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Larian General Discussion Thread

Heinrich

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Can we get a 'DiaperLover69' tag for Old Hans since he seems really interested in the topic and we're giving out tags like candy these days DarkUnderlord ? Alternatively a dumbfuck tag for both of us, I'm willing to take the fall.
 

La vie sexuelle

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glad to see they will continue this bad habit
Early Access has only made their games better. It's the first areas of Larian games that are universally praised.
they always fall under the sway of people like DiaperLover69, and they begin compromising on their vision. I still cannot forgive what they did to Anders and the Paladins of Tyr

Are you sure? Most of the people is killing them for Aryan-devil pussy.

What Swen wants say to us...
 

whydoibother

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Codex Year of the Donut
swen.JPG


Speeees game?
 

La vie sexuelle

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I would like to see their take on a Space themed game. :salute: I'm pretty burned out on Fantasy™....
sj-box.jpg
sj-box-leg.jpg
sj-sjr4.jpg


Sci-fi from Larian would definitely be something in the spirit of the old Spelljammer. I just hope they outgrow Reditt humour for good, otherwise this game would be unbearable.

By the way, because you probably should know this Zed , was this new Spelljammer a success for Wizards? There were probably only two textbooks, both in 2022.
 

Jaesun

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MCA Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech
I wish, but they cut ties with Wizards. Probably over money.
Based on how it was working for BG3 (and alluded too by Josh), WotC/Hasbro are fucking terrible to deal with. While a new Spelljammer *could* be pretty fucking cool, I don't ever in the future foresee Larian doing any other WotC licensed product again. Period.

We will just have to sit here and wait and see what the Larian team comes up with. Curious if they might go full sci-fi or..... sci-fi fantasy. Or they are actually doing a completely different setting....
 

scytheavatar

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I wish, but they cut ties with Wizards. Probably over money.
Given the sales of BG3, Larian could purchase the entire Spelljammer IP from WotC/Hasbro, then implement their own game mechanics without reference to "D&D 5th edition". :M

They should do the exact opposite, they can absolutely make a 5E game without WOTC's permission like Tactical Adventures did for Solasta. On the other hand the Spelljammer IP is not worth much as it's seen more as a meme than something people play TTRPGs on. Larian would be better off making their own brand new Space fantasy IP and slapping 5e on top of it.
 

Baron Tahn

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Eh wut? Their first areas are only half decent BECAUSE they are early access cons and all the effort is spent in the early bit while they drop the rest in the trash after they make bank/stop making bank.

My mistake for even looking at a Larian thread I guess, dunno why I put myself thru that. I'll get me coat.
 

Roguey

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They should do the exact opposite, they can absolutely make a 5E game without WOTC's permission like Tactical Adventures did for Solasta. On the other hand the Spelljammer IP is not worth much as it's seen more as a meme than something people play TTRPGs on. Larian would be better off making their own brand new Space fantasy IP and slapping 5e on top of it.
Swen hates D&D and is happily going back to his original systems.

Swen Vincke said:
We had also spent a whole bunch of time converting the system into a video game and we wanted to do new things. There are a lot of constraints on making D&D, and 5th Edition is not an easy system to put into a video game. We had all these ideas of new combat we wanted to try out and they were not compatible.


Item Fever where'd you run to?
 

Shrimp

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Can't blame him for not wanting to be constrained within a pre-made ruleset, but honestly I think it ultimately did them a favour since it (somewhat) dampened the amount of nonsense they most likely would've experimented with like exponential stat increases whenever you level up, the DOS2 armour system, randomised Diablo loot and so on.
 

mindx2

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Two games? So maybe their own space game and also.... :oUltima:o?! If they did an Ultima game, which Swen has always seemed to want to do, they could make up whatever systems they wanted as there is no consistent "rules set" throughout the series. The only restraint to be imposed is the morality system but EA could easily wave their hand and do away with that (which would be a terrible, TERRIBLE idea!). Big drawback being EA itself. Don't think Larian wants anything to do with larger corporations after their seemingly rough relationship with Hasbro. Most likely scenario is a space game and an Original Sin game both their own IP.
 

Harthwain

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I just hope they outgrow Reditt humour for good, otherwise this game would be unbearable.
...just like their two previous games? At this point Larian Humour™ is a feature you have to expect. It's the kind of "fun" colleagues can make and appreciate but that's about it.
 

La vie sexuelle

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I just hope they outgrow Reditt humour for good, otherwise this game would be unbearable.
...just like their two previous games? At this point Larian Humour™ is a feature you have to expect. It's the kind of "fun" colleagues can make and appreciate but that's about it.

Personally, I think that BG3 was waaaaaay better than DOS2, and DOS2 way great step towards DOA et consortes.
 

scytheavatar

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Sep 22, 2016
Messages
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They should do the exact opposite, they can absolutely make a 5E game without WOTC's permission like Tactical Adventures did for Solasta. On the other hand the Spelljammer IP is not worth much as it's seen more as a meme than something people play TTRPGs on. Larian would be better off making their own brand new Space fantasy IP and slapping 5e on top of it.
Swen hates D&D and is happily going back to his original systems.

Swen Vincke said:
We had also spent a whole bunch of time converting the system into a video game and we wanted to do new things. There are a lot of constraints on making D&D, and 5th Edition is not an easy system to put into a video game. We had all these ideas of new combat we wanted to try out and they were not compatible.


Item Fever where'd you run to?

There is nothing stopping Larian from heavily modifying 5E to suit whatever ideas they want in their next game. Yeah it took some effort to put 5e into a video game but then they have already done it and it would be a waste to throw all that away for another system.

Of course I know Larian won't do it but it is something they could think of.
 

Roguey

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There is nothing stopping Larian from heavily modifying 5E to suit whatever ideas they want in their next game. Yeah it took some effort to put 5e into a video game but then they have already done it and it would be a waste to throw all that away for another system.

Of course I know Larian won't do it but it is something they could think of.
They already have their own systems though. They tolerated 5e for the chance to do Baldur's Gate, that's all.
 

Infinitron

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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth


https://www.pcgamer.com/gaming-indu...poken-to-and-they-dont-want-to-be-bamboozled/

'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'​

In our State of PC Gaming roundtable, Larian's Michael Douse argues marketing isn't the right way to reach today's gaming audience.

During Baldur's Gate 3's trip around the award circuit winning every major GOTY trophy there is, the developers at Larian have taken some of their stage time to criticize corporate greed and mass layoffs. In the wake of its massively successful self-published game, Larian hasn't been shy about pointing the finger at what it sees changing—and going wrong—in the games industry. Larian publishing director Michael Douse brought that same energy to a recent PC Gamer roundtable interview, confidently stating "marketing is dead" in a discussion with other prominent game developers.

Warframe creative director Rebecca Ford kicked off the topic: "Actual players don't want to be marketed to," she said during our State of PC Gaming roundtable, recorded last month during the Game Developers Conference in San Francisco. Douse jumped in to agree enthusiastically.

"Marketing is dead," he said. "Marketing is dead. It truly is—I can back this shit up, man. There's no channels anymore—it doesn't work. You used to have marketing, communication, and PR. Marketing was essentially a retail theory—you were trying to get your box on the right point of the store shelf, and you have partnerships with retail stores. Those pipelines are gone. Now you've got the internet. Nobody is looking at ads anymore … all of the channels that we would usually market through are no longer really viable. So their function is also reduced by the fact that players just want to be spoken to. They don't want to be bamboozled—they just want to know what you're making and why you're making it and who it's for."

Eyrún Jónsdóttir, VP of publishing at EVE Online developer CCP, added that players also "want to have their part in it," as was the case with Baldur's Gate 3's long time in early access. EVE players are also known for being particularly vocal proponents of the game, which remains popular after 21 years online.

"From a very young age, when I saw an advertisement I was like, 'why isn't AdBlock blocking this?'" said Slay the Spire developer Casey Yano.

"Millennials always hated it, and now we have the tools to avoid it," said Douse. "The best place to market your game is on the store itself. Everything else isn't worth it. We learned that with BG3—it took us awhile."

Our 2024 State of PC Gaming roundtable touched on a range of other topics, from the influence of Slay the Spire to the current use of AI in games to the biggest trends in PC gaming over the past year.

You can check out the full conversation in the video above or audio embed below, or find PC Gamer Chat Log wherever you get your podcasts.
 

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