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Development Info Josh Sawyer's GDC 2016 talk about attribute tuning in Pillars of Eternity

Discussion in 'News & Content Feedback' started by Infinitron, Apr 7, 2016.

  1. Lhynn Arcane

    Lhynn
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    Nope, itd be alright if that were the case. This is just someone telling you a lie and you having to deal with it.
     
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  2. Excidium II Self-Ejected

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    A very bad one.
     
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  3. MrE Literate

    MrE
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    Yes, maybe there should be a threshold determining whether your aim gets back to default per encounter or per rest.
     
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  4. Roguey Codex Staff Sawyerite

    Roguey
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  5. Lhynn Arcane

    Lhynn
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    Not complaining about realism., This is not an abstraction of anything real, its just a lie told by sawyer so you think it is. An abstraction has a degree of logic, this has none.

    When neither your physical build and/or strength nor your training have any weight on what you can use and carry around, then theres a lack logic, its not coherent.
    Also gotta love that "realism was not a priority" when thats the entire reasons attributes exist in the first place. Its not even realistic in the confines of its own fictional world, of its own narrative.
     
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  6. Murk Arcane

    Murk
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    If he wanted to skip realism he might as well have just gone for some RTS/MMO shit like "attack" and left it at that.

    Though that'd contradict all the wankery about arquebusses and armor and blah blah.
     
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  7. commie The Last Marxist Patron

    commie
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    Divinity: Original Sin Project: Eternity Divinity: Original Sin 2
    Neat snark, but this has been going on since forever...I remember a game from the 90's..Fallout or something it was called; had perks and things that made guns magically do more damage when the player got them or consumed items..I think it was a popular game around here... :M
     
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  8. Excidium II Self-Ejected

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    I don't remember anything besides bonus ranged damage perk.

    In any case, I shit on SPECIAL as a system all the time so nice critical miss there.
     
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  9. l3loodAngel Proud INTJ Patron Edgy

    l3loodAngel
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    Well it could have made sense in FO, because your ranged attacks do more DMG, not your guns do more dmg. So you have learned to aim better and not your gun grew bigger over night. Before, you were just holding it wrong :lol:
     
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