Peachcurl
Arcane
and with strange aeons even death may die
There's enough of a market for all three.With Path of Exile 2 around the corner and Diablo 4, this game is going to be fucking dead. Its only value will be in the single player offline for players who don't want to play online.
Don't forget that the main monetization scheme for LE is gonna be a cosmetic cash shop. The devs have their heads in the clouds if they think that's gonna fly without making the base game a lot better than what it is right now.
There's enough of a market for all three.With Path of Exile 2 around the corner and Diablo 4, this game is going to be fucking dead. Its only value will be in the single player offline for players who don't want to play online.
Ok, then what is it about this game in particular that sets it apart from anything else out there? Gameplay wise, IMO it's patently mediocre. It's as mediocre as a game like Warhammer: Chaosbringer, or Van Helsing: Final Cut. I actually had more fun playing those games than this game. So, we got a mediocre ARPG with an always-online DRM. I guess that's to keep people from enjoying the game how they want with mods.
Stillborns are dead too, you bigot.that which was never alive can never truly be deadYeah, this genre is dead.
Never looked at them as a bunch of cokeheads. Explains a lot. Like why I can never keep up with them.they're looking for games to be addicted to and spend 4k+ hours on, not games you play through the campaign once
they need to go to dopamine addicts anonymous
Step 1.) Slow the gameplay downHow would they compete against Path of Exile
by using he/him pronouns?They should've focused on making single player as good as possible. How would they compete against Path of Exile and Diablo 2?
they're looking for games to be addicted to and spend 4k+ hours on, not games you play through the campaign once
they need to go to dopamine addicts anonymous
There's enough of a market for all three.With Path of Exile 2 around the corner and Diablo 4, this game is going to be fucking dead. Its only value will be in the single player offline for players who don't want to play online.
Ok, then what is it about this game in particular that sets it apart from anything else out there? Gameplay wise, IMO it's patently mediocre. It's as mediocre as a game like Warhammer: Chaosbringer, or Van Helsing: Final Cut. I actually had more fun playing those games than this game. So, we got a mediocre ARPG with an always-online DRM. I guess that's to keep people from enjoying the game how they want with mods.
Warhammer Chaosbane was extremely shallow. Next to meaningless itemization. Luckily also quite short.
Van Helsing was fun, agreed. There's other games that are fun in this genre. Like W40k Inquisitor. Or Grim Dawn.
So what?
I didn't think Warhammer was too bad, I enjoyed zooming around with a mage like I had enigma runeword from Diablo 2, and nuking stuff with fire and lighting.
Chaos 10 is an intentional slough, but Chaos 8 clear speed was considerably faster. I most definitely didn't farm gear at 10.
And to respond to the "so what?" The problem with Last Epoch, is the game isn't sophisticated enough, and the studio is dramatically over reaching with their expectations with their general model for this game. It's a case of someone aiming for the stars and massively under delivering. Their goal shouldn't be Path of Exile, it should be reigned in to be a single player offline game without online DRM login, and maybe go the route that crate did with Grim Dawn. People will make mods for the game, and maybe people can enjoy it. The game isn't good enough, and won't ever be good enough to be played as a hardcore time sink ARPG game, yet that's what they're shooting for. And that also sums up the reason why I can't enjoy the game even compared to other mediocre ARPG installments like Warhammer, or Van Helsing.
Chaosbane was so janky and shit, it was one of the worst entries in the genre I've played and I played Darkstone ffs. (It's better than Darkstone, but what isn't?)I didn't think Warhammer was too bad, I enjoyed zooming around with a mage like I had enigma runeword from Diablo 2, and nuking stuff with fire and lighting.
Chaos 10 is an intentional slough, but Chaos 8 clear speed was considerably faster. I most definitely didn't farm gear at 10.
And to respond to the "so what?" The problem with Last Epoch, is the game isn't sophisticated enough, and the studio is dramatically over reaching with their expectations with their general model for this game. It's a case of someone aiming for the stars and massively under delivering. Their goal shouldn't be Path of Exile, it should be reigned in to be a single player offline game without online DRM login, and maybe go the route that crate did with Grim Dawn. People will make mods for the game, and maybe people can enjoy it. The game isn't good enough, and won't ever be good enough to be played as a hardcore time sink ARPG game, yet that's what they're shooting for. And that also sums up the reason why I can't enjoy the game even compared to other mediocre ARPG installments like Warhammer, or Van Helsing.
Even in its current state, Last Epoch is already more sophisticated than Warhammer Chaosbane. Not just a bit. By an order of magnitude. Maybe they can't compete with PoE, although that mainly depends on how the late game content turns out in the end. We'll see. But sure, I'd prefer every game to be offline and moddable. It's unfortunately the exception.
If Last Epoch ends up getting offline mode maybe I'll give it another shot. If not, it'll forget it even exists.I didn't think Warhammer was too bad, I enjoyed zooming around with a mage like I had enigma runeword from Diablo 2, and nuking stuff with fire and lighting.
Chaos 10 is an intentional slough, but Chaos 8 clear speed was considerably faster. I most definitely didn't farm gear at 10.
And to respond to the "so what?" The problem with Last Epoch, is the game isn't sophisticated enough, and the studio is dramatically over reaching with their expectations with their general model for this game. It's a case of someone aiming for the stars and massively under delivering. Their goal shouldn't be Path of Exile, it should be reigned in to be a single player offline game without online DRM login, and maybe go the route that crate did with Grim Dawn. People will make mods for the game, and maybe people can enjoy it. The game isn't good enough, and won't ever be good enough to be played as a hardcore time sink ARPG game, yet that's what they're shooting for. And that also sums up the reason why I can't enjoy the game even compared to other mediocre ARPG installments like Warhammer, or Van Helsing.
Even in its current state, Last Epoch is already more sophisticated than Warhammer Chaosbane. Not just a bit. By an order of magnitude. Maybe they can't compete with PoE, although that mainly depends on how the late game content turns out in the end. We'll see. But sure, I'd prefer every game to be offline and moddable. It's unfortunately the exception.
The only class I liked playing in Chaosbane was the mage, I didn't care much for how the others played. The only reason I liked the mage, was zoom zoom and boom boom. The game also played fairly well on a controller, and most ARPG games don't. I could stream it to my big TV and play it on the couch with a pad.Chaosbane was so janky and shit, it was one of the worst entries in the genre I've played and I played Darkstone ffs. (It's better than Darkstone, but what isn't?)I didn't think Warhammer was too bad, I enjoyed zooming around with a mage like I had enigma runeword from Diablo 2, and nuking stuff with fire and lighting.
Chaos 10 is an intentional slough, but Chaos 8 clear speed was considerably faster. I most definitely didn't farm gear at 10.
And to respond to the "so what?" The problem with Last Epoch, is the game isn't sophisticated enough, and the studio is dramatically over reaching with their expectations with their general model for this game. It's a case of someone aiming for the stars and massively under delivering. Their goal shouldn't be Path of Exile, it should be reigned in to be a single player offline game without online DRM login, and maybe go the route that crate did with Grim Dawn. People will make mods for the game, and maybe people can enjoy it. The game isn't good enough, and won't ever be good enough to be played as a hardcore time sink ARPG game, yet that's what they're shooting for. And that also sums up the reason why I can't enjoy the game even compared to other mediocre ARPG installments like Warhammer, or Van Helsing.
Even in its current state, Last Epoch is already more sophisticated than Warhammer Chaosbane. Not just a bit. By an order of magnitude. Maybe they can't compete with PoE, although that mainly depends on how the late game content turns out in the end. We'll see. But sure, I'd prefer every game to be offline and moddable. It's unfortunately the exception.
I didn't think Warhammer was too bad, I enjoyed zooming around with a mage like I had enigma runeword from Diablo 2, and nuking stuff with fire and lighting.
Chaos 10 is an intentional slough, but Chaos 8 clear speed was considerably faster. I most definitely didn't farm gear at 10.
And to respond to the "so what?" The problem with Last Epoch, is the game isn't sophisticated enough, and the studio is dramatically over reaching with their expectations with their general model for this game. It's a case of someone aiming for the stars and massively under delivering. Their goal shouldn't be Path of Exile, it should be reigned in to be a single player offline game without online DRM login, and maybe go the route that crate did with Grim Dawn. People will make mods for the game, and maybe people can enjoy it. The game isn't good enough, and won't ever be good enough to be played as a hardcore time sink ARPG game, yet that's what they're shooting for. And that also sums up the reason why I can't enjoy the game even compared to other mediocre ARPG installments like Warhammer, or Van Helsing.
Even in its current state, Last Epoch is already more sophisticated than Warhammer Chaosbane. Not just a bit. By an order of magnitude. Maybe they can't compete with PoE, although that mainly depends on how the late game content turns out in the end. We'll see. But sure, I'd prefer every game to be offline and moddable. It's unfortunately the exception.
I wish "action RPG" meant 2D fighter or old school beat-em-up for once. The "action" part of Action RPGs always leaves so much to be desired.
Good crafting, an interesting take on the skill system that is a blend of the D3/Lost Ark tripod system with PoE's skill tree, and visuals that aren't a complete clusterfuck. It plays noticeably slower than both D3 and PoE at the peak of the end-game.Ok, then what is it about this game in particular that sets it apart from anything else out there?