molotov.
Novice
- Joined
- Jul 17, 2017
- Messages
- 36
I don't believe that Pillars of Eternity 1 success was merely because of the kickstarter hype and nostalgia factor, sure it was part of it but not quite all of it, because to this day PoE 1 is still active.
06/11/2019 4 years after being released PoE 1 has almost the same player base that Deadfire has. I have a guide for PoE 1 that is still being read quite a lot to this very day - more than any other guide for Deadfire. 12.9% of the player base from Steam actually finished the game - that is huge for a RPG, The Witcher 3 that almost everyone on the entire world has bought has only 26.9% on Steam. There still are discussions about builds in the steam forums, on how to get the Triple Crown achievement or how to solo the game with a Chanter.
With all of that said, I think that it's safe to say that PoE had more than hype and nostalgia.
PoE 1 had an appeal... a spirit of the old games, Sawyer completely lost that with Deadfire whilst trying to create something huge and epic to emulate that open world shite that is destroying modern RPGs.
06/11/2019 4 years after being released PoE 1 has almost the same player base that Deadfire has. I have a guide for PoE 1 that is still being read quite a lot to this very day - more than any other guide for Deadfire. 12.9% of the player base from Steam actually finished the game - that is huge for a RPG, The Witcher 3 that almost everyone on the entire world has bought has only 26.9% on Steam. There still are discussions about builds in the steam forums, on how to get the Triple Crown achievement or how to solo the game with a Chanter.
With all of that said, I think that it's safe to say that PoE had more than hype and nostalgia.
PoE 1 had an appeal... a spirit of the old games, Sawyer completely lost that with Deadfire whilst trying to create something huge and epic to emulate that open world shite that is destroying modern RPGs.