almondblight
Arcane
- Joined
- Aug 10, 2004
- Messages
- 2,624
You try to make it fair and coherent. But on a single player game, where it doesnt matter one tiny little fuck if the player ends up making the game too easy by overleveling, collecting the strongest artifacts in the whole world and relying on strong builds i just dont see the point on trying to keep shit balanced, after all thats called being prepared, and punishing preparation just for the sake of challenge is missing the whole point/fun of these games.
Well, I enjoy the challenge of building an effective party. If one skill is clearly superior to the others, it's like playing a strategy game where one unit is superior to all of the others. I don't see many people asking why units have to be balanced in a strategy game.