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Cipher
- Joined
- Jul 10, 2014
- Messages
- 960
Those voting for 100+ hour length should have their balls cut off. If you desire shitton of filler content, go play some japanese mmo.
Meh, I feel like people give DOS' story too much shit. I mean, it's not great, but most quests are very good for example, NPC have good interactions, etc
Huh? 14k rated story Important or Very Important and 10,5k for tactical combat, how is that story vs combat?Looks like it's the "Rich Story" people vs. the "Tactical Combat" people.
I have to say, most results I was like "SEE MOTHERFUCKERS!!!" Until I saw that "Rich Story" beat out "Tactial Combat" and my heart sank like the Titanic.
After reading three or four lines of game dialog I have to spam through it. If you need to write a goddamn bible just to get your point across you've missed something. I just don't have the time to be reading my way through a game, I want to play it, read a fucking book for christs sake, there are a trillion of those but precious few decent turn based RPGs. IMHO
Exactly. People are way worse than your worst caricature. I have a cousin who has all these consoles. He plays every new AAA cRPG. I thought that finally we would be to agree that Andromeda sucks and he says the game was good. I give up. People have no standards.I think the Codex members sometimes forget that the particular world view that exists around here isn't the same in the "outside world."
For example, I imagine that a turn-based game with a difficulty considered appropriate for the members here would be essentially unplayable for most people. Way too hard for them. The same goes when we talk about story. By the standards here, the story of Larian's games is its weak point, which deserves no consideration. But for the rest of the players? Who thinks that games like Dragon Age Inquisition look like a perfect example of deep and engaging plot? Original Sin may very well be regarded as a game with good history for these standards, especially for those who like the kind of humor presented by Larian (which is somewhat hit'n'miss).
It's not that they lie to themselves, but simply that their level of demand (and preferences) are completely different.
I want everything.I just want interactivity and interesting mechanics. Couldn't care less about story or combat to be honest.
Huh? 14k rated story Important or Very Important and 10,5k for tactical combat, how is that story vs combat?Looks like it's the "Rich Story" people vs. the "Tactical Combat" people.
I have to say, most results I was like "SEE MOTHERFUCKERS!!!" Until I saw that "Rich Story" beat out "Tactial Combat" and my heart sank like the Titanic.
After reading three or four lines of game dialog I have to spam through it. If you need to write a goddamn bible just to get your point across you've missed something. I just don't have the time to be reading my way through a game, I want to play it, read a fucking book for christs sake, there are a trillion of those but precious few decent turn based RPGs. IMHO
I just want interactivity and interesting mechanics. Couldn't care less about story or combat to be honest.
The survey was a general questionnaire, not specific to Larian RPGs so it's not surprising at all to see story top the boards.People lie to themselves about their own preferences. As if people play Div OS for the story
What RPGs do you think have good interactivity and interesting mechanics?
I mean, like it or not, combat is what you spend over 80% of your time doing in the vast majority of RPGs. I personally wouldn't mind some more combat-light RPGs, but aside from certain backgrounds in Age of Decadence, certain missions in SR:HK, Torment, and the handful of classic cRPGs that allow for pacificist playthroughs, (and the upcoming "No Truce With the Furies") combat is the main mechanic in the genre (i.e., you fight, manage equipment, level-up, repeat).
Unless a RPG has lots of unskippable cutscenes the story is easy enough to ignore but how do you tolerate slogging through hours of combat if you "couldn't care less" about it?
Storyfags are their main audience, yet Larian can't into fucking story at all.
People lie to themselves about their own preferences. As if people play Div OS for the story
I think everyone is basically saying the same here.Storyfags are their main audience, yet Larian can't into fucking story at all.People lie to themselves about their own preferences. As if people play Div OS for the story
You overestimate peoples' standards. Millions of people play and love Bioware games for the story.
But for the rest of the players? Who thinks that games like Dragon Age Inquisition look like a perfect example of deep and engaging plot? Original Sin may very well be regarded as a game with good history for these standards, especially for those who like the kind of humor presented by Larian (which is somewhat hit'n'miss).