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Is there a game like Morrowind that doesn't suck?

thesecret1

Arcane
Joined
Jun 30, 2019
Messages
5,847
I never finished Morrowind, but I've played it many times and had fun. I don't think it being too long is necessarily a fault - it just makes me come back again and again, knowing there's lots of unexplored content waiting for me there.
 

curds

Magister
Joined
Nov 24, 2019
Messages
1,098
Realistically, for a game that big in 2002 never gonna happen (Lord knows the quality of questing has only declined since).
I agree completely with you there. Still I do think that, honestly, a pretty large number of Morrowind's quests are rather dull fed-ex/kill X type missions and you can't really lay the blame on the player for not sifting through that large percentage of boring shit to find the interesting stuff.
 

Fargus

Arcane
Joined
Apr 2, 2012
Messages
2,581
Location
Mosqueow
If you don't like original Morrowind quests, there is always Tribunal and Bloodmoon. The quests there are much more fun, with East Empire company questline from Bloodmoon being the most memorable. When i used to play unmodded Morrowind during my teen years i went straight to Solstheim as soon as it was realistically possible. I never forget how i was getting rekt by higher level monsters and had to hide during blizzards. Great atmospheric moments. Plenty of good side quests too involving retarded nord degenerats and their crude customs or santa claus drug lord etc.
 

curds

Magister
Joined
Nov 24, 2019
Messages
1,098
^ Yeah I vaguely remember some theatre quest from Tribunal where you took part in a stage play, had to remember your lines, etc. IIRC, it was actually kinda retarded in practice but at least the idea was interesting.

What Falksi said about packing a huge sandbox with fun quests being unrealistic is spot-on. Questing the expansions was prob better because they take place in smaller, more focused environments.

That's why Gothic 2 is better than Morrowind :troll:
 

Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,159
Location
The Satellite Of Love
I think the stage play quest from Tribunal is literally the only quest in Morrowind I actually unreservedly like.

And yeah, you can't blame the player for doing ultra-linear fetch quests when that's what the game deliberately directs you towards (and also when that's about 90% of the content in the game). Even most of the small handful of memorable quests are just generic linear fetch/kill/escort quests with like a small twist at the end (boots of blinding speed, etc) or a lore tidbit.

It's particularly annoying though because the alleged tradeoff for the massive reduction in scope from Daggerfall to Morrowind is that "yeah there's less content, but it's all HANDMADE!!". Then all the handmade quests turn out to be literally as or less interesting than Daggerfall's endlessly-repeatable quests (in smaller and more boring dungeons to boot), the only benefit being that the questgiver might say something funny at some point.
 

Harthwain

Magister
Joined
Dec 13, 2019
Messages
4,807
Realistically, for a game that big in 2002 never gonna happen (Lord knows the quality of questing has only declined since).
I agree completely with you there. Still I do think that, honestly, a pretty large number of Morrowind's quests are rather dull fed-ex/kill X type missions and you can't really lay the blame on the player for not sifting through that large percentage of boring shit to find the interesting stuff.
This is something what The Witcher series did well (Wild Hunt in particular). CDPR managed to make quests interesting by giving them good exposition (writing and acting) as well as some twists to turn each quest into a story of its own, therefore preventing them from feeling like MMO-like quests. Sadly the gameplay itself was subpar by comparison (Wild Hunt in particular).
 

LarryTyphoid

Scholar
Joined
Sep 16, 2021
Messages
2,233
Daggerfall feels more lively and soulful than Morrowind in general. In Daggerfall, you walk into a tavern and a little bard tune starts playing and you see a bunch of unique sprites like a bar maid holding a tray, an innkeeper wiping down a glass, naked women, etc. In Morrowind, you walk into a tavern and every NPC gives you the flouride stare and says "what is it outlander, I'm busy!" while you listen to the same motherfucking stringed instrument play the same motherfucking song you've been listening to for the entire motherfucking game.
 

GaelicVigil

Liturgist
Joined
Nov 13, 2013
Messages
281
Unlike Morrowind, I want a game with interesting quests, storyline and factions alongside a living breathing world. I like the freedom and the amount of customization that Morrowind offers but hate everything else in it, is there a game that provides that?

Your only option is Daggerfall Unity. And it looks pretty damn awesome when you have it modded.



At least until this comes out (someday):

 

MerchantKing

Learned
Joined
Jun 5, 2023
Messages
1,198
Unlike Morrowind, I want a game with interesting quests, storyline and factions alongside a living breathing world. I like the freedom and the amount of customization that Morrowind offers but hate everything else in it, is there a game that provides that?

Your only option is Daggerfall Unity. And it looks pretty damn awesome when you have it modded.



At least until this comes out (someday):


This is the one with the tranny dev right?
 

GaelicVigil

Liturgist
Joined
Nov 13, 2013
Messages
281
Unlike Morrowind, I want a game with interesting quests, storyline and factions alongside a living breathing world. I like the freedom and the amount of customization that Morrowind offers but hate everything else in it, is there a game that provides that?

Your only option is Daggerfall Unity. And it looks pretty damn awesome when you have it modded.



At least until this comes out (someday):


This is the one with the tranny dev right?


I don't know, haven't heard who exactly is working on the Wayward Realms team. Are you thinking of the tranny developer for Fable?

Maybe better question is, what game developers don't have tranny devs?
 

MerchantKing

Learned
Joined
Jun 5, 2023
Messages
1,198
Unlike Morrowind, I want a game with interesting quests, storyline and factions alongside a living breathing world. I like the freedom and the amount of customization that Morrowind offers but hate everything else in it, is there a game that provides that?

Your only option is Daggerfall Unity. And it looks pretty damn awesome when you have it modded.



At least until this comes out (someday):


This is the one with the tranny dev right?


I don't know, haven't heard who exactly is working on the Wayward Realms team. Are you thinking of the tranny developer for Fable?

Maybe better question is, what game developers don't have tranny devs?

The ones with only one guy who is not a tranny.
 

Higher Animal

Arcane
Joined
Aug 11, 2012
Messages
1,854
A game like Morrowind would be Deus Ex. Morrowind is obviously broader and deus ex has more obviously strategical elements but they gave me the same vibe.

anvi is correct that the original EverQuest has a lot of what you claim you are looking for in a game, but I can’t imagine what extreme weird people still play it today.

If you want to play a game that started out as ambitious as Morrowind but went in an utterly narrow direction that includes none of what you ask for but has a similar feeling then shadow of the colossus is a good bet.

There are always indie games trying to be released that claim to be inspired from Morrowind or Daggerfall. Search for them and you’ll find them.
 

anvi

Prophet
Village Idiot
Joined
Oct 12, 2016
Messages
7,552
Location
Kelethin
EverQuest doesn't really exist anymore. It was always run by retards and in the end they went broke and sold the entire company to a Russian money laundering front company. The modern game is really not EQ, it got changed into paying real money for everything and players trading their loot for real money etc. And the game itself is not even close to what it was. The players are teenagers who think they are hardcore for playing this old hardcore game they heard about. But they are too stupid to know that EQ never had a shop full of gear you could buy for real money. It's also full of people playing it professionally, as gold farmers, etc.

There are also a lot of emulators and some of them are really fun. But none of them are the original EverQuest, nothing is even close. P99 is the closest but it's still pretty far off. It should be long forgotten by now but it's still better than anything that came since.
 
Joined
Jan 21, 2023
Messages
3,158
I don't think Arena is worth playing when Daggerfall exists. Arena is an interesting game and most of its good stuff comes from things like that spell that makes dungeon walls vanish but Daggerfall is a much better rpg and a better TES game.
 

Lemming42

Arcane
Joined
Nov 4, 2012
Messages
6,159
Location
The Satellite Of Love
Daggerfall is definitely better but Arena is still fun. The dungeon design (main quest, not the terrible proc-gen'd artifact quest ones) is often really good and very varied, some of the best dungeons in the TES series.

There's just a really pleasing sense of progression to Arena, constant sense of adventure and rising stakes, and you really feel the power from every level up.

Plus it's got Jagar Tharn, the best character in any Elder Scrolls game ever. "I SHALL USE THE SAME DR-R-R-R-REAM BRIDGE THAT SHE USES, SENDING MY MINIONS ACROSS TIME! AND SPACE!!!"
 

LarryTyphoid

Scholar
Joined
Sep 16, 2021
Messages
2,233
The dungeon design (main quest, not the terrible proc-gen'd artifact quest ones) is often really good and very varied, some of the best dungeons in the TES series.
The lack of worthwhile loot made Arena's dungeons wear out quickly for me. They have these massive, sprawling designs, but there's not really anything worth finding besides your main objective.
 

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