NJClaw
OoOoOoOoOoh
There is a problem when not even a Strength-based Barbarian is able to compete, though.B-but my Intelligence-based Barbarian should be able to compete!
There is a problem when not even a Strength-based Barbarian is able to compete, though.B-but my Intelligence-based Barbarian should be able to compete!
B-but my Intelligence-based Barbarian should be able to compete!
An odd moment, when a barbarian character passes an int check but the player fails his.B-but my Intelligence-based Barbarian should be able to compete!
Quick question: what does "Cast spell upon per-battle use X" do? I need to get my reward from the goblin and if that means that the weapon casts Harm once per battle, I'm definitely going with the greatmace. Otherwise, I'm probably picking the glaive.
A Scottish bard?Am I missing something?
Do you guys have any advice for the lizardmen fight? So far it seemed impossible to reach the main caster in time. I tried summons and some AOE spells but no luck.
My party: Gladiator, Death Knight, Storm Warrior, Bishop, Warlock, Wizard, all level 7.
JESUS FUCKING CHRIST GOOD LUCKActually, a question for the local autists who have already tried 30 different parties, just how fucked is mine? Paladin, samurai, ranger, bard, cleric, wizard.
Actually, a question for the local autists who have already tried 30 different parties, just how fucked is mine? Paladin, samurai, ranger, bard, cleric, wizard.
If you have a bard, you should be able to equip the instrument and then use its ability in combat through "Activate Special (A)".niggas i have a bard
JESUS FUCKING CHRIST GOOD LUCK
Get rekt
As for your party, you are fucked.
If you have a bard, you should be able to equip the instrument and then use its ability in combat through "Activate Special (A)".
You can rearrange your party formation such that just when you are about to trigger the fight by reaching the sword, at least 1 character is not in the pool with the rest. Takes a bit of trial and error to figure out the exact point of approach, but it ensures that at least 1 character (preferably a melee) does not waste 2 turns climbing out of the pool and getting to him.Do you guys have any advice for the lizardmen fight? So far it seemed impossible to reach the main caster in time. I tried summons and some AOE spells but no luck.
My party: Gladiator, Death Knight, Storm Warrior, Bishop, Warlock, Wizard, all level 7.
Paladin, samurai, ranger, bard, cleric, wizard.
i'd consider restarting with better wammos if the thought of suffering through the fucking slog at the start of chapter 2 and reloading the sharkman druid 394867398476 times again didn't make me contemplate suicide
no turning back now, sometimes you just accidentally trigger nightmare mode and have to live with it
i'd consider restarting with better wammos if the thought of suffering through the fucking slog at the start of chapter 2 and reloading the sharkman druid 394867398476 times again didn't make me contemplate suicide
no turning back now, sometimes you just accidentally trigger nightmare mode and have to live with it
Paladin, samurai, ranger, bard, cleric, wizard.
Fucking fucked.
Get a psion, get two, maybe get three.
Most optimal party is six bards