whydoibother
Arcane
"Marketing is dead, players just want *different kind of marketing*"
Okay, chief.
Okay, chief.
"Marketing is dead, players just want *different kind of marketing*"
Okay, chief.
The game literally has a built-in feature to connect your game to a Twitch stream so the viewers can vote for dialogue options. Streamers and Youtube videos are just as big of a force in marketing as traditional adverts, if not even bigger since they reach a more specific audience as the dude in the tweet saidYeah, I like Larian and am genuinely happy with their success but you'd be hard pressed to convince me that all those Panel from Hell showcases don't count as marketing, especially since they invited a bunch of gaming influencers to them.
Publishing director of a game that experiences phenomenal sales driven by viral bear-marketing claims that "marketing is dead".https://www.pcgamer.com/gaming-indu...poken-to-and-they-dont-want-to-be-bamboozled/
'Marketing's dead, and I can back this s**t up': Larian's publishing director says players 'just want to be spoken to, and they don't want to be bamboozled'
In our State of PC Gaming roundtable, Larian's Michael Douse argues marketing isn't the right way to reach today's gaming audience.
They're just not being precise enough. The previous way of marketing things is now no longer effective, that's true. Viral marketing, that's the ticket.
our two—very ambitious—new RPGs
Nothing official yet.our two—very ambitious—new RPGs
Any info about the new RPGs? I hope for something in a exotic setting.
Larian already showed the market that large budget turn base games are viable. If PF:KM got TB optional mode and Pillars 2, you can thank Larian. Now I wanna them to show that more exotic settings are viable. In original xbox, Morrowind was among the top sellers. I wanna more settings like Morrowind.
whats the sawyer cope gonna be this time?https://www.gematsu.com/2024/05/larian-studios-opens-warsaw-studio
7th studio boyos
Baldur’s Gate III developer Larian Studios has announced the opening of a new studio based in Warsaw, Poland.
Larian Studios Warsaw is Larian Studios’ seventh studio, joining a global team of sister studios based in Quebec, Dublin, Guildford, Barcelona, Ghent, and Kuala Lumpur.
“The decision to open a permanent studio in Warsaw shows how serious we are about encouraging creativity, collaboration, and innovation in the heart of Poland’s lively gaming scene,” said Larian Studios Warsaw head of studio Ula Jach in a press release. “We’re thrilled for the opportunity to collaborate with the abundant talent and expertise of the region, especially considering Poland’s strong reputation as a hub for RPG and gaming enthusiasts.”
Larian Studios CEO Swen Vincke added, “Visiting the Game Industry Conference last year confirmed what I’d been thinking for a while—there’s a lot of talent here and a lot of devs who think like us. On top of that, many of them want to work on RPGs, so it’s a match made in heaven.
“Our plan for the Polish studio is very simple. Build a team that can work on our two—very ambitious—new RPGs and enjoy the fruits of their labor. We’re a very bottom-up company, so I’m eager to see what new things they’ll bring us. I think it’ll work really well.”