Grampy_Bone
Arcane
Interesting that MMOs are so lukewarm. No one is hankering for that style of gameplay anymore. Yet it seems like every developer still wants to make them.
The industry as a whole is moving toward games as a service, rather than a product. People don't necessarily want that, but it's the most palatable way to fleece customers. They started with season passes, and now they're teetering on the edge of gambling with loot boxes. The fact that China is at the forefront of combating these practices is sad. I just want to buy a fucking video game, and god forbid it comes with all its content, and I finish it and maybe buy the sequel. Why has it come to this. I get that development costs have risen exponentially, but maybe, I don't know, try making less expensive games.Interesting that MMOs are so lukewarm. No one is hankering for that style of gameplay anymore. Yet it seems like every developer still wants to make them.
The industry as a whole is moving toward games as a service
I thought Underrail did it right. I only crafted about a dozen items the whole game and each one felt like I had made something that was powerful and customized to my character.I'm just happy so few people "love" crafting. The sooner it dies the better.
I know i'm kinda off-topic, but in your opinion, what are the rpg with the best tactical combat ?
I know i'm kinda off-topic, but in your opinion, what are the rpg with the best tactical combat ?
I know i'm kinda off-topic, but in your opinion, what are the rpg with the best tactical combat ?
SSI Gold Box games, Temple of Elemental Evil, Knights of the Chalice.
It's like video games are not a medium that's all about escapism.Story more important than tactical combat / gameplay
That's the thing, it's uninterpretable. It's a badly designed survey. It can not give relevant info about nearly anything.- if I'm interpreting the graphs correctly.
Thanks to jerf again.
About that sweet coop!
No friends
It can give some info, if the graphs were drawn in the standard way. See above.That's the thing, it's uninterpretable. It's a badly designed survey. It can not give relevant info about nearly anything.- if I'm interpreting the graphs correctly.
Thanks to jerf again.
itt social rejects
I know i'm kinda off-topic, but in your opinion, what are the rpg with the best tactical combat ?