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IXION - space station sim by Warhammer 40k: Mechanicus developer

Cyberarmy

Love fool
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Divinity: Original Sin 2
the crew keeps going crazy

That is the part that I don't like about the game. Crew keeps going crazy even when everything is friggin alright...
That easly fuck up a lot of things, especially in fully developed sectors and when you are low on alloys...
 
Glory to Ukraine
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Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming!
Yeah, the devs came up with this "dead Earth syndrome" which makes people go crazy regardless of what the actual situation is. It is indeed annoying, but I appreciate that the devs try to explore the psychic strain of the space travel (after all this is very much debated even in connection to the flight to Mars) as well as of being the few survivors of the actual apocalypse.

In a way I guess that the game is more of a social sim than space sim.
 

cvv

Arcane
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Mar 30, 2013
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Enjoy the Revolution! Another revolution around the sun that is.
This game does the Frostpunk thingy much better than Frostpunk ever did.
Love the game too, played it yesterday and today overnight, in my age this shit happens only once in a few years.

But Frostpunk still wins in my book, there are a few things in Ixion that really got on my nerves. You mentioned one, the resource management. Chirst almighty, who told the devs it was a good idea to segregate sectors into their own little bubbles? This shit was so grating all those 25 hours I bumbled through my first run.

Also... 25 hours one run. That's not great for a rogue-lite mix of Frostpunk and FTL. Granted, that's first run, just stumbling blindly through, restarting chapters. But still.... I didn't have any qualms about restarting the various Frostpunk scenarios because one can take only a few short hours, if that. But here? Midway through a sector you realize you came wholly unprepared and sometimes it's not enough to just restart the current sector, you have to replay the previous one too. That's just too much, however I love the game.

Also considering you have to rebuild your sectors more than in any other such game I've ever played everything takes so goddamn long, especially with clogged storages. I could accept we don't get a simple "move a building" feature but goddamn, tearing down something and rebuilding takes soooooo long.

There are a few other small niggles, mainly associated with the UI (it was p. frustrating not being able to cancel or modify some orders). But otherwise the game is a rough gem, especially the vibe and story. Oh and the music. Loved it.
 

cvv

Arcane
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Enjoy the Revolution! Another revolution around the sun that is.
for a rogue-lite
IXION doesn't qualify as a roguelite in my book.
The locations aren't RNG (which is a shame btw, you being able to just wiki every result isn't a good design) but it clearly wants you to run the game again and again to learn and optimize your run. But it's way, waaayy too long for that.

I mean I've seen people on Youtube running through the Challenge difficulty in like 3 hours but speedrunners with hundreds of runs under their belt aren't the right yardstick for anything.
 

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