Kalin
Unwanted
Lots of jabbering considering you're all gonna die anyway!
Calling big dibs on snazziest armour and strongest skull-smasher.
Calling big dibs on snazziest armour and strongest skull-smasher.
Introduction
Men of Codex. Bottle brothers! Two words: "Dwarf Fortress". Say it out loud. Now shut up.
Can you feel that new, yet strangely familiar pulsation deep in your balls? That's your inner dwarf craving for freedom. He wants to work. He wants to drink. He wants to do communism. DO NOT NEGLECT YOUR DWARF ANYMORE!
POST in this thread, JOIN Kodex Kommunistic Fortress and SUFFER A HORRIBLE DEATH today! I mean breath. Fluffer a forwarding breath. Today.
Fucked up the intro. Again. Goddamit. ANYWAY
It's been far too long since anyone posted DF-related stuff around here. Fortunately, ye local drunk Grimwulf is about to fix this.
Grab a beer, squat down, get ready to dive into the story of ambitions, socialism, bad luck, and utter incompetence. Dis gonna b gud. Trust your Kommissar.
If anyone still waiting for my previous LP to resume, sorry men. It's dead. I tried my best to repair my save file a few months back, but the game and every single mod were updated by Steam, so it's beyond salvaging. Also, it's been years since then - what is wrong with you?
Why not start a new game in that case? I could. Maybe I will at some point. But lemme assure those of you who followed Rimworld LP back in the day and not feeling too hot about this whole DF thing: give it a chance. Just read through a couple of posts, will you? I guarantee you'll get hooked.
Comparing Rimworld and Dwarf Fortress is a topic I could go on for ages. Instead, here is the bottom line: while Rimworld is great at what it does, it cannot and will not ever be able to achieve DF levels of simulation and depth.
And by "simulation" I don't mean just procedural generation and RNG. DF does not simply spit generic bullshit data at you. It simulates a whole world where everything is interconnected. Every location, event, creature, muscle and blood vessel has an impact on The Story. Everything counts. To see that, one just has to know where to look.
That being said, we'll return to Rimworld one day.
One day.
Below is some technical mumbo-jumbo regarding worldgen parametres and third-party apps I'm using. Mostly for those who want to dive in / revisit DF in 2019. Totally skippable.
Currently using Meph Set for one simple reason: I want this LP to be readable even for those who never heard of DF. Sure, vanilla ASCII looks cleaner and more pleasing for veteran overseers, myself included. But they are also confusing for uninitiated, especially when you try to make a text LP.
Compared to other tilesets, Meph has the most sprites. Pretty much everything in DF is represented visually AND has different color schemes that change with each passing season.
You can grab Meph Set from official DF forum:
http://www.bay12forums.com/smf/index.php?topic=161047.0
It comes with a pre-installed package of everything you'll ever want. Armok Vision, Dwarf Therapist, DFHack, SoundSense, a bunch of other plugins, and the game itself. Just unzip and play.
Of all those apps I'm gonna use Armok Vision for an occasional 3D screenshot, DFHack for its QoL functions and LegendsViewer to dive into this world's' details.
No cheating or save-scumming. Every death is permanent, every tragedy and misfortune is here to stay.
As for other settings, everything is vanilla, except a few things:
1. Max population in the player-controlled fortress is limited to 100 dwarves (vanilla is 200), with a hard cap of 120 (vanilla is 220). It means that once we hit 100 dwarven souls, no migrants will arrive anymore. And once we gather 120 comrades, childbirth will be forbidden. I've decreased the limit because I like my DF experience to be cozy, manageable and personal. Gotta know your dwarves.
2. World size is set to "small" (65x65 tiles) to avoid possible late-game lags. I'm using my laptop, so cut me some slack. The world is still huge though.
3. World history is reduced to "short" (125 years since the beginning of time). Kinda hard to explain the reason. Short and Medium histories are just two different games altogether. If you pick medium, you get more war conflicts, dead civilizations, vampire and werebeast curses, denser population. If you stick with short, you get more mythical creatures, titans, forgotten beasts and (most likely) all humanoid civilizations will be still kicking. The world is somewhat more peaceful, but shit is about to change. Wars will be waged. Elves murdered. Many elves, hopefully.
A fine time to be alive, I tell you.
Prologue
Grandpa Urist!
Wha?
I'm bored.
Go punch an elf or sumth.
Tell me a story.
Fark off, you bothersome brat.
I'll fetch you some ale.
You've learned the magic words. Finally. Alright, what kind of story do you want?
Tell me about dwarven wars.
Eh? The dwarves never had a war.
Never?
Not a single one.
Screen taken from LegendsViewer app.
That's weird. And disappointing.
Nothing weird about it. Nobody dares to mess with us dwarves. Good for them. This is the sole reason that allowed us to greatly expand our borders, filling half of the continent with awe-inspiring fortresses and hillocks, divided between three dwarven civilizations:
The Triangular Diamonds, Masters of the South;
The Courageous Crafts, Keepers of the North;
And last but not least, The Spear of Night. Our ever-vigilant cavern dwellers, always on the lookout for menaces from beneath.
Three great civilizations of dwarves may differ in appearance, traditions, and lifestyles, but we treat each other with respect and would never start a fight between brothers.
*yawns*
Yawn again and I'll stuff your throat with my dirty boot.
By Olon's beard, can't you tell an interesting story for once?
Interesting, eh? Fine. This one about the human town of Girderjoyous.
...
Populated by 200 souls, give or take. Now, what if I told you that of those two hundred people inhabiting Girderjoyous, only nine citizens are actual humans?
...
Calling themselves The Council of Tones, nine humans rule over more than a hundred of dwarves. Dwarves! Being ordered around by humans of all creatures!
A shameful stain on our proud history. Such a fucking disgrace. But wait, there is more to the story of this "human" town, much more in fact--
Urist. Please. If I hear this Girderjoyous-disgrace-bullshit one more time, I'll start killing dwarves, I swear.
Oh? So you know about this?
YES, Urist. You told me. A hundred times. My first word was "Girderjoyous", do you know why?
Err
Because you kept mumbling this nonsense since mother got pregnant with me. You've been following her everywhere while reciting the history of Girderjoyous. And you never stopped!
Hrmpf. Kids these days. No appreciation for dwarven history. No respect.
Don't test me, old dwarf. I know my history better than you do.
PROVE IT.
*inhales* The Courageous Crafts was founded at the beginning of time by king Dumat Claspgilt and his loyal friend Mosus Tattoodye. In the first year since the beginning of time, Plankplunged was founded. The greatest dwarven fortress of them all, our capital to this day. In the late Winter of...
One hour later.
Both Dumat and Mosus died of natural causes in the late 70s, and the royal throne was inherited by Dumat's daughter, Bomreck Toolrack. A ranger and a scout since early childhood, now the Queen of The Courageous Crafts.
And what a fine Queen she is.
Queen Bomrek's reign brought rapid growth and prosperity to our civilization. New fortresses and hillocks were built, the population increased, our borders expanded.
"Expanded" doesn't begin to describe it. When king Dumat died, we were but a humble nation.
Today we dominate the whole realm.
Literally.
Well?
What?
I've interrupted you at year 80. We still have to go through another 45 years.
Are you fucking serious, Urist?
Yet another hour later.
And that's it. Recent history of our nation consists of nothing but festivities. I don't understand WHY do I have to remember this crap?
Five years ago Queen Bomrek won a foot race here in Plankplunged. She was 116 years old back then. And yet she won.
How old was her opponent?
Ushat Joyoushall? 103 back then.
... Yes. Very impressive.
He is also Queen Bomrek's younger brother.
Unbelievable.
I know.
Urist, I SWEAR BY MY MOTHER'S HARD-WORKING WOMB, if you don't come up with an engaging story RIGHT NOW, I will personally drink all your ale in one go!
No need to bring yer mother's womb here. Hard-working as it is.
There has to be something exciting happening here in Plankplunged. Anything? Anything recent, maybe?
Actually... Yes. Yes, there is. Have you heard of a dwarf named Aban Alathkulet?
Alathkulet..? No.
Calls himself Grimwulf for whatever reason.
Smells like a start of a story.
A story of a dwarf - a very special dwarf - and an ambition.
Let me grab my beer real quick.
Some weeks ago Grimwulf had a conversation with Queen Bomrek Toolrack here in Plankplunged...
3rd Granite, 125, Early Spring
Throne Room of Plankplunged.
Let me get this straight. You want to build a fortress in the middle of nowhere in order to create a community of dwarves based on a single principle...
From each according to his ability, to each according to his needs.
How is it different from what we have here in Plankplunged?
Plankplunged is all needs and no ability. Local dwarves do nothing but celebrate. Everyone here is too goddamn soft and lazy.
What's wrong with the occasional celebration? The Courageous Crafts are prospering. Every dwarf is safe and happy.
Blind fools, completely oblivious in the face of ever-looming threat.
What threat? Elves? Goblins?
The deer threat.
The... deer. I see. What do you want from me, Grimwulf?
A dozen hardy dwarves and supplies to keep them well-fed and permanently drunk.
Advisor!
Yes, my Queen?
Take Grimwulf to the Bureaucratic Hall. Let him fill the forms.
Wait a second. Is it THAT easy to obtain people and resources from the Queen?
Of course not. Many dwarves begged the Queen for support. Not a single one defeated the Bureaucratic Hall.
How so?
Too many forms to fill. One needs a great deal of determination to pass this test. For you see, the Queen is not like her father. New fortresses and hillocks are built by Her orders and Her initiative only.
I take it Grimwulf changed his mind when he saw the Hall?
Quite the opposite. After spending a whole day without sleep, food, and drinks, filling those forms one after another, he finally made it.
What a dwarf.
4th Granite, 125, Early Spring
Throne Room of Plankplunged.
Is this some kind of joke? Angerith?
Me fortress name.
This is the most stupid name I've heard in a long while.
There is no word for "communism" in dwarven language. But Redlabored will have to do.
And your group? You want to name your group Anilcubor?
Aye. The very sound makes me slightly aroused.
Watch your filthy tongue in front of your Queen, dwarf.
Only slightly. My member is not what it used to be.
Forget the names, what is that?
Our symbol.
It makes no sense!
And yet it describes my ideals perfectly.
I think we are done here.
Wrong. I am far from done with Grimwulf.
*still standing, despite the overwhelming urge to lay down and rest*
Your list of requested supplies is borderline insulting!
Tools, weapons, a small fortune of food, alcohol, seeds, and deer hearts? Ten deer hearts? Ten deer lungs? Ten deer kidneys?
And two yaks to haul this stuff.
Forget it. And don't get me started on the proposed location.
Not only this location is too far from our borders, but the Laborious Hills is also a no man's land. A buffer zone, if you will. As soon as we start settling this region, dwarves and elves would have to coexist too close to each other. That will lead us to a long and entirely unnecessary war.
Why are you so obsessed with settling there, Grimwulf?
I mean... The Laborious Hills. Come on.
*takes a moment to collect herself*
My Queen?
Grimwulf. I will be straight and honest. Brutally honest.
My whole damn life is brutal. Shoot.
You are one of our masons. Not a good one. Probably the worst of the lot. Totally replaceable. You are not a pleasant dwarf to be around with. You have no friends or family here. Nobody likes you.
Are you flirting with me?
I am saying we could do without you here in Plankplunged.
Ecum Fairrighteous be my witness, I could even provide the supplies you asked for in that ridiculous request of yours.
Neat.
But I will NOT condemn a single dwarf to die out there in pursuit of your foolish dream. No sane dwarf would volunteer anyway.
An unforeseen obstacle. Awright. I can work on that.
You won't have to. Because even if you get lucky finding a bunch of adventurous settler dwarves, I will never permit building a fortress in my name out there in the Laborious Hills.
You are flirting with me, after all.
Request DENIED!
The end. Now go fetch my ale.
I'll fetch you water instead. More than enough for such a bland story.
Blegh! Not water! Fine, fine, there is more to it. A couple days later the Queen reconsidered Grimwulf's request.
Huh? Why?
Hell if I know.
6th Granite, 125, Early Spring
Throne Room of Plankplunged.
I've been thinking about Grimwulf lately.
You are supposed to think about our nation and problems at hand.
Correct. May I offer a suggestion, your Majesty?
Speak up.
Four dwarves were sentenced to exile last month. Still waiting for the sentence to be carried out.
What's the hold-up?
According to the Law, all exiles must be supplied with provisions and at least two pack animals per dwarf. Exiles might be minor offenders, but these dwarves are still subjects of your Majesty.
Give them some mules then.
We simply cannot spare any mules, cows or yaks at this point. Our pastures need more time to recover after recent festivities. With all that massive butchering going on, the poor things cannot reproduce as fast as we eat them.
I see. Can't we simply pardon the exiles?
Not these exiles.
What does it have to do with Grimwulf anyway?
This may sound stupid, I know... You should allow him to settle the Laborious Hills. Not in your name, not as a part of our civilization. But rather as an independent group of settlers. We can spare the supplies, my Queen. After talking to our rancher dwarves, I think we can give away an old limping horse and a skinny diseased llama too.
A limping horse can't pull a wagon.
I'm sure Grimwulf will figure out a solution. He strikes me as a resourceful dwarf if a bit deranged.
And then what? Just send the poor exiles out there with Grimwulf? That is a death sentence, not an exile.
All of them have a good head on their shoulders. Once they realize Grimwulf is insane, they will leave and find a new home. Needless to say, it won't be your problem by then.
An over-complicated and somewhat expensive solution to a simple problem. Have you considered the damage to my reputation? Every dwarf will witness Grimwulf and four exiles - five dwarves in total - sent out on a suicide mission. You do not build a new fortress with five dwarves.
I would never bother my Queen with suggestions if it was only about Grimwulf and exiles. And I do realize you need at least seven dwarves to stand a chance out there. So... *starts hesitating*
Well? Spit it out already.
Our prison holds two dwarves sentenced to death. Normally executions are carried out instantly, but those two...
Yes. Etur Loloradil and Ustuth Nazomerib. I remember.
Your Majesty should pardon them with a condition of accompanying Grimwulf to the Laborious Hills.
... I need some time to think this over.
Wait. I remember now. About a week ago a huge crowd of dwarves gathered on the central square of Plankplunged.
Aye. Such a colorful group of settlers going out on adventure is a curious sight to behold. Seven dwarves led by Grimwulf, among them two prisoners sentenced to death, but pardoned by our magnanimous Queen.
One of them is Etur Loloradil, the former Captain of the Guard of Plankplunged.
Indeed. The poor dwarf did a mighty fine job back in the day. No crime was left unpunished. Everything was under control.
Until he insulted the Queen.
It's a bit more complicated than that. Etur Loloradil was prone to excessive violence. Once he smashed the brain out of a dwarven loiterer with his iron war hammer. Frankly speaking, loitering is not even much of a crime. As Etur pointed in the report, "the dorf wus shuspishus".
Huh.
Etur was sent to the mines as a punishment. More than once. Come to think of it, he spent several years down there in total, which only made things worse. Etur kept demanding extra payment for his work. The famous insult was just a final step towards his downfall.
Everyone knows how it went. He kick-opened the doors to the Queen's private quarters, shouting "Give me my BONUS, bitch!"
Damned fool. Other guards still hold a great deal of fear and respect for him. The Queen ordered to erase Etur's name from the chronicles and outlawed any mentions of Etur Loloradil in public. And yet the dwarves keep sharing his story calling him "Kalin" instead.
He was sentenced to death quite a while ago. Four months or so? How is he still alive?
Most of the dwarves, our Queen included, feel sorry for Kalin. He was a good captain. I'm guessing the Queen doesn't want to sour dwarven moods by executing a well-known and respected dwarf right before upcoming festivities.
Makes sense. You said there was another sentenced prisoner in Grimwulf's group?
... Yes.
Want to tell me about him?
No.
Do I have to punch you in the face? Will that make you reconsider?
Shut it, little beardless bastard. You can't even throw a proper threat.
Can you at least tell me his name?
Ustuth Nazomerib. Infamous surgeon of Plankplunged, sentenced to death 8 years ago.
Eight years? That was before I was born!
Aye. Don't even ask me about his crimes. Disgusting. Horrific. Shameful.
Forget Kalin, why is he still alive?
Too popular among the female dwarves. Err, I'll get into more details when your beard grows up a bit.
What, that's it? That's the whole reason he was kept in a cell for eight years?
... Rumor is, the Queen is quite fond of him too.
Oh. Ohhhhh. That song they sing in the taverns. "Crown Penetrator, Imprisoned".
No, by the Gods. No vulgar songs in my house!
"Sleeps on stone, his smile fancy. Been in all the dwarven panties. Locked and doomed for things unworded. Yet with Royal Hole rewarded."
This doesn't even sound like a dwarven song. Must be elvish, distasteful as it is.
I don't remember the name Ustuth Nazomerib being mentioned in the song.
The Queen outlawed any public mentions of Ustuth Nazomerib, the same as in Kalin's case. When a dwarf needs to mention this criminal, usually as part of a curse or a horrible insult, he is referred to as Azira.
So... Grimwulf and others have left Plankplunged. I wonder how they made a limping horse pull a wagon full of supplies. And an anvil.
They didn't. Grimwulf ordered Kalin to carry the wagon, much to the amusement of the crowd. And Kalin's raging protests. And so they left.
That was a week ago. What happened next?
They all died, I presume. And if not... May the Gods have mercy on these poor dwarves.
15th Granite, 125, Early Spring
The Laborious Hills
HOLD YER HORSES, Kalin!
What fuggin' HORSES?! I've been HAULIN' this goblin-made piece of woodcrap you call WAGON this whole FARKIN' week, you brainfucked bastard! It would be so much easier if your fat ass was HELPING instead of SITTING ON TOP of the fucking thing! FUUUCK!!
We're here. Dis is the place.
Grimwulf, my friend. I don't mean to sound ungrateful - you have released me, after all - but you said we are travelling to the land of beer. Well... I don't see any beer.
Land or beer? Hur hur, no. I said "land of deer".
I'd better get a bonus.
Shoulda been Kommunist Fortress of the Codex (KFC)
Yaks.Preferably chickens and doggies.
You know what, throw me in there too. Gimme a dwarf that takes care of animals. Preferably chickens and doggies.
I wonder what the dwarven equivalent of a fedora is...
Nah it's fine m'noble.You know what, throw me in there too. Gimme a dwarf that takes care of animals. Preferably chickens and doggies.
I wonder what the dwarven equivalent of a fedora is...
Should we assume your gender?
dual picks.that would be my pick.
You are the fedora master. Shouldn't you know?I wonder what the dwarven equivalent of a fedora is...
Also why is the only path to the temple through the farm?
Are we worshiping some sort of hippie goddess?
You also need cats I think, to deal with the rodents and such.
What I usually do is plan the whole fortress in advance with each floor focused on one thing since it's faster to go up/down than travel the whole length of the fort. So I plan multiple workshop floors, storage floors, dining floors, residential floors etc., and then dig selectively as needed. But digging a temporary fortress in the dirt is fine also, for sure.
I always try to take two masons and just a lot of pickaxes, and have most everyone dig. It's not hard to max out mining skill just from excavation.
Are temples something new btw? I don't remember having them.
Can't believe I'm being refused my akshul job! Until I get my rightful rekognishun as Sheriff and Captain of the Guard
I thought it's exactly what Kalin wants to do.So a Sheriff would be doing nothing but loitering.