Pre-order'd.
Likewise!
Pre-order'd.
Legend of Grimrock Series Sales Approaching One Million
The development of Legend of Grimrock 2 has entered final testing phase, sales of Legend of Grimrock dungeon crawling game series are still going on strong.
ESPOO, FINLAND - OCTOBER 1, 2014. Indie game developer Almost Human Ltd. is proud to announce that their dungeon crawling role playing game series is well on track to sell over a million copies. The first installment of the series, Legend of Grimrock, has surpassed the milestone of 900 000 copies sold while the pre-orders for the second game, due to release on 15th of October, are going on strong. The developer anticipates that the milestone of 1 million copies sold will be achieved still during this year, after the release of Legend of Grimrock 2 on Steam, GOG.com and other online distributors. Following the recently released new trailer, the sequel has been available for pre-orders on Almost Human's website www.grimrock.net for a special 15% discount off the regular price of $23.99.
Legend of Grimrock 2 development also reached an important milestone today when the Release Candidate version of the game was completed. "With the sequel, we set to improve on an already great game and, judging by the extremely positive impressions of our beta testers, we have definitely reached our goal and more" says Antti Tiihonen, one of the co-founders of Almost Human. "All the aspects of gameplay and presentation in Legend of Grimrock 2 have been either touched up, expanded upon or, in some cases, completely rebuilt and we're thrilled that we finally get to share our newest creation with role playing game fans" continues Antti. Next the game will enter its final testing phase to ensure that it is stable and bug-free when it is released. With the game in near-final quality, Almost Human is gearing up to sending review copies to the gaming media and the developer is confident that the sequel won't fail to impress.
I'm thinking of playing through the first Grimrock before the second one comes out. If I've played dungeon master and EoTB, will I be disappointed? Or will I enjoy it through a reawakened nostalgia?
For me it'd be more a matter of running through my very real but limited enthusiasm for this type of gameplay. Coming from the same Dugneon Master and EoTB background I really enjoyed the first and have played bits of mods since, but I can't imagine going through two of these in a row without a decent break or other distraction to let me recharge.I'm thinking of playing through the first Grimrock before the second one comes out. If I've played dungeon master and EoTB, will I be disappointed? Or will I enjoy it through a reawakened nostalgia?
Well, the combat in the first game sucked and the spell selection was uninspired (and the builds seriously limited) but the puzzles and exploration were excellent. So it depends on what parts of DM you liked more.I'm thinking of playing through the first Grimrock before the second one comes out. If I've played dungeon master and EoTB, will I be disappointed? Or will I enjoy it through a reawakened nostalgia?
I'm thinking of playing through the first Grimrock before the second one comes out. If I've played dungeon master and EoTB, will I be disappointed? Or will I enjoy it through a reawakened nostalgia?
Not enough fights like that, really. Mostly you just lure enemies one by one and dance around them on 2x2 square. The game would benefit from some actually useful protection spells/skills that would allow you to go toe to toe with most of the random mobs you might encounter. The fact that the game treats that one encounter with the troll in a one square wide winding corridor as a sorta boss is speaking for itself.I liked the combat mambo actually. Especially when there were multiple enemy groups and you had to be careful to not get cornered,
Grimrock 2 Compatibility Test
October 9, 2014
Do you want to help us test the compatibility of Grimrock 2 on your computer? Great! Here’s a Torrent link to the Grimrock2 Compatibility Test Installer (50 MB) that will fire up the Grimrock 2 engine and display a 3D scene while the new Grimrock 2 main menu music plays in the background. We don’t have the necessary bandwidth to distribute the installer on our servers, so that’s why we are using Torrent for distribution.
The executable will write a log file to Documents/Almost Human/Grimrock2 Compatibility Test/grimrock.log. In case of an error please email this file to feedback@almosthumangames.com so that we can have a deeper look at the issue. Before sending please make sure that your system meets the minimum system requirements .
Note: if you’re running on AMD Radeon and your screen is black but you can hear the music, please check that you do not have antialiasing forced on in your Catalyst driver settings. This is a known issue on some AMD graphics cards.
If you are so inclined you can also play around with the various graphics settings by editing the config file at Documents/Almost Human/Grimrock2 Compatibility Test/grimrock.cfg. You can delete the file in case you accidentally mess up the file and the test refuses to run.
Thank you for your help!
Display Mode: fullscreen (1)
Vertical Sync: enabled (2)
Texture Resolution: high (3)
Texture Filter: anisotropic (3)
Shadow Quality: high (3)
SSAO Quality: high (3)
Rendering Quality: high (2)
Difficulty: normal
Oldschool Mode: false
Oh my sweet Jesus, they have not fixed their shitass UI or worthless combat from GR1.
WHY WHY WHY? It looks so damned great, but it plays so shittily.
What are you on about. I played Grimrock for 50 hours and I find both the UI and the combat very well done.Oh my sweet Jesus, they have not fixed their shitass UI or worthless combat from GR1.
WHY WHY WHY? It looks so damned great, but it plays so shittily.