Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Kodex Kommunistic Kastle. Fortress. Dwarf Fortress.

Lizzurd

Cipher
Joined
Jan 11, 2015
Messages
566
Hey! Are you serious over the sealing the city? There are tremendous amounts of resources outside.

I want to slightly adjust my vote – I do not want to seal the city but rather wait till the end of weregecko attack.

And even if elves arrive and whoever else we can just sacrifice another Baud. Sounds great, yeah? :M
 

RoBoBOBR

Arcane
Patron
Joined
Oct 29, 2012
Messages
713
what happened to Ilral?
images



Regarding the were-beast -- no reason to pull the lever, werebeast's rampages are swift, they turn back quite quickly (couple of ingame days). Several dwarves that are outside will occupy the werebeast long enough for it to transform and flee. Do not forget to quarantine the attack survivors though. Also the newly acquired paranoid trap specialist should create an early stage defense system to protect the Kastle form future werelizards ambushes.

Regarding elves -- one partially robbed caravan is rarely enough to start a war.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,999
what happened to Ilral?
images



Regarding the were-beast -- no reason to pull the lever, werebeast's rampages are swift, they turn back quite quickly (couple of ingame days). Several dwarves that are outside will occupy the werebeast long enough for it to transform and flee. Do not forget to quarantine the attack survivors though. Also the newly acquired paranoid trap specialist should create an early stage defense system to protect the Kastle form future werelizards ambushes.

Regarding elves -- one partially robbed caravan is rarely enough to start a war.
You must be really fun at parties.:roll:
 

Storyfag

Perfidious Pole
Patron
Joined
Feb 17, 2011
Messages
17,731
Location
Stealth Orbital Nuke Control Centre
what happened to Ilral?
images



Regarding the were-beast -- no reason to pull the lever, werebeast's rampages are swift, they turn back quite quickly (couple of ingame days). Several dwarves that are outside will occupy the werebeast long enough for it to transform and flee. Do not forget to quarantine the attack survivors though. Also the newly acquired paranoid trap specialist should create an early stage defense system to protect the Kastle form future werelizards ambushes.

Regarding elves -- one partially robbed caravan is rarely enough to start a war.

I mean, we can always reopen the gate, right? My vote is for closing the fortress *for the time being*
 

BrotherFrank

Nouveau Riche
Patron
Joined
Apr 19, 2012
Messages
1,804
Option 1: Pulling the lever and sealing everyone inside so people start going crazy and paranoid, the natural social order devolving into complete chaos seems exactly what my character would enjoy so that takes my vote. Besides even if the prolebashers were mobilised we would still be far too late to help anyone, so all we can do now is ensure the safety of our glorious leader.

Baud I’m totally rooting for you :salute:
 
Last edited:

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,999
Btw Grimwulf can we at least have some wounded before closing the door? When i became medic i've thought my job will be more... exciting...
I'm not complaining - at least i'm not miner, but Azira will grow rusty at this rate.
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
Btw Grimwulf can we at least have some wounded before closing the door? When i became medic i've thought my job will be more... exciting...
I'm not complaining - at least i'm not miner, but Azira will grow rusty at this rate.
Considering that I am apparently a great nurse, which translates to being able to knit dirty socks from cobwebs, I think your job is now up for grabs. Did I hear you volunteering as a miner?
I for one am looking forward to working under with the world famous Azira. :obviously:

Sigh, at least that would be the case if the KKKommisar was pulling all strings by himself. In this clown-run circus you will probably stay where you are, while I get assigned to be an assistant mudcrab wrangler. Sad.
But I pray to the Spirit of KKKommunism to slap some sense into people.
 

Grimwulf

Arcane
Patron
Vatnik
Joined
Oct 1, 2014
Messages
4,045
Location
Kodex Kommunistic Kastle
lLtAqSI.png
PULL THE GODDAMN LEVER!

zdF4Uot.png

lLtAqSI.png
SOUND THE ALARM! RED ALERT!

kdrlnHe.png

G51kElb.png
Kommissar! Baud and Unib are still outside!

lLtAqSI.png
Gods help them.

4o6H0Qw.png
Huh. Probably the first time I've seen Grim express any kind of sympathy.

lLtAqSI.png
Gods help them distract the beast for long enough.

yk5ri5n.png

4o6H0Qw.png
I take it back.


Meanwhile on the Surface.


gzSY6i6.png
*walks towards the weregecko*

NrhmvH1.png
SIS, THE HELL ARE YOU DOING?! RUN, you fool!

gzSY6i6.png
Leave me. Tell the others to hurry up and seal the fortress. And tell my wife I love her.

Yes, DF has lesbians too

9DJnZ3R.png
Hissssss

NrhmvH1.png
You won't hold a damn second against this thing!

gzSY6i6.png
*nods* I know... But someone has to try.

NrhmvH1.png
Damn... Damn it all.

9DJnZ3R.png
*sprints towards Unib and Baud*

NrhmvH1.png
What's your name, sis?

gzSY6i6.png
Unib. Unib Shovestaves.

NrhmvH1.png
Follow my lead, Unib. I'm Baud, by the way.

gzSY6i6.png
Are you ready to die?

NrhmvH1.png
No. I am about to piss myself, truth be told.

gzSY6i6.png
Me too.

9DJnZ3R.png
*the weregecko is dangerously close now*

ry9Am38.png

NrhmvH1.png
gzSY6i6.png
*raising their trembling fists*

In the combat log below, Baud is referred to as "militia captain" and Unib as "recruit"

NrhmvH1.png
Let's go kill that bastard.



9DJnZ3R.png
*rolls towards Baud and plunges its teeth in his leg*

pR2Ccun.png

NrhmvH1.png
AW, FUCK!! *tries to hit the beast to no avail*

EYxFL6O.png

gzSY6i6.png
*stands aside, hesitating to engage*

NrhmvH1.png
GET OFF ME!

9DJnZ3R.png
Hssssrrrr

uuRNoHK.png

NrhmvH1.png
UNI-I-I-IB! WHERE ARE YOU-U-U?!

gzSY6i6.png
*paralyzed with fear*

NrhmvH1.png
*manages to land a solid punch*

EVJ65PG.png

9DJnZ3R.png
*the monster is now ENRAGED*

bfBSF97.png

NrhmvH1.png
*SCREAMS in pain*

gzSY6i6.png
BAUD! *finally jumps into the fray*

9DJnZ3R.png
*lets go of Baud and turns his gaze to Unib*

lfDLUi1.png

9DJnZ3R.png
Hisss

gzSY6i6.png
*catches breath and tries to overcome the pain*

NrhmvH1.png
Argh! *struggles to stand up*

gzSY6i6.png
*assaults the weregecko again*

HmdIi11.png

NrhmvH1.png
*stands up from the ground*

9DJnZ3R.png
HISSS

RH02dnQ.png

5GXSPQ5.png
*falls on the ground, teeth flying all over the place*

KKbhjwe.png

9DJnZ3R.png
*towering over Baud*

5GXSPQ5.png
You fffffFFFFFFUCK!

o6EDRm1.png

9DJnZ3R.png
HISSSS

xnaX8az.png

5GXSPQ5.png
*stands up and attacks the beast in berserk rage*

LEzwK5a.png

9DJnZ3R.png
*counter-attacks with lightning speed*

fTl825O.png

GmApd5i.png
*screams in agony*

gzSY6i6.png
*rushes into the battle again*

aOIkh6k.png

9DJnZ3R.png
*doesn't let go of Baud*

EXnCWhj.png

9DJnZ3R.png
*hisses at Unib violently*

gzSY6i6.png
*steps away, unable to control fear*

9DJnZ3R.png
*turns back to Baud*

gzSY6i6.png
Baud... I'm sorry.

KLreLRD.png
*everything becomes fog: distant, unreal*

WkRea7A.png

uGo2rvx.png
Ghhhnhh

IX9RB20.png

gzSY6i6.png
*completely gripped by terror*

VXKPzLx.png

eri4B5e.png
*loses himself in unbearable pain*

gzSY6i6.png
LET! HIM! GOOO! *charges*

gdhn7o4.png

9DJnZ3R.png
Hisssss

YmdDltx.png

gzSY6i6.png
B-Baud..?

eri4B5e.png
*coughing blood, unable to stand*

gzSY6i6.png
*crawls away from the beast*

9DJnZ3R.png
*walks towards Unib*


Meanwhile in the Outpost


DUelvJM.png
Who should pull the lever?

lLtAqSI.png
PULL THE LEVER!

DUelvJM.png
Yes, but who should do it?

sG7GS0v.png
I can do it.

3xGOOtN.png
Wh-- OUR BROTHER IS OUT THERE FIGHTING!

sG7GS0v.png
*shrugs* I'll survive. I always survive. That's all that matters.

lLtAqSI.png
PULL THE FUCKING LEVER!!

sG7GS0v.png
Do you want me to pull it?

lLtAqSI.png
PULL THE LEVER ALREADY!!! :x

Every dwarf is fucked up in the head. We were born like that. Even if you assign a top priority task, sometimes dwarves will simply stand in front of the lever and scratch ass, contemplating the purpose of life.

JrUO0T8.png


Meanwhile on the Surface


9DJnZ3R.png
HISSS

tCloAi5.png

84ygdzh.png
*spits blood and teeth*



sU7cUKl.png
Please? Pretty please?

gzSY6i6.png
I said NO, Tobul! We will stay right here in Goldsect!

sU7cUKl.png
Come on! The Queen's messengers said Redlabored is a very promising fortress! Don't you want to become a part of dwarven history?

gzSY6i6.png
I want to live. I want both of us to live.

Nz0ekCH.png

sU7cUKl.png
I'm tired of local dwarves looking at us as if we were sick or something. All I need a fresh start. Together with you.

gzSY6i6.png
No. It's dangerous out there, and you know it.

qA6bXej.png

sU7cUKl.png
But you will protect me, right?

szXiLuq.png

sU7cUKl.png
We will be FINE, Unib! My father Eryfkrad will come along!

gzSY6i6.png
No offense, but your father is just an old alcoholic. I can't babysit the old geezer AND his little girl.

sU7cUKl.png
He-he. Take my hand.

gzSY6i6.png
*sigh*

q73nXma.png

sU7cUKl.png
We will be happy there. You and me.

gzSY6i6.png
...

sU7cUKl.png
Is it a "yes"?

gzSY6i6.png
What can I say? Dwarves in love make stupid decisions.

sU7cUKl.png
YAY! I will pack our stuff right away!

gzSY6i6.png
I'm gonna regret this...

wmrr6SF.png

eri4B5e.png
FACE ME, CREATURE!

9DJnZ3R.png
*turns around in surprise*

eri4B5e.png
Not... done... yet...

tjoC9yz.png

9DJnZ3R.png
Hisss

8XI87qK.png

eri4B5e.png
AAAA-- AGH?!

ByZtjMh.png

9DJnZ3R.png
*bites Baud's face, tearing his cheek and teeth*

dPmYFNG.png

qtFIiB0.png
RRRRRRRAAA *goes FULL BERSERK*

FgpRXKw.png

qtFIiB0.png
*coughs blood*

9DJnZ3R.png
Hisss

yRO63mb.png

qtFIiB0.png
Let... GO!

Jc3w68y.png

qtFIiB0.png
GH- GOOOODS!!

WQaVHlO.png

qtFIiB0.png
*passes out*

jk5Scbr.png


Meanwhile in the Outpost


kCv2T60.png
The sounds coming from above are terrifying...

3xGOOtN.png
*sobs*

nvv7rfL.png
*drinks and mumbles* Pull the lever... It's time to live in isolation... It's time...

sU7cUKl.png
I'm sorry - Kalin, was it?

TWOnKLq.png
Watcharront?

sU7cUKl.png
Have you seen my wife? Dark hair, broad nose, beautiful aquamarine eyes?

TWOnKLq.png
Fark off, cunt. *pours himself a drink*

sU7cUKl.png
*whispers to herself* Unib, where are you?

jUUDMXQ.png
Why the silence, friends? No reason to be sad. I'm sure there is a glorious battle raging up above! One that will be remembered through centuries!

0LMwF1d.png

o44H4SR.png
PUSSIES, all of you! Baud is the only dwarf with balls around here! Baud and Brother Frank!

1tkud7F.png
I'm sure he is pulling one HELL of a fight!

n3V9Nog.png


Hours later


CrmPVDL.png
Kommissar?

lLtAqSI.png
Hrm?

CrmPVDL.png
It's morning outside.

lLtAqSI.png
Hrmpf.

CrmPVDL.png
We should open the gates for a short while. To honor our dead with a proper burial.

lLtAqSI.png
The beast is still lurking outside.

CrmPVDL.png
It's been quiet for hours. Besides, werebeasts turn into original form when the sun rises.

sBLVXBK.png

lLtAqSI.png
... Open the gates. Tell the others I give you ONE WEEK to haul the bodies, charcoal, and whatever furniture we left outside. Then we seal ourselves underground FOR GOOD.


24th Felsite, 126, Late Spring
The Surface



HbWtpw8.png

sU7cUKl.png
Unib..?

KuUlcLF.png
She's dead, kid. And so is Baud. Poor bastard. *looks at Baud's mutilated corpse*

8y4fU3b.png


4o6H0Qw.png
*sigh*

sU7cUKl.png
*crying over Unib's body*

KuUlcLF.png
Baud. Rest in stone, you glorious bastard.

4o6H0Qw.png
Help me with the bodies, Spigot.

8y4fU3b.png
hhh

4o6H0Qw.png
KuUlcLF.png
HO-LY SHIT

5bWW9yX.png

4o6H0Qw.png
No. Way.

xIApXqw.png

4o6H0Qw.png
HOW ARE YOU STILL ALIVE?

8y4fU3b.png
hhh

4o6H0Qw.png
CARRY HIM TO THE HOSPITAL! NOOOW!


25th Felsite, 126, Late Spring
The Outpost, Hospital


Baud was struck so hard, his teeth penetrated the fucking ground, landing inside the Outpost

gpdqoDm.png

4o6H0Qw.png
*examines Baud's wounds*

8y4fU3b.png
*unconscious*

czmdvBW.png

4o6H0Qw.png
*mumbles to himself* Pull it together, Azira. Symptoms! Remember what the goblin gypsies told you! Paleness indicates severe blood loss... Legs are no good, so the ability to stand lost...

19qtSFb.png

4o6H0Qw.png
Wounds... Where do I even start?

RpWjP8y.png

4o6H0Qw.png
Write it all down, Azira. *scribbles a medical card, sweating profusely*

MAo76S8.png

sG7GS0v.png
*enters the Hospital* Doctor?

4o6H0Qw.png
NOT NOW!

sG7GS0v.png
When I became medic I've thought my job will be more... exciting... Can I have some practice?

4o6H0Qw.png
Practicing on your nearly dead brother? Way to go, Reinhardt! Bring me GALLONS of water, ALL SOCKS and ALL THREAD we have!

sG7GS0v.png
But the water is outs--

4o6H0Qw.png
*infuriated* KEEP THE GATES OPEN UNTIL THE KOMMANDING PHYSICIAN TELLS YOU OTHERWISE!


25th Felsite, 126, Late Spring
The Outpost, Hospital



c9XcSR9.png
*enters the Hospital*

4o6H0Qw.png
I'm... busy. *yawns* Go away.

c9XcSR9.png
You need to sleep, doctor. Pity.

4o6H0Qw.png
And let him die? Even though I didn't like him in the first place... The dwarf suffered to save us all.

c9XcSR9.png
How is he doing?

4o6H0Qw.png
Dwarven coma. *mumbles* I think...

c9XcSR9.png
Sad.

4o6H0Qw.png
Can't let Reinhardt touch him. Might as well slit his throat. Less pain, same result.

c9XcSR9.png
I can help. Enthusiasm!

4o6H0Qw.png
I don't trust you. Nothing personal.

c9XcSR9.png
Sad. Have to resort to the old method.

4o6H0Qw.png
What..?

c9XcSR9.png
Go to sleep, doctor.

4o6H0Qw.png
Look--

c9XcSR9.png
Go to sleep, doctor.

4o6H0Qw.png
Sleep. *walks outside*

c9XcSR9.png
*starts tending to Baud's wounds*

Yes, I made a call to replace Reinhardt with Bliblablubb temporarily. Baud is balancing on the death's door, we have no time to fuck around.

Azira can't pull this on his own. No doctor can, no matter how skilled he is.

Baud is beyond fucked up.

:negative:

GmxYZUE.png


28th Felsite, 126, Late Spring
The Outpost, Hospital



lLtAqSI.png
Azira.

4o6H0Qw.png
Kommissar.

lLtAqSI.png
Let's talk about Baud. How soon can he get back to work?

4o6H0Qw.png
Not in the foreseen future.

ZZgQsEJ.png

lLtAqSI.png
"Greatest dwarven surgeon," my ass.

4o6H0Qw.png
How am I supposed to suture his wounds? How many times I told you that a HOSPITAL needs SUPPLIES in order to function! We have no thread.

fUvjp0t.png

4o6H0Qw.png
We only have ONE bucket here in Redlabored, and NOBODY can ever find it!

8JGdwrf.png

4o6H0Qw.png
And we have NO cloth for wound dressing! Not even dirty socks!

Vc5YeUx.png

4o6H0Qw.png
But hey! At least we have BINS, right?

lLtAqSI.png
How th--

4o6H0Qw.png
Don't even start, Grim! I did a damn fine job with what I had at my disposal.

1kCMzGu.png

4o6H0Qw.png
Now it's up to him.

lLtAqSI.png
Hrmpf.

4o6H0Qw.png
And Grim... We need to wall him up inside the hospital.

lLtAqSI.png
Baud was bitten, wasn't he?

4o6H0Qw.png
It's not about whether or not Baud was bitten, but the sheer number of bites he suffered. I lost count at twenty.

lLtAqSI.png
God fucking dammit, do you EVER have good news?

4o6H0Qw.png
Next full moon will rise on 19th Hematite. Almost three weeks from now. Plenty of time to seal Baud inside the Hospital.

lLtAqSI.png
How very humane of you, Azira. Let the dwarf who saved your worthless life FUCKING DIE of thirst and starvation, alone and confused, sealed inside the hospital.

4o6H0Qw.png
As if you care about Baud!

lLtAqSI.png
I DON'T! You miss the fucking POINT! You are all EQUALLY INCOMPETENT, but it wasn't BAUD who should have died out there! It should have been KALIN and his butt-fucked band of loiterers! Baud took one for the team, although NOBODY FUCKING ASKED HIM, and now you - the FUCKING KOMMANDING PHYSICIAN - sentence Baud to even more suffering instead of DOING YOUR GODDAMN JOB and getting him back on his feet!

4o6H0Qw.png
This debate is pointless. If you have any other ideas - I'm all ears.

lLtAqSI.png
I want you. To do WHATEVER it takes. To make Baud come back to his senses. And DECIDE FOR HIMSELF!

4o6H0Qw.png
Decide? What is there to decide? In three weeks he'll turn into a beast and will most likely kill every single dwarf in Redlabored! If he even survives that long.

lLtAqSI.png
If he wishes to leave the fortress instead of being walled up, I will fulfill this request. The bastard deserved that much.

4o6H0Qw.png
You're growing soft, Grim.

lLtAqSI.png
I granted females the right to vote. OF COURSE I'm fucking SOFT, you duckbutt! Awright, go gather my administrators in the dining room. Summer is here. Time to make decisions.

4o6H0Qw.png
Yeah, sure. Are you coming?

lLtAqSI.png
Aye. In a moment.

4o6H0Qw.png
*goes away*

lLtAqSI.png
*turns to Baud*

nCQVh1c.png


lLtAqSI.png
What a waste. All those socks and other shit we spent. You should be ashamed, Baud.

nCQVh1c.png


lLtAqSI.png
BETTER YET, you should survive and make yourself useful. Somehow.

nCQVh1c.png


lLtAqSI.png
If you die on me now, I'll make Catacombs engrave a massive dick on your sarcophagus. Because dying now would be a dick move, Baud.

nCQVh1c.png


lLtAqSI.png
Ungrateful bastard. *leaves the Hospital*

nCQVh1c.png


WicdIHx.png


MAKE YOUR KEY CHOICE


Summer is upon us, NO THANKS TO YOU!

Life in Redlabored will go as per usual, except THE GATES ARE CLOSED until further notice! No more sneaky attacks on my fortress until the GODDAMN KOMMANDER finally makes something resembling a military force!

I want to make it clear: each and every one of you FAILED! The cost of your failure is one dead dwarf, and another one suffering fate worse than death. TWO POTENTIALLY COMPETENT LABORERS GONE! Because of YOU!

The least you can do now is to FIX THE GODDAMN SITUATION at least to SOME extent!

But before we proceed with politics, gotta address the mutilated elephant in the room

Current agenda: Baud's fate

In case he doesn't wake up in two weeks and therefore won't be able to decide for himself, we must do what is necessary. But what exactly?

Option 1: wall him inside the hospital.

No way in and no way out. He will turn into a werebeast on the 19th of Hematite. Werebeasts do not require food and water booze, they are basically immortal, although they die of old age. Werebeasts can also regenerate any wounds upon transformation. If Baud survives until the next full moon, he will live. Or rather exist.

There is a downside, though. In case he is not infected, which is still possible, we condemn him to die of thirst and starvation, even if he pulls through the injuries.

Option 2: fight for his life till the bitter end.

Fetch him food and water. Tend to his wounds. Hope for the best. If he turns, Kalin and the Prolebashers will put him out of his misery. It is better this way.

Option 3: execution.

Kill Baud for no real reason. Because we are that fucking special down here.

Everyone has a vote. If Baud wakes up, the result of this poll is void - he will instead decide his own fate.


POLITICS


I hate you all so much.

Kalin

1. Pick up to 9 dwarves (10 including yourself) to serve in the Prolebashers. DAS RITE, full squad!

oqAIr1h.png

Remember, you can replace any recruits at will. Here is the current roster (doesn't include children):

oxkdqpH.png

Administrators cannot be conscripted.

If you decide to play it SMURT all of a sudden, feel free to request additional information on any specific dwarf. Most of the unassigned ones weren't introduced, but maybe there is a decent fighter among them.

If you conscript unassigned dwarves (dwarves without a nickname), you must also pick their weapon of choice.

2. You can set a new training schedule. Otherwise I will leave it at "5/10 dwarves must train in the barracks at any given time; they can only sleep in barracks; they may sleep whenever they want."

Btw, your squad is still incompetent, but everyone is feeling fine except Merc. According to Azira's health reports, Merc is constantly tired. Which means that most of your recruits barely break a sweat during training.

GIVE ME FUCKING DEATH DRILLS, DAMN YOU

:x

Helly

Your management is like a goblin's arse. Short, stinking, and the only outcome is shit. My Quarters are still under constructions. The Food District - most demanded industry - is not even half-done. Kommunalka? Not even started.

But you've dug out Wood District, THE ONLY ONE WE DON'T NEED! Because there is no wood in Redlabored, no more surface-dwelling!

Do you know what your problem is? Trying to do everything at once, but lacking the dwarfpower to do it. What Redlabored REALLY needs is grunts. Dwarves with no specialization. Ones who will haul shit and construct shit. THAT's what we need!

This time we'll try a different approach. I will list activities, and you will choose the ones we should work on. The fewer activities you choose - the more grunts you'll get, increasing the progress of Redlabored in selected activities.

1. Masonry. Stone blocks and stone furniture - quite essential. Requires 4 dwarves.
2. Food and Booze. We still have a whole lot of brewable/cookable shit lying around. Requires 2 dwarves.
3. Carpentry and woodcrafts. Again, there is plenty of wood stocked inside Redlabored. Enough to keep woodworkers busy throughout the Summer. Requires 2 dwarves.
4. Farming. Yes, we still have unplanted seeds. Requires 2 dwarves (planting needs to be done fast, before the Seasonal window runs out).

Now, since you decided to DIG OUT WOOD DISTRICT for some reason, we might as well use it to set up temporary workshops. If we need to, that is.

5. Metalworks. Tools, weapons, armor. Requires 2 dwarves (one to smelt ore into metal bars, one to strike the forge).
6. Textiles. We have plenty of pig tails and some hairs, so we can make thread and cloth. Requires 2 dwarves.
7. Clothing. No use without textiles. New clothing out of thread, cloth, leather. Requires 2 dwarves.
8. Bowery. Glorious wooden crossbows. Requires 1 dwarf.
9. Gems. Unlike metal ores, we mined quite a number of uncut gems. Requires 2 dwarves.

That's it for activities. You may also choose our mining direction:
1. Dig out Redlabored, because you've done a SHITTY job making chosen facilities.
2. Fuck Redlabored and fuck the Kommissar - we must dig deeper, to the mines. Because Andnjord.

Option 1 is safer. The dwarves are slowly going mental due to stress. We need beds, private rooms, dining hall and recreation, functional industries.

Option 2 is more aggressive. The sooner we obtain decent equipment - the sooner we may open the gates, relying on the Prolebashers. However, digging too deep might lead to very tragic consequences.

Azira

You are free to change your assistant. Again, Kommanding Physician can't do a lot without a proper hospital.

Keep in mind that you have total control over your personal assistant. Your orders overrule Helly's. So MAYBE instead of constant ranting on lack of medical supplies, you should make your assistant craft them?

a bear named spigot

You're fired.

Except you were elected as the broker until the end of this year. OH, WELL.

WHAT THE HELL ARE YOU GOING TO DO WITH THE TAMARIN?! Let him out of the cage? Wait until you get a private room and put the cage there? Something else?

sqeecoo

Sqeecoo is now playing Dominions. She doesn't need no KEY CHOICES, she is the one creating them. That said, feel free to post whatever crazy ideas are bouncing in your Machiavellian mind. Maybe we lack FLOODGATES this time?

That's it for Spring, at long last. I'll give it a couple days for the administrators to cast votes.

Meanwhile, I'll do another aftermath-style update. No RP, just hard numbers, maps, layouts, random comments and notes that didn't make it in the updates. And also more stuff regarding the weregecko battle and Baud-Unib's sacrifice.

We were unbelievably lucky. If it wasn't for Baud, this would have been the last update.
 
Last edited:

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,508
Location
The Eye of Terror
:bravo:




Hell of an update bröther. Had the music playing throughout and it was a blast reading it. God bless DF combat engine for creating that stuff.

And my vote goes to Option 1. Seal him up until the 19th and see if he's infected or not. If he turns into a weregecko then we can say we have a pet monster for our future zoo, if he doesn't we can always open the wall back up to finish treating him. In any case the dorf deserves a statue in the future grand hall.

And Helly , if you get us started on the metalworking I'd be able to forge us picks for the miners and other moderately useful things like weapons for the prolebashas. They'd be made of copper sure, but it beats having a wooden axe or no picks at all. Also we could get grates and chains (water cistern) weapons for Suckavati's traps, coins for Kalin's bonaz... Just sayin'.

PS: Grimwulf , would it be too much to ask for a table of content at the start of the thread?
 
Last edited:

Helly

Translating for brofists
Patron
Joined
Dec 16, 2011
Messages
2,176
Location
変態の地獄、Rance様と
Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. My team has the sexiest and deadliest waifus you can recruit.
Baud's fate

Option 4: Exile him as soon as we're able, but treat him well until then (Option 2 if we can't exile him). If he survives, he should be given a chance, if only because he saved our fortress. But we can't take this chance ourselves. This is the more humane solution.
2e6atHO.jpg

Activities
Let's make it simple: How is our stockpile of food doing? If it's adequate for the year, then we'll focus on Masonry and Carpentry for now.
1. Masonry. Stone blocks and stone furniture - quite essential. Requires 4 dwarves.
3. Carpentry and woodcrafts. Again, there is plenty of wood stocked inside Redlabored. Enough to keep woodworkers busy throughout the Summer. Requires 2 dwarves.
8. Bowery. Glorious wooden crossbows. Requires 1 dwarf.
9. Gems. Unlike metal ores, we mined quite a number of uncut gems. Requires 2 dwarves. (We'll use them to trade for clothes and stuff)

If not, then we'll focus on farming and masonry. Food making will wait until we need it, but we can develop our textile industry to go with the farming then.
4. Farming. Yes, we still have unplanted seeds. Requires 2 dwarves (planting needs to be done fast, before the Seasonal window runs out).
1. Masonry. Stone blocks and stone furniture - quite essential. Requires 4 dwarves.
6. Textiles. We have plenty of pig tails and some hairs, so we can make thread and cloth. Requires 2 dwarves.
7. Clothing. No use without textiles. New clothing out of thread, cloth, leather. Requires 2 dwarves.

Metalworks will wait until we actually have any kind of metal. About that... - Wait, do we enough metal to do anything actually?

Mining direction
Redlabored is the main priority. For now.
Is it however possible to go for some exploratory excavation 2, 3 levels below? Just to check whether we can quickly find a cave or metal? And if we find anything, we'll report to the commissar and ask for a risk assessment.
 
Last edited:

Grimwulf

Arcane
Patron
Vatnik
Joined
Oct 1, 2014
Messages
4,045
Location
Kodex Kommunistic Kastle
PS: Grimwulf , would it be too much to ask for a table of content at the start of the thread?

Yes, I thought of that the other day. This thread is hard to navigate even for me when I need to remember some stuff from previous updates. Didn't expect so many comments.

Table of contents coming up tomorrow, along with a mini-update and Grimwulf's drunk rant.
 

Grimwulf

Arcane
Patron
Vatnik
Joined
Oct 1, 2014
Messages
4,045
Location
Kodex Kommunistic Kastle
Option 4: Exile him as soon as we're able. If he survives, he should be given a chance, if only because he saved our fortress. But we can't take this chance ourselves. This is the more humane solution.

Yes, about that.

EXILE IS NOT AN OPTION

At least it's not our decision to make. Baud is in coma - we can't EXILE an UNCONCIOUS dwarf. If he comes back to his senses, it will be his call. We will grant him that much.

Edit: hurr durr, I'll post sober replies to your other questions tomorrow. Grimwulf is a doge atm
 
Last edited:

Lizzurd

Cipher
Joined
Jan 11, 2015
Messages
566
Fellow dorfs! I am astounded by the great deed of Baud and Unib! They risked their lives to save all of us.

But tell me fellow comrades, how come our hero Baud cannot even get deserved treatment? Why does he have to stay in the dirty hospital, without any bandages and fine treatment?

The corruption! The corruption has taken over some of us. And it should be swiftly dealt with unless we want to perish soon. And let me tell you – who is to blame?

Spigot! He is the one corrupted. It is his fault we have to stay sealed. It is his fault the fortress is not supplied!

We should cast off Spigot to caverns!

:M
 

Andnjord

Arcane
Joined
Aug 22, 2012
Messages
3,508
Location
The Eye of Terror
Metalworks will wait until we actually have any kind of metal. About that... - Wait, do we enough metal to do anything actually?
I seem to remember we had some tetrahedryte (or however you spell that), copper+silver ore lying around, but will need confirmation from the Wolf of the Grim.

A Dorf Fortress isn't dorfen until its hallways are filled by the smoke and ashes of its metalworking industry.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,999
Kalin. i will vote for you if, by some mysterious coincidence, one of your new recruits will be named Bliblablubb.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom