What do you mean by build up the research benches? I have 2 outposts and a research bench in each one, but I can't research much of anything. Do I need blueprints?
I had one person (Izumi) researching as much as possible, while my squad of adventurers continued as normal other than leaving rare items (ancient science books, engineering reseach, AI cores) at the research bench. That way, when I finally decided to build my own base, I was able to take advantage of advanced technologies such as automated mining and hydroponics. Of course, this is probably a less 'authentic' Kenshi base-building experience than starting a base with primitive technology and then researching technological advances as your base gradually expands.Got ya. So research until I can build training implements, then wait until I decide to build a base sometime down the line for things like smithing.
Aside from the travel stores already mentioned, the Shinobi Thieves sell Thieves Backpacks with 60% encumbrance reduction and almost no penalties. It's best to have one equipped on every party-member so that you can easily haul large quantities of loot.And does someone sell backpacks?
I had one person (Izumi) researching as much as possible, while my squad of adventurers continued as normal other than leaving rare items (ancient science books, engineering reseach, AI cores) at the research bench. That way, when I finally decided to build my own base, I was able to take advantage of advanced technologies such as automated mining and hydroponics. Of course, this is probably a less 'authentic' Kenshi base-building experience than starting a base with primitive technology and then researching technological advances as your base gradually expands.Got ya. So research until I can build training implements, then wait until I decide to build a base sometime down the line for things like smithing.
Aside from the travel stores already mentioned, the Shinobi Thieves sell Thieves Backpacks with 60% encumbrance reduction and almost no penalties. It's best to have one equipped on every party-member so that you can easily haul large quantities of loot.And does someone sell backpacks?
Okay, so I hit a bit of a road block. 5 member party, small outpost, and the Dust Bandits show up. They say 2000 cats every other day or they're going to loot my outpost. They just attacked when I said no and barely survived. Not sure what I'm going to do. My plan was to research Cooking, start a farm and cook up Cooked Vegetables with the greenfruit, but the yield is 10% which makes me worried. Will that be enough to feed 5 people? Was thinking a large farm which requires 40 greenfruit. But now with these bandits and my team is pitiful in terms of combat, what to do...
You could always make some money and hire mercenaries to watch your outpostOkay, so I hit a bit of a road block. 5 member party, small outpost, and the Dust Bandits show up. They say 2000 cats every other day or they're going to loot my outpost. They just attacked when I said no and barely survived. Not sure what I'm going to do. My plan was to research Cooking, start a farm and cook up Cooked Vegetables with the greenfruit, but the yield is 10% which makes me worried. Will that be enough to feed 5 people? Was thinking a large farm which requires 40 greenfruit. But now with these bandits and my team is pitiful in terms of combat, what to do...
I'm using a bare minimum of mods, because I'd like to think I learned my lesson after F:NV.So is there a must have mod for this? For QoL side of things
Just bought the game and planning to play it along with ATOM over the end of the year
If you just want an armorsmith then grab some Scorchlander and plant it on a town to craft armor forever. The good thing about armorsmith is that, unlike weaponsmith, it has many steps and ways to be trained, like tanning leather, hammering armor plates and so on. Just make sure you have enough money to afford the materials and that you have a decent ammount of General and Technical shops near by to buy materials like iron plates, leather, cloth and steel bars. For you to craft iron plates and steel bars would require an actual outpost.The codex has convinced me.
From my reading, it looks like basebuilding is mostly a time+money sink, as is crafting - except for armor? If i want to minimize the time and money sink involved with building a base and crafting, while maximizing the usefulness (defined as crafting useful and hard-to-buy & fiind items), is buying a home in a city and focusing on making armor the best route?
The location of your outpost defines who is gonna come knock your door. Although I've gotten one or two Dust bandits raids from all the way down to the High Boneyard. I suggest you avoid major faction territories like the UC, HN and Shek Kingdom, since at least Dust bandits are easy to deal with in comparison to an inquisitor crusade or a samurai band.Weird question but, does it matter where I place an outpost to if I get accosted by Dust Bandits? I found this really safe spot up in the mountains in the Border Zone near the abandoned Holy Mines, but I'm wondering if they'd find me even up there. Is it an automatic thing or does location count?
fluent do you ever try to find answers by any means other than posting? like, using the rest of the internet?
and yet here you areand usually threads are packed with metagame info and stuff I don't want to see...
Don't hate me
Right click the shack, it should show a tool tip saying "Repair building"How do you repair the shack in town? I bought it, it's a busted down shack, but I don't see an option for repair. I have a building material in my inventory but no options for repair...