Peachcurl
Arcane
Not openly, I don't think so. They are testing multiplayer in closed alpha. I think the next major update should bring it live.
lol what. Diablo 2 aged like shit in that regard. Even ARPG indie games have more skills.Still a castrated D2 clone with only 5 skills max.
Well you called it a "castrated" D2 clone. It's definitely not "castrated" when compared to D2. Hell, the skills are not bad at all. I actually prefer Last Epoch's skills over PoE's insane bloat that suffers from power creep.And?
No. And next patch is 0.9, multiplayer. Still in closed testing.Any news on 1.0 release?
It's the main color besides black for this "Void" thingy in the game. Which is a bit like "the Warp" in Warhammer, or similar concepts in other games/settings.lol, what's going on with this gay-purple colour scheme?
I used to think that, then I saw a video of Nancy Pelosi speaking.It's magical enough that a corpse moves on its own.
Are spells in this game 100% determined by the weapon? If not, I maybe check out.
Hm, interesting approach to only allow gifting of items that dropped in that same instance. That's nice. I'm sure the pro-trade people will be disappointed. I think this allows for some positive interactions, but avoids all the pitfalls of a trade economy as seen in, e.g., PoE. Anyways, I'm still waiting for Warlock.
Yes, that might work, if they are careful to make the limit high enough and track progress carefully.Hm, interesting approach to only allow gifting of items that dropped in that same instance. That's nice. I'm sure the pro-trade people will be disappointed. I think this allows for some positive interactions, but avoids all the pitfalls of a trade economy as seen in, e.g., PoE. Anyways, I'm still waiting for Warlock.
Imho better way would be to allow trade only to your friends. And by friend it means playing with someone in coop for at least 2-3 hours. You could trade all items when you play together at the time of playing but only trade outside of instance after those 2-3 hours. Moreover server could track actual progress as in killed monsters, zones moved etc. so no AFK cheating.
It looks like damage scales from base attributes of the spell i.e intelligence or attunement.Are spells in this game 100% determined by the weapon? If not, I maybe check out.
Signup for Last Epoch’s Free Multiplayer Beta Playtest is now live on Steam!
When can we sign up?
Right now!
When can we play?
Thursday February 23rd @ 10am CST through Monday February 27th @ 10am CST
What the Free Multiplayer Beta includes
- First Look at the upcoming 0.9 Patch
- Play for free with up to 3 friends in your party!
- Adventure through the first 4 chapters
- Access to 12 Class Masteries.
- Access to 12 Class Masteries.
Probably for their social features like chat, cosmetics and ladder. I'm pretty sure they said they want to have a full offline mode by release.Requires 3rd-Party Account: Last Epoch (Supports Linking to Steam Account)
Why?