Ofc Skyrim had a much better story, right?mediocre story (after 30 hours so mid game - that´s why the score could be higher than 70-80)
Hm, could mean it's mediocre.
Could also mean he really misses them ancient evils trying to take over the world.
This is what unwashed, sweaty, and probably stinky farmgirls with purple hair actually believe in the present day. That is why they are the only ones specializing in rape studies.There is nothing more boner inducing, than some unwashed, sweaty, and probably stinking farmhand girl.
Those fancy ladies with their clean long hair and silk panties can hide in shame.
Ask any rape historian.
I thought the PS one was running on the original and not a pro but yeah performance might be kinda shitty for a while at least.So it will run like shit on most average computers and will be a performance disaster on consoles that are not the Xbox one X... Good job.
By the way avoid reddit. Some nigger faggot is posting.
THE MOST HISTORICALLY ACCURATE MEDIEVAL SIMULATION EXPERIENCE (alt-right approved!)
*fires 5 arrows into an enemy at point blank range as they continue to run towards me*
wow...amazing...my goty for sure
Look guise, a hater!
That's good, Burning Bridges gets some company.
Obviously only two arrows hit and the second one killed the dude. Plus in all the other previews you can see it's usually one shot-kill. But carry on!
https://youtu.be/VNXOI1ZK764?t=115
b-b-b--but all but one arrow must have missed i-i-i-i m-mean they hit but they didn't strike vital organs, hehe, yeah thats right, thats how realistic the game is! people CAN get shot 5 times in the upper chest and get stabbed a few times and continue running like nothing happened! this totally isn't Oblivion in Cryengine guys!
What a fucking disaster holy shit. I hope this really isn't the full game.
What a fucking disaster holy shit. I hope this really isn't the full game.
the two bandits behaving like rejects from Oblivion
What a fucking disaster holy shit. I hope this really isn't the full game.
Quoting this as I'm looking forward to this game, but holy shit is just about right. That combat looks as janky as fuck. From the boar getting an arrow in the shoulder, going mad with pain and apparently running right past the player, stopping and then presumably wandering off to look for truffles, to the two bandits behaving like rejects from Oblivion. Burning Bridges might be a bit OTT with his obsession about RPG's based around apple interaction, but you must admit the way that bandit didn't react at all to his mate running off, then stood up straight, waited a few seconds then turned around and started approaching the player with his fists raised just reeked of Skyrim. The multiple arrows in the face just sealed the deal, realistic armour excuse or not. His mate coming back and sitting in the same spot as before was also true realism, as was the Benny Hill chase that followed 10 minutes of inventory juggling. (From around 17.20)
It's tempered my expectations for sure.
the two bandits behaving like rejects from Oblivion
What time stamp is it? I don't wanna watch the entire video.
Also there are no multiple arrows in the face, there's only one (you can even see it at the end of the segment). He clearly missed three shots.
From 1.37 onwards. Honestly there's nothing spoilery if you watch the first 20 mins.
Quoting this as I'm looking forward to this game, but holy shit is just about right. That combat looks as janky as fuck. From the boar getting an arrow in the shoulder, going mad with pain and apparently running right past the player, stopping and then presumably wandering off to look for truffles, to the two bandits behaving like rejects from Oblivion. Burning Bridges might be a bit OTT with his obsession about RPG's based around apple interaction, but you must admit the way that bandit didn't react at all to his mate running off, then stood up straight, waited a few seconds then turned around and started approaching the player with his fists raised just reeked of Skyrim. The multiple arrows in the face just sealed the deal, realistic armour excuse or not. His mate coming back and sitting in the same spot as before was also true realism, as was the Benny Hill chase that followed 10 minutes of inventory juggling. (From around 17.20)
It's tempered my expectations for sure.
Was going to say what's up with the thief coming at you bare handed even after getting shot a few times but he almost killed the player with the gauntlets.
Turisas said the crosshair[?] is present during melee but its gone during archery. Hope there is an option to enable that in.
Probably strung out on some medieval drug.
From 1.37 onwards. Honestly there's nothing spoilery if you watch the first 20 mins.
Ok so:
1) boar - do you know how are animals programmed to react in this game? Are they supposed to be always aggressive, charging you at the first sight and then be on your dick until they die? Or are they programmed to be "afraid" when they're injured? Jumping on the least charitable explanation straight away and saying "loool such buggy, much mess!1!1!" is just retarded
2) bandits - first dude standing up like that is clearly a bug. The same dude running away without putting a fight is clearly a bug. Second dude standing up and reacting slowly is afaik a known issue that was supposed to be fixed. At least it's in the D1P patch notes ("Improved NPC reaction time"). No idea what's up with it.
So you've basically pinpointed something that may or may not be a glitch and a few genuine glitches and said the game is trash and you hate it.
I mean...you do you mate.