- Respects your time - prioritizes gameplay and dungeon exploration; no excessively-meandering "storytelling" here!
- Absolutely no hand-holding - draw your own damn maps!
This is a complete contradiction. And for godsakes, fucking wizardry 7 had mapping in game.
Graphics look like plastic, game seems to pride itself on having a target audience of one autistic person on codex, probably the guy who made it.
The term "Features" is a big stretch for a list of reasons why the game is bad. "Oh, AC goes downward from 10? Well shit, then I'm in!" Said nobody ever, who the fuck cares. That only ever made sense in the context of thaco. Now we have these new fangled computers that can do the math, so we don't need a system built to be easy to work with in one's head. Not that a traditional DnD ac setup is a bad thing necessarily, but its also not a good thing necessarily.
"Over 200 creature types!"
Seriously? What is this, some as seen on TV salad fork or some dumb shit? Why the lame ass marketing gimmicks? And let me guess, those 201 creature types consist of 10 models endlessly palette swapped, right?
Well it looks like there might be 2 people in this thread who will buy it and never play it, and still claim it's the best game ever since grimwah, but this is gonna flop hard and it's not even a little bit of a mystery why.
Sorry
megidolaon . Good for you for creating something but I hope you weren't hoping to make any money with it. Hopefully it's a game you love.