cvv
Arcane
The fuck does this even mean?
It's from Polygon.
It means writing is great.
The fuck does this even mean?
So I started this game yesterday and I'm quite pleased with it. The writing seems very authentic, especially with regards to swearing. Witcher 3 always felt a little try hard on that one. All in all the banter and shenanigans in the beginning felt very much like the stuff kids from the countryside around here would do, even back in the day when I was a wee little lad. Of course I also stumbled over the polygon review of this game:
The fuck does this even mean?
Micro level.So I started this game yesterday and I'm quite pleased with it. The writing seems very authentic, especially with regards to swearing. Witcher 3 always felt a little try hard on that one. All in all the banter and shenanigans in the beginning felt very much like the stuff kids from the countryside around here would do, even back in the day when I was a wee little lad.
So are the hitboxes here better than ELEX?
Are you still one shotting armored knights after the patch?Elex didn't have an issue with hitboxes, rather just hitdetection and some weird animations.
If what you mean by that is "is the combat shit?" then I can answer you that it is: Get fucked early game (10-20 hours,) rape everything after that and be able to kill most enemies with single strikes.
We seem to have found the source of this. A (insufficient) hyperthreaded core was being assigned to a critical thread of the game due to some other processes (external programs) claiming the intended proper core for themselves.i7-4790, 16GB, GTX 1070 (also using the latest drivers).That's a monstermachine. Should be alright. Ok then, give me your full specs pls. Will forward themi7-4790. 8 cores @3.6Ghz should be enough to simulate a few people standing around, doing essentially nothing but their idle animation.
At least it is enough for thousands of units in Ashes Of Singularity and similar games, or entire towns full of way more people ala Dishonored, Assassins Creed, Witcher 3, etc.
As I said numerous times, this is THE ONLY GAME I've had problems like this with. It is also the only game I've played using CryEngine 4, so... to me, everything point away from my rig as the cause.
Yeah, I know, should be enough
The performance in general is really bad for me (have to have everything at low and 720p>1080p resolution to even get 30-60fps), but it really drops as soon as multiple characters come into view.
GPU temperature is normal and CPU usage also doesn't rise above 40-60%. Almost seems to me as if the game doesn't want to use the resource available
that's what you get for thinking you're smarter than the OS scheduler.We seem to have found the source of this. A (insufficient) hyperthreaded core was being assigned to a critical thread of the game due to some other processes (external programs) claiming the intended proper core for themselves.i7-4790, 16GB, GTX 1070 (also using the latest drivers).That's a monstermachine. Should be alright. Ok then, give me your full specs pls. Will forward themi7-4790. 8 cores @3.6Ghz should be enough to simulate a few people standing around, doing essentially nothing but their idle animation.
At least it is enough for thousands of units in Ashes Of Singularity and similar games, or entire towns full of way more people ala Dishonored, Assassins Creed, Witcher 3, etc.
As I said numerous times, this is THE ONLY GAME I've had problems like this with. It is also the only game I've played using CryEngine 4, so... to me, everything point away from my rig as the cause.
Yeah, I know, should be enough
The performance in general is really bad for me (have to have everything at low and 720p>1080p resolution to even get 30-60fps), but it really drops as soon as multiple characters come into view.
GPU temperature is normal and CPU usage also doesn't rise above 40-60%. Almost seems to me as if the game doesn't want to use the resource available
That's why it occured in hi-edn Intel CPUs only. I'm not sure if the fix is in 1.3 or 1.4. If it still occurs, in the meantime try to kill all unnecessary processes or disable hyperthreading.
I completed my copy before the patch and I uninstalled it already. I'll play it again when DLC + all patches are done and I get a faster PC, eventually.Are you still one shotting armored knights after the patch?Elex didn't have an issue with hitboxes, rather just hitdetection and some weird animations.
If what you mean by that is "is the combat shit?" then I can answer you that it is: Get fucked early game (10-20 hours,) rape everything after that and be able to kill most enemies with single strikes.
Yea, this pisses me off too. It's been reported. I think most of the schedules still fit the old alpha/beta settings where day and night were equally long (12 hours). We'll have to look into specifics to see if there's any possible negative impact. If not, it should be a simple fix.If there is one thing I find really irritating, it's the NPC schedules.
In 6 in the morning the sun is already up. However, most traders/services are closed until 8-9.
I don't know how much this conforms to reality, especially medieval reality, but I know that in the villages of present day, people who work the land usually try to get work started as soon as light breaks, so as to be able to do enough work before noon, when it gets hotter and thus more difficult to work. You have lunch at noon, then you work some hours more until sundown, then you go for schnapps and dinner, and go to bed *early* because it's another day tomorrow.
However, this isn't my gripe with the game, not conforming to reality. My gripe is that from the moment day breaks, I have a downtime of nearly half a day before I am able to visit traders, services (baths), or quest givers. Given that ingame time in KCD flies at an extraordinary pace (why in the first place?), this is half a day lost for questing, riding from place to place, or whacking bandits.
I've been standing for 5 hours - from 7 to 12 - in front of Radzig's scribe's room, waiting for the dumbfuck get up from sleep and open his door. This makes no sense at all.
Kingdom Come DeliveranceSo after they include the option to play as a female character, what would be the player's options as quests go in this realistic medieval game?
Sweep the floor? Prepare a meal and bring water from the fountain?
I'll roleplay as an old midwife?Kingdom Come DeliveranceSo after they include the option to play as a female character, what would be the player's options as quests go in this realistic medieval game?
Sweep the floor? Prepare a meal and bring water from the fountain?
You'll roleplay as a female poacher who really likes liver.I'll roleplay as an old midwife?Kingdom Come DeliveranceSo after they include the option to play as a female character, what would be the player's options as quests go in this realistic medieval game?
Sweep the floor? Prepare a meal and bring water from the fountain?
We seem to have found the source of this. A (insufficient) hyperthreaded core was being assigned to a critical thread of the game due to some other processes (external programs) claiming the intended proper core for themselves.
That's why it occured in hi-edn Intel CPUs only. I'm not sure if the fix is in 1.3 or 1.4. If it still occurs, in the meantime try to kill all unnecessary processes or disable hyperthreading.
Not bad.We seem to have found the source of this. A (insufficient) hyperthreaded core was being assigned to a critical thread of the game due to some other processes (external programs) claiming the intended proper core for themselves.i7-4790, 16GB, GTX 1070 (also using the latest drivers).That's a monstermachine. Should be alright. Ok then, give me your full specs pls. Will forward themi7-4790. 8 cores @3.6Ghz should be enough to simulate a few people standing around, doing essentially nothing but their idle animation.
At least it is enough for thousands of units in Ashes Of Singularity and similar games, or entire towns full of way more people ala Dishonored, Assassins Creed, Witcher 3, etc.
As I said numerous times, this is THE ONLY GAME I've had problems like this with. It is also the only game I've played using CryEngine 4, so... to me, everything point away from my rig as the cause.
Yeah, I know, should be enough
The performance in general is really bad for me (have to have everything at low and 720p>1080p resolution to even get 30-60fps), but it really drops as soon as multiple characters come into view.
GPU temperature is normal and CPU usage also doesn't rise above 40-60%. Almost seems to me as if the game doesn't want to use the resource available
That's why it occured in hi-edn Intel CPUs only. I'm not sure if the fix is in 1.3 or 1.4. If it still occurs, in the meantime try to kill all unnecessary processes or disable hyperthreading.
Off the top of my head, a more realistic development of the whole quest:Yeah.
Your point 11 is an especially glaring issue.
I also managed to subdue the guards by stealth, but than I found a lockpick and got my gear back.
Nevertheless I dressed up entirely in the bandit clothes, and my disguise was not working. There is also apparently no other way out, than through that gate. Surprise, surprise.
But they managed to drop the ball even lower, showing Henry limping and dressed in rags, while I had full plate and restored full health
Off the top of my head, a more realistic development of the whole quest:Yeah.
Your point 11 is an especially glaring issue.
I also managed to subdue the guards by stealth, but than I found a lockpick and got my gear back.
Nevertheless I dressed up entirely in the bandit clothes, and my disguise was not working. There is also apparently no other way out, than through that gate. Surprise, surprise.
But they managed to drop the ball even lower, showing Henry limping and dressed in rags, while I had full plate and restored full health
Henry is able to return to Rattay and report that the bandits are preparing to attack Sasau. In fact when questioned, bandits in the camp even mention that tomorrow there is an attack planned.
Depending on how inconspicuous Henry's scouting has been (insert dialogue checks, checks for flashy armor, including false checks, where the game makes the player think he has passed the check, but actually the outcome is that the NPC got suspicious), maybe the bandits got tipped off that there has been a spy around and they rush down and attack Sasau, or maybe they prepare their defences better inside the camp. Alternatively, if the player has not alerted them to his scouting, they may be caught off guard and surrender without a fight.