Anthony Davis
Blizzard Entertainment
-Pavlos- said:Hi, I've been a beta tester (otherwise known as "Beta Minion") for TSLRP since January 2006 so, seeing as how I've been playing the game to death for over two years now, I suppose I can answer some of your questions .
Anthony Davis said:I'm curious to see everything they have fixed.
The only thing, is that while some things were cut because we ran out of time, some things were cut for actual story reasons.
However, until I get a chance to see the change list I will just have to be curious!
Yeah, I wasn't particularly thrilled to see the GenoHaradan quests reimplemented because they had to be moved to avoid messing with Nar Shaddaa's current plot. As it stands in the 'restored' version, the quest seems rather arbitrary -- it almost detracts from the Exchange quest in that there is no sense of them being ever-present now that Batu Rem et al. are with the GenoHaradan. Then again, others may like having a new group of people trying to kill you; myself, I feel it divides attention.
However, it's more than made up for by the random encounters with the HK-50 units. They run on a timer so you should encounter a squad (+ a little piece of dialogue) when you enter a new module - provided it's not blacklisted by Dashus for story reasons - every forty minutes or so.
If you guys have any specific questions about how things work or where certain sequences are then I'm all ears.
Edit: And no chance of a torrent, by the way >_>
That is pretty much exactly WHY we cut it and made Batu Rem an amateur Bounty Hunter instead.
The HK Factory was certainly one of the more painful cuts we made due to time contraints.