Stavrophore
Most trustworthy slavic man
The game had to be finished and released, they probably rushed the last part of the game.
Czech voiceacting (being done by fans, who managed to recruit some professional actors too) is starting to sound pretty damn good. For now only cutscenes will be voiced, but apparently if they manage to raise enough funds, the intent would be to do entire game (which has over 70 hours of spoken dialogue, so no exactly easy).
I would gladly have played with Czech voice-acting and English subtitles, and no doubt many other non-Czechs would have considered this as enhancing immersion and historical realism.Nah, we actually talked to the devs about it on this very forum. There isn't the market for it; it costs X, and the sales expected due to the feature are Y, and X > Y.
CDPR have moneyIf CDProjekt could do it when they were a nobody they really have no excuse.
This is why I know we discussed it in the thread; that’s how I wanted to play as well, and I asked smej about it.I would gladly have played with Czech voice-acting and English subtitles, and no doubt many other non-Czechs would have considered this as enhancing immersion and historical realism.Nah, we actually talked to the devs about it on this very forum. There isn't the market for it; it costs X, and the sales expected due to the feature are Y, and X > Y.
the game already got more than enough content. more it will be oversaturation.How about fuck the czech language pack and instead add more content?
But my, or your, desire to play a certain way does not make a business justification. There’s a reason so many more people watch dubs than merely read the subs.
But my, or your, desire to play a certain way does not make a business justification. There’s a reason so many more people watch dubs than merely read the subs.
The dialogue amount of a 6 hour first person shooter and an rpg is not comparable at all though.But my, or your, desire to play a certain way does not make a business justification. There’s a reason so many more people watch dubs than merely read the subs.
I don't care about czech dubs but they should've at least added it post release, after the game had good sales. Even germany based Crytek with EA as their publisher added turkish dubs to crysis games and that certainly wasn't a sound business decision But it was great to play the game with turkish VO for me with all the trad media being censored af, it was very refreshing to hear the VAs go full vulgar at times
Nah, we actually talked to the devs about it on this very forum. There isn't the market for it; it costs X, and the sales expected due to the feature are Y, and X > Y.
But we get it, culture war culture war culture war.
You think they had money when making the first game?CDPR have moneyIf CDProjekt could do it when they were a nobody they really have no excuse.
It's just "We Ran out of Time: The Quest". Most of the endgame is like that, but Night Raid's probably the most glaring example of it. They probably had grand plans for the siege part and couldn't bear to scrap it all, with Brian Blessed on board and all that.Night Raid
If this is the kind of cinematic garbage where nothing you do matters we can expect more of in the next game then count me out.
It's probably better in regards to bugs etc. now, but at launch you could clearly see that the monastery was the point where the game started to fall apart from a technical standpoint, crushed under the weight of its own ambition. Everything afterwards was similarly buggy while also being less complex, so Vranik and the Siege of Talmberg are definitely the least enjoyable parts of the game and the five or so hours you spend on all of it really makes the game seem worse than it is.It's just "We Ran out of Time: The Quest". Most of the endgame is like that, but Night Raid's probably the most glaring example of it. They probably had grand plans for the siege part and couldn't bear to scrap it all, with Brian Blessed on board and all that.Night Raid
If this is the kind of cinematic garbage where nothing you do matters we can expect more of in the next game then count me out.
Seems like a waste of time since they have already working modified version of cryengine. Just update the newest version. It looks good already.Looking at the Unreal 5 demo, I would not be surprised if KC3 or whatever Warhorse does after its current project will use it..
https://www.unrealengine.com/en-US/blog/unreal-engine-5-is-now-available-in-early-access
I don't think Cryengine will ever have its own version of Nanite, and I suspect without it it might be difficult to compete on graphical front in the future.Seems like a waste of time since they have already working modified version of cryengine. Just update the newest version. It looks good already.
it will depend on time + resources saved with nanites vs time + resources to modify UR with their system. i am not a dev, so I don't understand how much work can be saved with nanites. it sounds impressive basically creating meshes automatically but who knows.I don't think Cryengine will ever have its own version of Nanite, and I suspect without it it might be difficult to compete on graphical front in the future.Seems like a waste of time since they have already working modified version of cryengine. Just update the newest version. It looks good already.