Ok, who thought level scaling is a good idea for this game? Just ran into Bandits with full plate armor and mad skills. I barely do any damage with my longsword..
Also they are fighting and killing Cumans but as soon as I get involved both Cumans and Bandits go after me lol . What is this shit?!
Random encounter? If so, I know the one but I only attacked the cumans and 2 bandits were left alive. I sneaked around, shot one with an arrow in the face and dropped him, shot the other in the chest as he was rushing me and the he ran away. Fired again but I missed.
The more I play this game the more issues I notice and the more annoying it gets: vegetation frequently blocks you as if it's a solid of rock, stealth works from time to time depending in mood, sometimes you're completely invisible and it's incredible other times it's "oy vey!" for no discernible reason, enemies hear you stealth killing or KOs their allies from kilometers away again depending on unknown factors, NPCs randomly detect you by hearing you or by turning around to face you despite that 0 noise stat, combat is good in theory not in practice as you simply don't have the time to react properly to an attack from any of the 5 sides or I completely missed some piece of info, every enemy can do master strikes, can parry you etc. even peasants, when surrounded by enemies and you try to put some distance between yourself and them you constantly get pulled into some wombo combo by one of them, automatic lock on during combat, the movement system and the animations are literally GTA4/RDR2 levels of "realism" which I can't put into words how much I hate as it makes every single move that you make or attack or just any other action that much longer and tedious for no reason. Recently fell off a small wall I managed to climb on and crouched because I turned around and Henry's left foot ended up in the air and the rest of his body followed suit and slid down. It's small things like this that simply infuriating for me. I already use a mod to instantly harvest plants.
Right now I'm about halfway through the story, rescuing Esther from some mines and continuing with the whole forged coins quest. I'm just rushing through. This game is extremely tedious. I have to say it's very nice that the game allows you sequence break or skip some parts, like I said before the options and the dialogue options you get, while not that many, they feel real, meaningful. For the pestilence quest, I didn't bother. Found the sick guy, pickpocketed him for the document, left and took it to Radzig and didn't mention anything about the plague. Wonder if it'll have any consequences later. Why all the people there die or something? IDK.
Also not much story reactivity. Killed everyone in that camp where you fight Runt. But the quest didn't acknowledge that and was more preoccupied with poisoning the food and burning the arrows, which I did, after everyone was dead. Went to Radzig, told him I sabotaged everything but couldn't tell him I killed all if them. Whatever, the next quest started with the attack and of course everyone was back alive. Meh.