shot anyway.They also use overwatch instead of shooting you outright whenever they spot you. Basically the equivalent of 'hands up or I'll shoot'.
Ah, alright didn't know about turrets, but I assume it's still increasing the security levels though.What do you mean by 'disabling gadgets'? Sometimes there are other way of killing guards by the way, like hacking turrets to be on your side and luring guards into their line of sight.