felipepepe
Codex's Heretic
Not sure what scares me the most, this game having a sequel or being already 20 years since this was released...
Already failed, unless people here is really interested in it I won't add this projects, besides, nostalgia aside I don't see what is so special about this.
There's a good chance this was Herve failing at backdoor crowd funding, which is lulzy.Already failed, unless people here is really interested in it I won't add this projects, besides, nostalgia aside I don't see what is so special about this.
Are we sure? What about the $1m cap and filing reports to the SEC? Seems to cover any crowdfunding project unless there's specific language that this addresses equity funds only? I'm just questioning this as I'm no finance guru but wouldn't put it past our ever increasing government overreach...That's about equity crowdfunding, it shouldn't affect kickstarter.
Funded.
Well, that's unsurprising. Can't have anyone but the rich doing something that might make money, after all.Was fun while it lasted, eh?
http://www.forbes.com/sites/deborahljacobs/2013/10/23/sec-proposes-crowdfunding-rules/
The whole article is about equity crowd funding. I'm not even sure how they would regulate kickstarter style crowd funding because the people involved could just claim they're pre-orders and are protected as a company selling something.Are we sure? What about the $1m cap and filing reports to the SEC? Seems to cover any crowdfunding project unless there's specific language that this addresses equity funds only? I'm just questioning this as I'm no finance guru but wouldn't put it past our ever increasing government overreach...That's about equity crowdfunding, it shouldn't affect kickstarter.
From the creator of Aquaria
Confederate Express is a strategy-oriented tactical RPG. The game is a Windows PC title.
Confederate Express is all about exploration, fighting enemies, and making your way towards the main goal: trying to survive while delivering a package. Packages vary by size, weight and fragility; which makes every delivery a unique experience, ranging from a quick 15-minute tasks, all the way to a challenging journey throughout various events and locations. The more difficult the delivery, the greater the rewards: mercenaries, gear, weapons and ultimately - greater challenges.
The game features:
- Delivery and Permadeath: The main objective of the game is to deliver a package from point a to point b, and you are presented with multiple options of deliverable goods, so choose carefully: if you bite more than your crew can chew - it may result in an inevitable permadeath, forcing you to start over.
- Crew: Before every mission you are debriefed on your delivery task, and right afterwards you are presented with a portfolio of potential crew members for hire. Every character is unique and has a different set of skills, but not all of them are available right away since your portfolio expands throughout the game with your progress and finding new members along the way.
- Skills: Every character in Confederate Express has a specific set of skills, and as you complete missions and kill enemies, you are granted with an ability to improve on of them:
- Item hunting: A variety of loot is scattered throughout the game, featuring moddable weapons, tactical equipment, high-tech gadgets and rare unlockable items hidden in secret locations.
- Locations: Every single level is completely unique, and the game map is generated every time a new delivery begins. It is a challenging and engaging experience every time you play. Remember, the shortest path is not always the best!
Is the gameplay turn-based or real-time?
It is real-time, but you can pause the game at any time by hitting spacebar and give a chain of commands to your team. Once the game resumes, they execute it immediately.
What kind of RPG elements are you guys planning to add into the game?
Skills, perks, leveling (ranking), cognitive psychology (personality traits, character types etc. similar to Sims series and JA2), and team state management. For example, if one of your crew members gets covered in blood splatter, he has a chance of entering the panic mode depending on his personality traits and characteristics. Panic mode could lead to berserk state or loss of consciousness.
Sound like a good idea for a rogue-like. Would have backed if it was turn based as it should be.damn, this one actually looks pretty cool
strategy-oriented tactical RPG with delicious pixel art
http://www.kickstarter.com/projects/829559023/confederate-express?ref=category
This is a zombie survival game made by former Gas Powered employees, where they say you build, fight and survive. What impressed me about it, is they say 2 guys made the prototype in only six weeks. Terrible name for search engines though, I couldn't find any mention of it here.
http://www.kickstarter.com/projects/roam/roam
Already failed, unless people here is really interested in it I won't add this projects, besides, nostalgia aside I don't see what is so special about this.