Valestein
Arcane
I look forward not only to the new expansion's levels but the "remix" of the original campaign with the new enemies and weapons and whatever else they add to it.
We're hard at work on the Aftershock expansion pack for Ion Fury, and we wanted to give you a little update on what's going on. Unfortunately, unforeseen delays have pushed back the release beyond our initial projections, but we're committed to not sacrificing quality in order to hit any specific deadline. Additional development time is needed to polish the new content and make sure it meets the high standards set by the base game.
We know how much everyone is looking forward to Aftershock and we appreciate your patience as we work to make the expansion another memorable experience. In the meantime, continue to enjoy Ion Fury and keep an eye out here for more information about Aftershock in the coming months.
For now, we can reveal that Aftershock will feature
13 all-new levels, one entirely new weapon, new inventory items, and several new enemy and ammo types.
There's also
Arrange Mode
, an amped-up remix of the entire original campaign with mirrored levels and modified enemy and item placement that introduce the enhanced loadout and enemy variety into the base game. And finally, by popular request, we're adding a
brand-new skill level 5
to ramp up the difficulty level even further for the most hardcore players.
For now, here are some screenshots of Aftershock in development!
Thank you all for your support of Ion Fury – we hope you've enjoyed playing it as much as we enjoyed making it and we can't wait for everyone to experience everything that Ion Fury: Aftershock has to offer!
Years later, I'm starting to feel like I could revisit this world. I wouldn't play through the OC again but a new story might hold my interest for a playthrough.Yeah, I was glad to play the whole game and get to the end, but none of the level design was so outstanding or memorable that "even more of the same" sounds worth my time or energy.
Mirrored levels?
Devs: We don't want to sacrifice quality, and in order to delay pesky questions about the release in the future, we're delaying it INDEFINITELY!
Really hope one could play "remixed" without mirrored levels tho.Mirrored levels?
Flipped level layouts. It's a feature in the eduke32 engine.
Doesn't really change anything significant, though it does make old levels feel a little "fresher".
Voidpoint made 3 tweets (with media) this week. Considering these are the average number of tweets they make yearly, I think it's safe to assume that they will give us a final release date today at the Realms Deep show.
EDIT: Will I ever get tired of being wrong?
They need to get this shit out the door pronto, the Fortune's Run demo was a much needed old-school shooter injection but it's not the 100% pure crystal meth that a real Build Engine game is. I know it's being so slow because "3D Realms" is a fucking scam company that's even worse than Bethesda the publisher were. Heard they don't even give these kids any money but just puts it out on the market when they get it done. I'd hate to see this one end up like WRATH: Aeon of Ruin once everyone has given up hope that it's ever going to be released and the devs leave one after another. In stark contrast to the shitty UE5 pixelshit by the numbers Phantom Fury (Did CDcuckprojekt steal the Phantom part trough corpo espionage or something? That's one weird fucking coincidence.) Aftershock looks dope as fuck.'Member when the release date for Aftershock was Summer 2021? I 'member.
Really though. Given how we now know about Phantom Fury and how it seems to have been 3DR's focus for a while, maybe that explains why so many other projects (whether this or other stuff like Kingpin remaster) seem to be more or less stalling.aftershock more like afterthought
I think Tempest Rising was the main focus for 3DR. It is basically the CEO's dream game.Really though. Given how we now know about Phantom Fury and how it seems to have been 3DR's focus for a while, maybe that explains why so many other projects (whether this or other stuff like Kingpin remaster) seem to be more or less stalling.aftershock more like afterthought