Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Incline Josh Sawyer appreciation station

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,542
Simp for random sex workers on the internet

Ye literally cant believe what hes doing
Since Sawyer is a SomethingAwful alumni, his only paths in life are becoming a sex pest, becoming a government agent, or shooting himself in the head (or all three). It's a surprise he wasn't found out earlier.
Surprised he didn't try out the latter.
:balance:
 

Be Kind Rewind

Dumbfuck!
Dumbfuck Zionist Agent
Joined
Mar 14, 2021
Messages
595
Location
Serbia
I found this in my Codex folder. Someone who uses Shitter, formerly known as xXx, send it to him.

NSPvVlj.jpeg
 

Major_Blackhart

Codexia Lord Sodom
Patron
Joined
Dec 5, 2002
Messages
18,433
Location
Jersey for now
Holy fuck Be Kind Rewind those are fucking amazing!!! And listen, if art were stuck in the Nazi era, Hitler wouldn't have done what he did and missed out on art school. Literally happened after the war because everyone realized how awful the nu-libtard art style was, and that rejection of tradition literally created Hitler.

Faggot.
 

Latro

Arcane
Joined
Jun 5, 2013
Messages
7,405
Location
Vita umbratilis
Sawyer is by far one of the most open developers about what he's responsible for and what he does. He makes mistakes, but overall he's one of the best designers Obsidian has.

(though this says more about how lousy most Obsidian designers are)

Sawyerless Obsidian projects give you The Outer Worlds and Avowed. Quality stuff, right? :roll:
Josh Sawyer isn't hungry anymore. I don't know what it is, because it happens to so many developers in the industry, maybe it is burnout, maybe he's just too wealthy, too distanced from being a player of the game himself or just becoming old. The reason doesn't matter, it just happens all over the industry all the time.

He used to have something, yes. Now he doesn't. Now he makes games like Pentiment.
Video game developer who doesn’t play video games
 

ColonelMace

Educated
Joined
Aug 7, 2023
Messages
210
Location
Tsarfat
Sawyer is a good lad and a good director. He's not that bad as a designer either.
He also has the merit of listening to feedback even when delivered in a rather harsh fashion.
Most designers wouldn't have reworked their systems from their succesful game to its sequel, in order to take into account player feedback, which more often than not directly contradicted his original philosophy.
Most would also not have cared to add all the flavour reactivity to the previous game's choices in its sequel. Which is something you only do when you care about those who play your games.

He's a good lad who doesn't really get the praise he deserves, because the communities who are supposed to support this kind of work partly decided to autistically screech about inconsequential matters like your average twitterite.

I hereby salute the man and thank him for his service.
 

Sinder Velvin

Arcane
Joined
Dec 8, 2005
Messages
413
If you've ever wondered what good stuff Roguey has in his Josh Sawyer stash that he's been hiding from us, here is the tip of the iceberg:

xruS0h5.jpeg


Oh, and remember all those jokes about Todd Howard being in the chess club? Well, guess who else was in it.

r5WnXAu.jpeg
 

Sweeper

Arcane
Joined
Jul 28, 2018
Messages
4,004
Sawyer is a good lad and a good director. He's not that bad as a designer either.
He also has the merit of listening to feedback even when delivered in a rather harsh fashion.
Most designers wouldn't have reworked their systems from their succesful game to its sequel, in order to take into account player feedback, which more often than not directly contradicted his original philosophy.
Most would also not have cared to add all the flavour reactivity to the previous game's choices in its sequel. Which is something you only do when you care about those who play your games.

He's a good lad who doesn't really get the praise he deserves, because the communities who are supposed to support this kind of work partly decided to autistically screech about inconsequential matters like your average twitterite.

I hereby salute the man and thank him for his service.
Say nigger or go back to reddit.
 

Artyoan

Prophet
Joined
Jan 16, 2017
Messages
776

Early in this video he pushes back on the use of AI images for crpg potraits. He believes that use of such images would require credit for every use of any inspiration in the data set used to create it.

That's silly. Human beings compose art based on prior imagery and learned experiences that came from any number of sources. We don't give thanks to those on a constant basis, it is the core component of how we learn and iterate. But AI apparently is fraudulent for building something new based on many, many examples of existing content? The vast majority of the time, no one would be able to discern what an AI image used as a basis point.
 

rojay

Augur
Joined
Oct 23, 2015
Messages
525

Early in this video he pushes back on the use of AI images for crpg potraits. He believes that use of such images would require credit for every use of any inspiration in the data set used to create it.

That's silly. Human beings compose art based on prior imagery and learned experiences that came from any number of sources. We don't give thanks to those on a constant basis, it is the core component of how we learn and iterate. But AI apparently is fraudulent for building something new based on many, many examples of existing content? The vast majority of the time, no one would be able to discern what an AI image used as a basis point.

The way I understood what he was saying is that it would be wrong for a developer to commission a dozen portraits for a game from an artist, then use AI to come up with two dozen more using only the artist's work as the data set, but not compensate the artist. I suspect some developers are going to be/have been doing just that; whether they get the artists to sign off on it via contract in advance is another question.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,542
Sawyer is a good lad and a good director. He's not that bad as a designer either.
He also has the merit of listening to feedback even when delivered in a rather harsh fashion.
Most designers wouldn't have reworked their systems from their succesful game to its sequel, in order to take into account player feedback, which more often than not directly contradicted his original philosophy.
Most would also not have cared to add all the flavour reactivity to the previous game's choices in its sequel. Which is something you only do when you care about those who play your games.

He's a good lad who doesn't really get the praise he deserves, because the communities who are supposed to support this kind of work partly decided to autistically screech about inconsequential matters like your average twitterite.

I hereby salute the man and thank him for his service.
Say nigger or go back to reddit.
N'wah.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom