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- Jan 28, 2011
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Fargo nostalgia:
Senior Producer
Location: Newport Beach, CA
InXile Entertainment is a Microsoft game studio led by Brian Fargo. We are always on the lookout for talented individuals to join our elite team of developers.
Currently, we are seeking an experienced and enthusiastic Senior Producer to join our team on an exciting unannounced project. The Senior Producer reports to the Executive Producer and works with the relevant creative, production and technical leads to build schedules, plan resource allocations and define milestone deliverables to ensure the on time completion of high quality game features and content. The ideal candidate will have proven experience in developing multi-platform next-gen games and is someone who is an amazing communicator, knows how to get things done, and has an ability to collaborate with the other discipline leads. They have a wealth of knowledge to share and a desire to improve the development and optimization of workflows. The mere thought of creating new production/tracking processes to increase efficiency and predictability while maintaining a high quality bar gives them goose bumps.
Minimum Requirements:
Mastery of JIRA, Excel, Shotgun, MSProject or equivalent project management software packages
5+ years of experience working with internal development teams in senior or lead production role
Ability to effectively and constructively partner with a diverse group of personalities
Experience with large, AAA teams and distributed/remote development
Experience with various development/production methodologies and successful applications of each
What You Will Do:
Coordination and day-to-day management of development team or major discipline
Communication of project status to Executive Producer across all areas of responsibility
Collaboration with the other discipline leads in the development and optimization of workflow
and production/tracking processes to increase efficiency and predictability while maintaining a high quality bar
Create and maintain sensible, prioritized project schedules
Communicate and coordinate tasking across all disciplines
Help manage and motivate the development team
Managing external contractors – specifically deadlines and deliverables.
Identify and remove development roadblocks and bottlenecks
Direct management and mentorship of other producers
Drive delivery of a polished, highly rated game on time and on budget
If all of this sounds as exciting to you as it is to us, we’d love to meet you! When applying, please include your resume, cover letter, and a list of shipped titles.
Back to Careers
To apply, please email jobs@inxile.net
https://www.inxile-entertainment.com/senior-producer
Senior Producer
Location: Newport Beach, CA
InXile Entertainment is a Microsoft game studio led by Brian Fargo. We are always on the lookout for talented individuals to join our elite team of developers.
Currently, we are seeking an experienced and enthusiastic Senior Producer to join our team on an exciting unannounced project. The Senior Producer reports to the Executive Producer and works with the relevant creative, production and technical leads to build schedules, plan resource allocations and define milestone deliverables to ensure the on time completion of high quality game features and content. The ideal candidate will have proven experience in developing multi-platform next-gen games and is someone who is an amazing communicator, knows how to get things done, and has an ability to collaborate with the other discipline leads. They have a wealth of knowledge to share and a desire to improve the development and optimization of workflows. The mere thought of creating new production/tracking processes to increase efficiency and predictability while maintaining a high quality bar gives them goose bumps.
Minimum Requirements:
Mastery of JIRA, Excel, Shotgun, MSProject or equivalent project management software packages
5+ years of experience working with internal development teams in senior or lead production role
Ability to effectively and constructively partner with a diverse group of personalities
Experience with large, AAA teams and distributed/remote development
Experience with various development/production methodologies and successful applications of each
What You Will Do:
Coordination and day-to-day management of development team or major discipline
Communication of project status to Executive Producer across all areas of responsibility
Collaboration with the other discipline leads in the development and optimization of workflow
and production/tracking processes to increase efficiency and predictability while maintaining a high quality bar
Create and maintain sensible, prioritized project schedules
Communicate and coordinate tasking across all disciplines
Help manage and motivate the development team
Managing external contractors – specifically deadlines and deliverables.
Identify and remove development roadblocks and bottlenecks
Direct management and mentorship of other producers
Drive delivery of a polished, highly rated game on time and on budget
If all of this sounds as exciting to you as it is to us, we’d love to meet you! When applying, please include your resume, cover letter, and a list of shipped titles.
Back to Careers
To apply, please email jobs@inxile.net
https://www.dailymail.co.uk/news/ar...ounder-arrested-drug-trafficking-charges.html
this man took our kickstarter monies and spent them on botox and lip injections for his gold digger wife
this is an outrage
The gold digger siphoned his soul, and then he scooped up what little remained and sold it to Microsoft.https://www.dailymail.co.uk/news/ar...ounder-arrested-drug-trafficking-charges.html
this man took our kickstarter monies and spent them on botox and lip injections for his gold digger wife
this is an outrage
Holy shit, it's no wonder it seemed like Brian aged 20 years between WL2 campaign and WL2 release.
-I've also heard good things about inXile. I've heard nothing about their new major project other than the pitch was really unique.
-They have two smaller projects in development, in addition to Wasteland 3, but I've heard one will probably get shelved.
-The other is a battle royale that was originally designed for VR, but is now non-VR as well to exist on the Xbox family of devices.
Wonder what Numenera would be like as a first-person setting.
Zeno Clash.Wonder what Numenera would be like as a first-person setting.
It would be more accurate to say I'm curious what that kind of pulp "science fantasy" aesthetic would look like in a first person setting.
Server app for inXile's Wasteland: Frostpoint: https://steamdb.info/app/774581/ (so this is the main app: https://steamdb.info/app/684030/)
inXile will be premiere XGS RPG powerhouse. They have biggest budget for any RPG currently in development at XGS. And game is very ambitious and it is 5 years project. Don't expect it before 2024. With COVID19 I'll even go to 2025.
But man it will be worthy, studio is going trough biggest transformation in industry.
A seasoned industry veteran and leader with extensive production experience on AAA games. Proficiency creating titles that span multiple genres, game types and team sizes.
Lead Producer
Company Name inXile entertainment (Full-time)
Dates Employed May 2020 – Present
Employment Duration 1 mo
Location Tustin, California, United States
It gives me some faith that they are bought by Microsoft because Obsidian and inXile will at least have more money to do their stuff, and a bigger audience to maybe experience better rpgs. The thing that sucks though is that I'll have to use the windows store to play them...