Krivol
Magister
Yes. I wish I could forget this game and play it blindly in hardcore mode.Would you guys recommend Hardcore mode for a first playthrough?
Yes. I wish I could forget this game and play it blindly in hardcore mode.Would you guys recommend Hardcore mode for a first playthrough?
I think I am going to raise my score to 7.5/10, mostly due to experiencing some more cool quests and some more really good environmental effects (forest, night, storm, lightning creating light for 1s).
For higher than that it needs more gameplay. I cannot ignore all the empty walking/riding and too many fetch or go there and kill quests. Also there is nothing to find while exploring except a simple random encouter here and there.
The main quest where you attack that bandit camp was cool, doing battles with a group was fun and it is a shame so far that was only one.
Overall this game is worth 20e or so, anyone that paid more was cheated.
It is eyecandy and has interesting combat system with terrible UI but just not enough interesting content to be more.
Also feels too low level. Like playing FP boring version of Baldur's Gate 1 where you start as lvl 1 but by end of game reach lvl 3. And can only be fighter or thief.
And of course severe lack of variety of enemies.
Yes 100%.Would you guys recommend Hardcore mode for a first playthrough?
Band of Brothers is pretty cool. Hans Capon one is more for laughs (also pretty tough as he wants you to win in the tournament). Restoration of Pribislavitz is pretty cool, if you got extra grochen and no idea what to do with it, that is where you sink it all for little return :DAll right, I managed to finish the main story.
Excellent choice & consequence that affects quest outcomes and follow-up questlines. Notable examples of this are the Talmberg poacher and quarry heist. There's also occasionally a way to resolve questlines with skill checks (other than the three common variants, namely speech, charisma and threats). It's not as extensive as VtMB or F:NV, but getting there. Combat is a hit or miss, it works best in 1v1 duels or group skirmishes in the late game. The camera targeting is absolute ass when trying to fight multiple opponents alone, but it doesn't matter during late game when you have become a one man army. No need to mention master strikes, everybody seems to agree they were a bad idea.
Even though the main quest didn't break this time, the game was still rife with bugs. These range from mildly amusing bugs with the NPC AI that don't affect anything too much to jarring ones that required me to load a save from a hour ago because a side quest got broken. It got to a point where I was walking on eggshells following the most obvious scripted route during quests because I was wondering if slight deviation would cause the code to crap itself and softlock the quest.
The environments, soundtrack and attention to historical accuracy were GOAT. The Codex, which I was reading quite a lot in between playing, was a nice addition.
Overall it's a solid 8/10. I might check out the most interesting looking DLCs (namely Band of Bastards and Hans Capon's adventures).
Made combat harder? Salute, dude. Admittedly I completely suck at these kinds of games, but the game reflects that. Get better, do better with tangible results.Not only i played it hard core but i also had a bunch of mods installed as well. The lite version of the better realism mod, the one that made the combat harder and removed master strikes and a few minor mods (like the one that sticks to first person whenever you pick up herbs). On my next game i'll definitely add the one that halves XP gain.
I think I am going to raise my score to 7.5/10, mostly due to experiencing some more cool quests and some more really good environmental effects (forest, night, storm, lightning creating light for 1s).
For higher than that it needs more gameplay. I cannot ignore all the empty walking/riding and too many fetch or go there and kill quests. Also there is nothing to find while exploring except a simple random encouter here and there.
The main quest where you attack that bandit camp was cool, doing battles with a group was fun and it is a shame so far that was only one.
Overall this game is worth 20e or so, anyone that paid more was cheated.
It is eyecandy and has interesting combat system with terrible UI but just not enough interesting content to be more.
Also feels too low level. Like playing FP boring version of Baldur's Gate 1 where you start as lvl 1 but by end of game reach lvl 3. And can only be fighter or thief.
And of course severe lack of variety of enemies.
Some things that you criticized are actually what makes the game so unique and memorable for me. I loved the "empty" walking/riding because the game doesn't care about the open world 40-seconds-formula and instead relies on its incredible atmosphere. Because there were no hidden secrets behind every corner everything felt much more meaningful - even if I just found a mundane non-interactive landmark or a little grave with some loot.
Play also Woman's Lot (especially questline with inquisition) if you haven't alreadyI might check out the most interesting looking DLCs (namely Band of Bastards and Hans Capon's adventures).
Henry looking like a total PLAYA.
Shame that there no painted armor pieces in game that would fit with warhorse gauntlets and brigandine. I hope that in KCD2 we will get more fancy stuff, maybe even some al antica shoulder and cuirass pieces.
Also red dyed saxon gambeson is the best looking gambeson in whole game.
For the love of christ PLEASE NOthe second one will be Warhorse's BG3 moment.
Q: Radio Codex was asked "How does Kingdom Come 2 differ from Baldur's Gate 3?"For the love of christ PLEASE NOthe second one will be Warhorse's BG3 moment.
Bear rape confirmed, you get raped of course.For the love of christ PLEASE NOthe second one will be Warhorse's BG3 moment.
I have no idea what GPU/CPU combo you have but you could take a look at this program:So I decided to try getting used to 30 FPS cap in this game, to see whether I can stand it for sequel. Actually got used to it suprisingly fast and now finding it a preferable way to play in comparison to these fucking stutters when framerate fluctuates near NPCs. In most games I wouldn't be able to stand 30 FPS but this game feels surprisingly smooth like that. Combat pace is slow enough for it to not be an issue. Until I get a much better CPU I'm sticking with this for sure. So I went for as much graphics whoring as I could, increased resolution to 1440p, pushed several view distance variables above in game settings and set shadows to 2560 resolution, 2.5x more than in game settings allow. Very noticeable difference, especially on those night torch shadows. Was going to go for 2048 value at first but there was still noticeable flickering in night shadows, adding 512 more solved most of it. I don't know why cryengine games were sticking to pathetic 1024 as maximum shadow resolution for so long, that's the same one Crysis 1 used. As an added bonus my PC is way quieter when playing like this and my GPU doesn't get hotter than 56 degrees Celsius. This most likely means I won't need to wait for new PC to play the sequel.